- misc. equipment was under fantasy, should move to core
- key concepts describe taking action, so put it within
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
there may be some stragglers here that will be more obvious as I fix the
section depth, but this should have everything roughly where it needs to
be. unfortunately, most of the module-specific rules that were in
Running the Cypher System moved out into Genres, so the diff just looks
like a gigantic delta of stuff moving without much aim
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
mostly this just moved some sections around to hopefully be consistent:
high level rules modules and type recommendations, followed by
equipment, cyphers, and artifacts, followed by character options, with
creatures and NPCs moved into the high level chapters for them rather
than them being scattered across the genres (this pattern was
established by the fantasy module creatures and NPCs, best as I can
tell)
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
this reorganizes the starting section to flow a bit better (incidentally
the same order as the Cypher System Rulebook Revised), puts a couple
sidebars in better spots, and moves some fantasy stuff down into the
genres section
the order, maybe not the depth, of the sections is now pretty decent
through to Genres, which is a mess and needs a lot of work. Creatures
and NPCs might be good order-wise, possibly even Cyphers, and then
Running the Cypher System falls apart again and has a bunch of stuff
that should go into Genres or the lists of Creatures, NPCs, and Cyphers.
following that, then the depth can be fixed again
this feels like progress, believe it or not, as the attempt to put reorg
and reheadings in one patch was getting ridiculous and probably brittle.
this is hopefully a better foundation
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
lots of lack of organization and copy and paste abound, but this covers
*most* of the duplicate text in the origin document. up next is resuming
the reorg
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
this doesn't go all the way through, but I have noticed some weird
duplication in some sections, so I am going to do a pass of cleanup and
maybe some reorg before continuing with the headers
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
still need to eyeball the results but it looks like most lines that are
ALL CAPS are level 3 headers or lower, so this converts everything to
level 3. a human effort will identify the level 4s and beyond I think
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
this is a formatting/publishing artifact that we don't need in the
Markdown, and the existence of those characters is throwing off some
other scripts
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
this will need to be styled better (off on the side?), especially when
there are more levels to the TOC, but I can use this to test for now
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
had to do this one by hand, at least parts of level 3 should be easier,
but I think some level 4 stuff will accidentally get 3ed. we'll see
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
just thinking it'd probably good to indicate the file pattern I use for
changes, which works better in tools (vim) if the filename ends in .md
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
I think a number of base conversions are going to be automated pieces
that clean up the converted CSRD before it is suitable for further
editing. whereas a lot of human changes are going to be bespoke edits of
the "base" CCSRD, creating the CCSRD itself is looking like it's going
to be some machine work to spruce up the Markdown, so I might as well
include those scripts as well
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>