Brian S. Stephan 822508634b
move the older 13th Age and Cypher System stuff for Adventuring!
these were both in the homebrew setting that never got off the ground.
these were replaced with a Forgotten Realms-based Cypher System game,
which is soon to be moved to 13th Age 2e, so I'm cleaning up the old
stuff before I figure out what to do with the current (soon old) stuff
2025-10-02 17:52:26 -05:00

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Title: 13th Age
Description: Organized content, campaign notes, and so on for the 13th Age roleplaying game.
Footer: <a href="/13th-age/legal">This content is available under the OGL v1.0a and the 13th Age Community Use Policy.</a>
# 13th Age
This page, and the pages under it, collect a variety of campaign notes, characters, other mechanical
bits, and whatever else I end up dropping here for usage by me and my players, but if any of this is
of interest to you as a random passerby, feel free to use it.
## House Rules
I don't consider myself much of a game designer, but nonetheless I have added
some house rules and items and so on to the game. I will try to catalog them here, just in the
event I reuse them or they are useful to someone else.
* [bss's Toughness](bss's-toughness)
* [Influence Points](influence-points)
* [Items](items)
## Legacy Stuff
### Characters
Characters I've made for other campaigns:
* [Valon Amarathar](valon-amarathar) &mdash; for Alex's campaign, Seven Rings
### Former Campaigns
The following campaigns are shelved at the moment, but may return in some form:
* [Clouds and Chimeras](clouds-and-chimeras/)
* [Crimson](crimson/)
* [Verdant Dawn](verdant-dawn/)
Currently-lost campaigns, before I started organizing things here, that nevertheless influenced it, or at least me:
* Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became
traditional fantasy anyway
* Shards of Jade II, an especially off the rails adventurer mischief sandbox