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2023-03-24 08:09:39 -05:00
Title: Victor Caldera
Description: Victor Caldera is a strong-willed speaker who fuses mind and machine.
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2023-03-24 08:09:39 -05:00
# Victor Caldera
2023-03-24 08:09:39 -05:00
*Victor Caldera is a strong-willed speaker who fuses mind and machine.*
* **Might: 11, Speed: 9, Intellect: 21**
* **Effort:** 1
* **Intellect Edge:** 1
* **Cypher Use:** 2 cyphers at a time.
* **Abilities**
* **Fast Talk (1 Intellect point):** convince (non-hostile) creature to take one reasonable action in the next
round (agreed upon with the GM, can't put creature or allies in danger or be out of character). Action.
* **Anecdote (2 Intellect points):** inspire group with a minute-long uplifting or pointed anecdote, and they are
trained in a task (other than attack/defense) for one hour. Action.
* **Terrifying Presence (2+ Intellect points):** convince one intelligent target (level 3 or lower, or more with
more Effort) that Victor is its worst nightmare; as long as doing nothing but speaking, target is paralyzed with
fear, runs away, or similar. Action.
* **Interaction Skills**
* **Enhanced Intellect**
* **Knowledge Skills**
* **Skills, etc.**
* **Weapons:** can use light weapons without penalty.
* **Trained:** seeing through deception, persuading, resisting mental effects, tasks requiring incredible focus or
concentration, biology, history.
* **Inability:** medium and heavy weapons, figuring out puzzles or problems, memorizing things, or using lore.
* **Equipment:** clothing, light weapon, two expensive items, two moderately-priced items, four inexpensive items.