Adventuring! character updates + Quarter Roy

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Brian S. Stephan 2024-05-20 09:56:17 -05:00
parent 2fc0b1018d
commit b18d988acf
Signed by: bss
GPG Key ID: 3DE06D3180895FCB
4 changed files with 120 additions and 47 deletions

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@ -15,36 +15,47 @@ Elyan Gareth is a brash and exiled gunslinger [warrior] who crafts unique object
* **Might: 12, Speed: 14, Intellect: 12**
* **Effort: 1, Speed Edge: 1, Intellect Edge: 1**
* **Cypher Use:** 2 cyphers at a time.
* **Abilities**
* **Improved Edge:** Intellect Edge +1.
* **Physical Skills:** Jumping, running.
* **Overwatch:** use a ranged weapon to target a small area and make an attack against the next viable target (as if
it was a wait action) ignoring any benefit the target would have from cover, position, surprise, range,
illumination, or visibility, and inflict 1 additional point of damage.
* **Passives**
* **Energetic:** +2 to your Speed Pool.
* **Self-Reliant:** +2 to your Might Pool.
* **Combat Prowess:** +1 damage to ranged attacks.
* **Loner:** You gain no benefit when you get help with a task from another character who is trained or
specialized in that task.
* **Crafter**
* **Master Identifier**
* **Skills**
* **Trained** in initiative.
* **Bold: trained** in all actions that involve overcoming or ignoring the effects of fear or intimidation.
* **Trained** in all tasks involving sneaking.
* **Trained** in all tasks involving foraging, hunting, and finding safe places to rest or hide.
* **Trained** in jumping.
* **Trained** in running.
* **Trained** in identifying the function of any kind of device.
* **Practiced** with light, medium, and heavy weapons.
* **Hindered** in any task involving social interaction due to living on your own for as long as you have has made
you slow to trust others and awkward in social situations.
### Abilities
* **Improved Edge:** Intellect Edge +1.
* **Physical Skills:** Jumping, running.
* **Overwatch:** use a ranged weapon to target a small area and make an attack against the next viable target (as if
it was a wait action) ignoring any benefit the target would have from cover, position, surprise, range,
illumination, or visibility, and inflict 1 additional point of damage.
* **Passives**
* **Energetic:** +2 to your Speed Pool.
* **Self-Reliant:** +2 to your Might Pool.
* **Combat Prowess:** +1 damage to ranged attacks.
* **Loner:** You gain no benefit when you get help with a task from another character who is trained or
specialized in that task.
* **Crafter**
* **Master Identifier**
### Skills
* **Trained** in initiative.
* **Trained** in all actions that involve overcoming or ignoring the effects of fear or intimidation.
* **Trained** in all tasks involving sneaking.
* **Trained** in all tasks involving foraging, hunting, and finding safe places to rest or hide.
* **Trained** in jumping.
* **Trained** in running.
* **Trained** in identifying the function of any kind of device.
* **Trained** in crafting smoke powder bombs.
* **Trained** in crafting ammunition.
* **Practiced** with light, medium, and heavy weapons.
* **Hindered** in any task involving social interaction due to living on your own for as long as you have has made
you slow to trust others and awkward in social situations.
### Arcs
* **Justice**
### Cyphers
* a small, simple brick, which functions as *instant shelter* (level 4)
* and a tube of *reflex enhancer* (level 3)
### Equipment
* **Weapons:** Smokepowder gun, daggers
@ -52,5 +63,4 @@ Elyan Gareth is a brash and exiled gunslinger [warrior] who crafts unique object
## bss notes
* Crafter: need the skills trained in. probably ammunition is one of them?
* Needs equipment

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@ -15,32 +15,45 @@ Ghorin is a clever mystical sorcerer [adept] who separates mind from body.
* **Might: 10, Speed: 12, Intellect: 16**
* **Effort: 1, Intellect Edge: 1**
* **Cypher Use:** 3 cyphers at a time.
* **Abilities**
* **Erase Memories**
* **Far Step**
* **Onslaught**
* **Push**
* **Third Eye**
* **Passives**
* **Sense Magic**
* **Smart (x2):** +2 to your Intellect Pool.
* **Spells**
* **Hedge Magic**
* **Skills**
* **Trained** in all interactions involving lies or trickery
* **Trained** in defense rolls to resist mental effects
* **Trained** in all tasks involving identifying or assessing danger, lies, quality, importance, function, or power
* **Trained** in all actions involving identifying or understanding the supernatural
* **Practiced** with light weapons.
* **Hindered** in any task involving lore, knowledge, or understanding
* **Hindered** in any task involving charm, persuasion, or deception
* **Hindered** with attacks with medium and heavy weapons
### Abilities
* **Erase Memories**
* **Far Step**
* **Onslaught**
* **Push**
* **Third Eye**
* **Passives**
* **Sense Magic**
* **Smart (x2):** +2 to your Intellect Pool.
### Spells
* **Hedge Magic**
### Skills
* **Trained** in all interactions involving lies or trickery
* **Trained** in defense rolls to resist mental effects
* **Trained** in all tasks involving identifying or assessing danger, lies, quality, importance, function, or power
* **Trained** in all actions involving identifying or understanding the supernatural
* **Practiced** with light weapons.
* **Hindered** in any task involving lore, knowledge, or understanding
* **Hindered** in any task involving charm, persuasion, or deception
* **Hindered** with attacks with medium and heavy weapons
### Arcs
* **Undo a Wrong**
* **Undo a Wrong** --- Part of a group of thieves who stole a family heirloom from a family which ended up getting
solely pinned on him. He's was caught and tasked by the family to find the item and clear his name.
* **Opening:**
### Cyphers
* oil of *gravity-nullifying application* (level 7),
* a little figurine of an eye which functions as *remote viewer* (level 5)
* a *stim* leaf (level 5)
### Equipment
* **Weapons:** Dagger

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@ -22,6 +22,10 @@ play-by-chat game. Information about the previous attempt, which stopped before
* [Elyan Gareth](elyan-gareth) is a brash exiled gunslinger [warrior] who crafts unique objects.
* [Ghorin](ghorin) is a clever mystical sorcerer [adept] who separates mind from body.
* [Quarter Roy](quarter-roy) is a strong tough warrior who rages.
### Barrel
* [Sydney](sydney) is an exiled doomed drifter [explorer, with combat flavor] who never says die.
Players are welcome to create a character for the game and rotate in and out as time allows. See [Character

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@ -0,0 +1,46 @@
Title: Quarter Roy
Description: shrubey's Adventuring! character.
Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook
Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>.
# Quarter Roy
Quarter Roy is a strong tough warrior who rages.
## Cypher System Stat Block
* **Might: 17, Speed: 12, Intellect: 9**
* **Effort: 1, Might Edge: 1**
* **Armor: 1**
* **Cypher Use:** 2 cyphers at a time.
### Abilities
* **Frenzy (1 Intellect point):** enter frenzy in combat to gain +1 to Might Edge and Speed Edge, but can't use
Intellect points, ends when combat ends.
* **Bash (1 Might point):** pummeling melee attack inflicts 1 less point of damage, but dazes.
* **Physical Skills**
* **Trained Without Armor:** trained in Speed defense tatks when not wearing armor.
* **Combat Prowess:** add +1 damage to melee weapon attacks.
* **Healthy:** add 1 to the points you regain when you make a recovery roll.
* **Passives**
* **Very Powerful:** +4 to your Might pool.
* **Resilient:** +1 to your Armor.
### Skills
* **Practiced** with light, medium, and heavy weapons.
* **Trained** in Speed defense tasks when not wearing armor.
* **Trained** in all actions involving breaking inanimate objects.
* **Trained** in all jumping actions.
* **Trained** in might defense actions.
## bss notes
* Physical Skills: which?
* I'm assuming combat prowess is for melee given the rest of the build
* Needs equipment
* Needs cyphers from the builder