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Title: 13th Age
Description: Organized content, campaign notes, and so on for the 13th Age roleplaying game.
Footer: <a href="/13th-age/legal">This content is available under the OGL v1.0a and the 13th Age Community Use Policy.</a>
# 13th Age
This page, and the pages under it, collect a variety of campaign notes, characters, other mechanical
bits, and whatever else I end up dropping here for usage by me and my players, but if any of this is
of interest to you as a random passerby, feel free to use it.
## House Rules
I don't consider myself much of a game designer, but nonetheless I have added
some house rules and items and so on to the game. I will try to catalog them here, just in the
event I reuse them or they are useful to someone else.
* [Items](items)
## Legacy Stuff
### Characters
Characters I've made for other campaigns:
* [Valon Amarathar](valon-amarathar) &mdash; for Alex's campaign, Seven Rings
### Former Campaigns
The following campaigns are shelved at the moment, but may return in some form:
* [Clouds and Chimeras](clouds-and-chimeras/)
* [Crimson](crimson/)
* [Verdant Dawn](verdant-dawn/)
Currently-lost campaigns, before I started organizing things here, that nevertheless influenced it, or at least me:
* Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became
traditional fantasy anyway
* Shards of Jade II, an especially off the rails adventurer mischief sandbox
### House Rules
These were fine... for 1e.
* [bss's Toughness](bss's-toughness)
* [Influence Points](influence-points)