49 lines
2.4 KiB
Markdown
49 lines
2.4 KiB
Markdown
Title: Adventuring!
|
|
Description: Adventuring, in the Cypher System!
|
|
Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
|
|
trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
|
|
characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
|
|
Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook Games,
|
|
LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>.<br />Adventuring! is unofficial Fan Content
|
|
permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
|
|
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
|
|
|
|
# Adventuring! in the Cypher System
|
|
|
|
Adventuring! was once a Cypher System-based game. Here are some artifacts from that point in time.
|
|
|
|
## Characters
|
|
|
|
* [Elyan Gareth](elyan-gareth) is a brash exiled gunslinger [warrior] who crafts unique objects.
|
|
* [Ghorin](ghorin) is a clever mystical sorcerer [adept] who separates mind from body.
|
|
* [Quarter Roy](quarter-roy) is a strong tough warrior who rages.
|
|
|
|
### Barrel
|
|
|
|
* [Sydney](sydney) is an exiled doomed drifter [explorer, with combat flavor] who never says die.
|
|
|
|
Players are welcome to create a character for the game and rotate in and out as time allows. See [Character
|
|
Creation](character-creation) for information on making Cypher System characters suitable for the campaign.
|
|
|
|
## Resources, Notes, etc.
|
|
|
|
### Homebrew and House Rules
|
|
|
|
All of [my accepted house rules](/cypher/#homebrew-and-house-rules) are in use for this game, and that page also has
|
|
Faerûnian homebrew and additional options for the Cypher System.
|
|
|
|
### Cypher Tables
|
|
|
|
Treat all cypher types as manifest by default. Roll a d20 and use that result for which table to roll on (they're all
|
|
built as percentile tables, so you can roll a d20 and a d100 for both together).
|
|
|
|
| Roll | Origin/Type |
|
|
|--------|--------------------------|
|
|
| 1--4 | *Core*/Manifest (p.382) |
|
|
| 5--8 | *Core*/Subtle (p.383) |
|
|
| 9--11 | *Godforsaken* |
|
|
| 12--20 | *Core*/Fantastic (p.384) |
|
|
|
|
Most instances work in the game and could be represented as at least one kind of physical item, or roll on the cypher
|
|
form table in *Godforsaken* (which would be a combined roll of d20; d100; d100).
|