Brian S. Stephan 822508634b
move the older 13th Age and Cypher System stuff for Adventuring!
these were both in the homebrew setting that never got off the ground.
these were replaced with a Forgotten Realms-based Cypher System game,
which is soon to be moved to 13th Age 2e, so I'm cleaning up the old
stuff before I figure out what to do with the current (soon old) stuff
2025-10-02 17:52:26 -05:00

1.2 KiB

Title: Adventuring! Footer: This content is available under the OGL v1.0a and the 13th Age Community Use Policy.

Adventuring!

Adventuring! was a quasi-campaign setting world thing built from nothing but a table of creative people and the 13th Age system. It does not use the Dragon Empire, or any other setting material, and not even the icons from 13th Age. It does instead borrow from a variety of tropes, cultural references, etc. It is, as such, the primary force of creation behind Yacsra.

Yacsra

The world of Yacsra, bss's yet another campaign setting, roughly assembled, is a general purpose campaign setting, with a design inspired by the Dragon Empire, 13th Age's deliberately open-ended meta-setting. It takes cues (e.g. 13 icons, points of light, etc.) but is made up of unique icons, places, etc. The material that I've written or that my tables have come up with off the cuff build upon the lore of Yacsra.

Quick Session Summary

  • Session 0 --- character creation, establishing the icons, Gnorm's bar attacked
  • Session 1 --- tracking down bar assailant, bug fight
  • Session 2 --- confronting Bazarak
  • Session 3 --- bar business and more people snooping around