Title: 13th Age Description: Organized content, campaign notes, and so on for the 13th Age roleplaying game. Footer: This content is available under the OGL v1.0a and the 13th Age Community Use Policy. # 13th Age This page, and the pages under it, collect a variety of campaign notes, characters, other mechanical bits, and whatever else I end up dropping here for usage by me and my players, but if any of this is of interest to you as a random passerby, feel free to use it. ## House Rules I don't consider myself much of a game designer, but nonetheless I have added some house rules and items and so on to the game. I will try to catalog them here, just in the event I reuse them or they are useful to someone else. * [bss's Toughness](bss's-toughness) * [Influence Points](influence-points) * [Items](items) ## Legacy Stuff ### Characters Characters I've made for other campaigns: * [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings ### Former Campaigns The following campaigns are shelved at the moment, but may return in some form: * [Clouds and Chimeras](clouds-and-chimeras/) * [Crimson](crimson/) * [Verdant Dawn](verdant-dawn/) Currently-lost campaigns, before I started organizing things here, that nevertheless influenced it, or at least me: * Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became traditional fantasy anyway * Shards of Jade II, an especially off the rails adventurer mischief sandbox