Brian S. Stephan 822508634b
move the older 13th Age and Cypher System stuff for Adventuring!
these were both in the homebrew setting that never got off the ground.
these were replaced with a Forgotten Realms-based Cypher System game,
which is soon to be moved to 13th Age 2e, so I'm cleaning up the old
stuff before I figure out what to do with the current (soon old) stuff
2025-10-02 17:52:26 -05:00

1.5 KiB

Title: 13th Age Description: Organized content, campaign notes, and so on for the 13th Age roleplaying game. Footer: This content is available under the OGL v1.0a and the 13th Age Community Use Policy.

13th Age

This page, and the pages under it, collect a variety of campaign notes, characters, other mechanical bits, and whatever else I end up dropping here for usage by me and my players, but if any of this is of interest to you as a random passerby, feel free to use it.

House Rules

I don't consider myself much of a game designer, but nonetheless I have added some house rules and items and so on to the game. I will try to catalog them here, just in the event I reuse them or they are useful to someone else.

Legacy Stuff

Characters

Characters I've made for other campaigns:

Former Campaigns

The following campaigns are shelved at the moment, but may return in some form:

Currently-lost campaigns, before I started organizing things here, that nevertheless influenced it, or at least me:

  • Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became traditional fantasy anyway
  • Shards of Jade II, an especially off the rails adventurer mischief sandbox