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# The Buildable Stick System
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Files for 3D printing an arcade stick.
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## Objects
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The following notes document the objects in the Buildable Stick System and how you can use them:
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* `bottom-panel-inset`: a simple solid panel that fits into the bottom of a frame box.
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* `bottom-panel-overhang-*`: solid panels whose base fits into the bottom of a frame box, but have a longer sheet that
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extends beyond the frame, creating a sandwich kind of look; the various forms hang over more or less of the frame,
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expecting it will be connected to other frames.
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* `frame-{left,middle,right,solo}`: the core frame of the stick, these are complete boxes; since they are long and
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narrow, and need supports to print the space for the insets, these may be difficult to print nicely.
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* `frame-piece-*`: the core frame broken up by individual faces, which are easier to print and essentially just as
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sturdy.
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* `frame-piece-*-extended*`: frame pieces that have been stretched out beyond the normal frame dimensions in order to
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make a nice bevel on the sides and/or bottom; this, interestingly, tends to make the stick look a bit thinner than if
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it was just a simple box.
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* `misc-decorative-plate-*`: things you can print to snazz up face buttons mounting, auxillary button points, etc..
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* `misc-dustwasher-*`: simple dustwashers for levers.
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* `misc-lever-mount-*`: lever mounts of various shapes and depths to get the desired lever height when mounting a lever
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to a panel (with the appropriate cutouts).
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* `misc-neutrik-*`: like the decorative plates, but these are a bit more necessary by their design.
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* `misc-rocker-*`: rocker SPDT switches don't have mounting holes, this allows you to attach them to the frame.
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* `top-panel-inset-*`: various lever and/or button layouts for using as the face(s) of a stick.
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* `top-panel-overhang-`: same idea as the inset top panels, but overhung over the frame to make the sandwich look; these
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also leave a bit more space inside the frame, which might accommodate a taller lever.
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Feel free to request or contribute to more objects, see the links to Git repos below.
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## Printing and Assembling
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Additional documentation regarding printing the objects and assembling the stick are available in
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`docs/printing-and-materials.md` and `docs/assembly-and-tips.md`, respectively.
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## Author and Licensing
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Written by and copyright Brian S. Stephan (<bss@incorporeal.org>).
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These arcade stick parts are from the Buildable Stick System; the source code to this program is available under the
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terms of the GNU General Public License, at:
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* <https://github.com/bsstephan/buildable-stick-system>, or
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* <https://git.incorporeal.org/bss/buildable-stick-system>
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See the tags/releases for the version of the source code corresponding to the STLs you received.
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The Buildable Stick System is free software: you can redistribute it and/or modify it under the terms of the GNU General
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Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
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later version.
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The Buildable Stick System is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with the Buildable Stick System. If not, see
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<https://www.gnu.org/licenses/>.
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## Lineage
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Inspired by the incredible work of [TheTrain](https://github.com/TheTrainGoes) on the [OpenStickCommunity Fightstick
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Case](https://github.com/OpenStickCommunity/Hardware/tree/main/Fightstick%20Case), itself based on the incredible work
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by [Dash n'Mash](https://twitter.com/Dash_xx_Mash?s=20). Original work Copyright 2023 TheTrain, [licensed under CC BY
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4.0](https://creativecommons.org/licenses/by/4.0/).
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