Commit Graph

204 Commits

Author SHA1 Message Date
055b103abd
parameterize some button layout positions
I need to refer to the math of these in laying out some panels, so best
to just parameterize it in case I fiddle with stuff in the future

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-16 14:35:53 -05:00
875513a3d3
add a dir_arc + W 30mm inset panel, since I already have the layout
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-15 07:26:46 -05:00
e426e15884
retain a bit of the inner wall on the outer piece for windowed pieces
the inner wall piece being the *whole* inner wall of the frame side
meant that the (now relatively thin) outer wall piece was not supported
by anything on the top and bottom, which combined with the already weak
piece because of the window, gave the edges a lot of give.

shrinking the inner wall piece slightly retains some of the material on
the outer piece, which should friction fit the top and bottom with both
the inner wall piece, and with the panels, leading to a lot more clamp
when everything is secured.

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-14 09:28:10 -05:00
b871963cf7
backslash and forwardslash front/back window pieces for extended
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-12 08:30:25 -05:00
2c62c9119b
cut a bit more out of windowed frame walls, make inner wall larger
this makes the inner wall a bit easier to see, without hugely
compromising outer wall integrity

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-12 08:19:38 -05:00
b7910cdb44
add some windowed frame pieces to go with extended sides
also a demo for them, though I didn't add the inside walls to the demo

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-12 08:19:33 -05:00
0ac3e8433f
properly name the horiz. stripe windowed frame pieces
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-10 13:16:47 -05:00
2bbf69d9a0
properly name the extended (not to bottom) side frame piece
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-10 11:12:36 -05:00
f4c9c91d91
fix an issue with frame wall + small button screw-in space
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-07 14:25:09 -05:00
a1fc85c069
rename the overhang solo lever + 6 button and add a board mount
this makes it essentially the same as the inset panel, just as an
overhang variant

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-07 10:35:44 -05:00
7e42129594
add an inset solo panel, room for lever + 6 buttons + 2 aux
good for classic/mini consoles and MiSTer?

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-06 09:46:47 -05:00
66719f84c6
adjust solo lever + 6 button panel
this tested better and allows a bit of space for two aux buttons

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-06 09:33:50 -05:00
184664cceb
tweak the area around button holes for screw-ins
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-07-06 09:26:00 -05:00
9fd3658518
parameterize more of the slashes used for windowed walls
this was done for a probably-abandoned attempt at something, but the
parameterization is good anyway

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-28 12:01:49 -05:00
bd7b908712
make more windowed frame pieces, this time horizontal stripes
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-28 12:01:26 -05:00
ff85423cee
DRY the frame wall slashes and parameterize them a bit
this should allow me to reuse them in another design I've got cooking

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-25 17:01:21 -05:00
2911b23db4
rewrite "plates" as two separate plates
could these be broken up? yes. but this .scad was never used AFAIK, so
I'm just going to repurpose it

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-24 15:35:43 -05:00
6726233beb
favor symmetry in the front/back and side wall windowed pieces
I think the lack of symmetry led to a varying amount of force being
applied when joined with the interconnect. take for instance:

OUTER  INTER  INNER
INTER  INTER  INTER
INNER  INTER  OUTER

if OUTER (the "windowed" piece, the outside wall + one half of the
mounting column) is on top on the left side and on the bottom on the
right side, and INNER (the inner wall, the one that floats around
relative to the outer wall) vice versa on the other side, the two pieces
side by side would not create a clean line --- left would be ~0.5mm
lower than the right.

if there was a way to clamp these down relative to each other, the
problem might go away, but these are pretty pivotal to the overall stick
being aligned and the panels don't cross the interconnect, so probably
panels and a completed stick would have been similarly misaligned.

this, I believe, fixes it, and also fixes a tiny issue where a bit too
much material was being cut out of the inner walls by way of the mount
columns having a triangular point not normally seen because it's inside
the inner wall

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-22 09:01:19 -05:00
bc68f8b0dc
naming consistency: panels are top/bottom
vertical planes that make up the frame are either sides or front/back

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-21 11:38:31 -05:00
244ace1b4a
add box pieces for a vent kind of look
no particular reference for this, just took some "slashes" and cut them
out of the walls with the expectation of using the inner wall in a
different color. designed, as much as I'd call it a design, for the Eva
stick, but this is mostly just me trying stuff at the moment

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-21 08:34:18 -05:00
db887b668f
reorganize all the parts into subdirectories
src/ was getting pretty unreadable and I finally had time to do
something about it

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-20 17:58:19 -05:00
dccd2836b2
start some frame pieces that have openings for decoration
essentially, the whole inner wall and part of the outer wall gets cut
out of the piece, and a new inner wall piece (probably printed in a
different color, or with some design of its own) created that can be
seen through the outer wall's window

multiple window and inner options are possible, this is just the start
while I do other organization

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-20 14:02:19 -05:00
4e65445e16
fix the extended pieces, sans 45 degree box corner
box pieces having a 45 degree cut for the corners looks very nice, and
works well, but the cut interferes with the extended piece options, so
this reuses the pieces to take ones with the 45 degree lip cut off,
which would be combined with the flush extended pieces, much like how
things used to work for these pieces before I made the box pieces use
said cut.

this also commits a demo of combining everything extended-style

phew

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-19 13:23:01 -05:00
d578890d96
rename box-style frame pieces to be explicitly for boxes
I'm going to need to duplicate and edit the top/bottom pieces in
order to create better extended pieces, so this moves them into
something explicitly-named. next commit will fix the extended pieces

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-19 12:54:13 -05:00
0d954c2630
fix the blown up demo and move it to a demo/ dir
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-19 10:46:27 -05:00
60b52eb10d
DRY: base top_or_bottom_aux_and_neutrik_frame_piece on basic piece
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-19 10:05:07 -05:00
63c7ade41d
split the top/bottom and side walls' corners in the middle
this makes them meet at the corner at a 45 degree angle, rather than the
side having the whole wall, which tended not to print well. the behavior
of the extended walls, where the whole side is on the extended side
piece, is retained --- this only affects the box walls

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-19 09:57:38 -05:00
eaaa92004f
scoot the 3 aux buttons a bit closer to the edge
this is just to line up with the frame/panel mount column a bit better
and remove some weird geometry

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-18 13:58:55 -05:00
cf218ecc1d
tweaks to the frame pieces for better names and post sizes
in addition to renaming a number of the frame pieces, and adjusting the
pieces affected by those renames, this tweaks how the interlocking
pieces are designed by using 1/3 of the inner z of the frame rather than
dividing up the outer z. this is more consistent and might be a relevant
tweak in a later part I'm working on

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-18 07:37:52 -05:00
8fd77375b7
parameterize the construction of the frame_mount_column chamfer
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-17 12:22:31 -05:00
a9911820c9
make a base for the little stand things
for stability, could be decorated more in the future, that kind of
thing, but this works right now so I'll commit it before I go breaking
things

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-17 11:51:34 -05:00
b9ba201c99
add a shiokenstar layout and top panels
I didn't use this in a build, but the panels work. there might be some
misalignment with the interconnect, still, but I'm thinking of redoing
that piece anyway. I think these files are good at least.

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-06-17 11:25:32 -05:00
3bd36cfbdf
leave a section of full frame after a neutrik cutout
the previous cutout ran the height of the interior, meaning that if you
looked straight down a top panel edge, if the fit wasn't perfect, you
could see some gaps, as the lip that the panel was resting on had gaps
in it. this eliminates that, and makes the pieces with neutrik cutouts a
bit more stable, by just shortening the cutout box and retaining a
little lip for the panels across the whole box

slightly harder to get around with buttons that way, but definitely a
net improvement

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-30 08:03:52 -05:00
89e25bd001
lengthen the stand to give more support
previous design worked fine, but it's just so tiny, a slight breeze
would sometimes knock the stick off

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-20 10:11:52 -05:00
a6803450f8
raise the stand piece slightly
this will make room for the mount structure I'm working on now, which
will tweak this further

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-20 10:09:44 -05:00
e41f3f4c6c
a new stand, far simpler and smaller than the old
this is basically just a little wedge to display the stick on. I really
like using three since they're not secured to anything, but I might make
a plate to put them in next, for a bit more stability

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-19 15:52:53 -05:00
3ec6132547
tweak the interchange hole slightly to fit center layouts a bit better
a shiokenstar layout is possible with this, to be committed soon once I
do a confirmation

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-13 12:44:01 -05:00
b43b79ce19
commit the frame_box component necessary for the abandoned mount
so, that mount wouldn't have even been printable for anyone else anyway,
that's good, but this breaking out of a piece might as well be committed

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-11 09:44:41 -05:00
f93f20997a
move the fancy mount into the attic
the friction fit is too unreliable, and it took minimal kid aura to have
the whole thing toppling over. I will make a more stable mount at a
minimum later, so this thing goes into the TODO pile for now

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-11 09:43:17 -05:00
70b45fa18b
make a fancy mount for showing off sticks
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-05-01 08:11:40 -05:00
e50629d372
make the frame routing hole a semicircle on one side
this is still a very solid piece compared to the old method of a diamond
through the middle, and comes with two benefits:

1. semicircle cut out of the bottom (or top) means that wiring can be
   run over rather than through, simplifying some (dis)assembly, and...
2. semicircle on the bottom, and offset from the center, should allow
   for designs with a button in the center of the x-axis, rather than
   having to leave room for the frame wall. this might facilitate
   directional arc layouts where the buttons are combined in one shape

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-04-23 17:15:03 -05:00
01d4d95f24
update the blown up demo, now with frame pieces
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-04-22 12:40:24 -05:00
dabfc4258b
include the right file following its rename
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-04-05 18:49:09 -05:00
d70a2f90c6
remove the frame posts from panels, more trouble than they're worth
the panels had posts that would drive into the frame column (the frame
column needing to be a bit wider at the top and bottom accodringly).
this was an attempt to assist the friction fit of the whole stick in
tandem by having the panels contribute to the position and rigidity of
the frame pieces. in practice I think this didn't really contribute
anything major to that problem, and instead made the panels hard to
connect, and way harder to remove, while also having a visual defect in
that the panels were usually separated slightly due to having to fit
exactly in the frame columns.

this goes back to the old design where the base panel is a flat sheet
and the frame column holes are uniform. everything seems nicer this way,
and the overall build is simpler.

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-04-04 16:33:29 -05:00
e7543dceb0
dedupe top left and right frame pieces, they're the same shape
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-04-03 18:00:58 -05:00
9125105b42
correct name of the extra extended side piece
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-03-09 12:49:49 -06:00
cadf2bf210
add pieces vaguely like the TE1 sides as alternative frame sides
still playing with these a bit, but test prints yields some promising
shapes, just need to do a build with them to confirm I like it

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-03-07 19:15:31 -06:00
41bfe3a661
bevel overhang panels in the same way as the frame
this also ends our last usage of roundedcube.scad

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-03-06 11:41:17 -06:00
412e6231d5
better parameterize frame bevel based on frame_bevel_height
replace hardcoded values creating the 45 degree bevel with the parameter
itself, so that htis is a bit more flexible in the future

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-03-06 11:33:09 -06:00
0ed6b32911
move the "extra lip" to the side pieces instead of the top/bottom
this is just an aesthetic choice, but I think 2+ tone colorways will
look slightly nicer if the whole side panel color runs along the whole
side rather than stopping at the top/bottom "lip". the actual difference
is arbitrary but I'm going to toy with this for now as I suspect side
colors and panels will be more interesting than top/bottom ones

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2024-03-05 14:33:06 -06:00