style changes a bit to Ramaria's sheet
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@ -17,8 +17,9 @@ Work in progress.
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* **Intellect Edge:** 1
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* **Cyphers:** 2
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* **Skills:** Trained in learning something new, trained in geography and history, trained in dungeon and cavern
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ecology, trained in Intellect defense; inability to hear or notice dangers, inability to Initiative actions.
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* **Equipment:** *TODO:* Appropriate clothing, a light weapon, three books, and 3d6+90 gp.
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ecology, trained in Intellect defense.
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* **Inabilities:** Tasks to hear or notice dangers are hindered, Initiative actions are hindered.
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* **Equipment:** *TODO:* Appropriate clothing, a light weapon, three books, and other equipment worth 3d6+90 gp.
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* **Weapons:** Can use light and medium weapons without penalty, inability with heavy weapons
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* **Abilities:** Blessing of the Gods (health, protection), Practiced With Medium Weapons, Terrifying Presence,
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Encouragement, Enthrall.
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