bevel overhang panels in the same way as the frame

this also ends our last usage of roundedcube.scad

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
This commit is contained in:
Brian S. Stephan 2024-03-06 11:40:10 -06:00
parent 412e6231d5
commit 41bfe3a661
Signed by: bss
GPG Key ID: 3DE06D3180895FCB
4 changed files with 24 additions and 63 deletions

View File

@ -2,10 +2,6 @@
Notes for "next time".
## v3.3
* Try not using roundedcube and instead bezel the top, to get cleaner seams everywhere else
## v4
* Engraving some cosmetic stuff? Or maybe a place to mount other plates?

View File

@ -3,8 +3,6 @@
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <roundedcube.scad>
module m4_hole() {
cylinder(r=m4_bolt_radius, h=100, $fn=50, center=true);
}
@ -213,7 +211,28 @@ module bottom_panel() {
}
module overhang_plate() {
roundedcube([overhang_panel_x, overhang_panel_y, panel_z], center=true, radius=1);
top_points = [
// top bevel
[(overhang_panel_x/2)-(overhang_panel_bevel_height*2),
(overhang_panel_y/2)-(overhang_panel_bevel_height*2),
panel_z/2-overhang_panel_bevel_height/2],
[-(overhang_panel_x/2)+(overhang_panel_bevel_height*2),
(overhang_panel_y/2)-(overhang_panel_bevel_height*2),
panel_z/2-overhang_panel_bevel_height/2],
[(overhang_panel_x/2)-(overhang_panel_bevel_height*2),
-(overhang_panel_y/2)+(overhang_panel_bevel_height*2),
panel_z/2-overhang_panel_bevel_height/2],
[-(overhang_panel_x/2)+(overhang_panel_bevel_height*2),
-(overhang_panel_y/2)+(overhang_panel_bevel_height*2),
panel_z/2-overhang_panel_bevel_height/2],
];
hull() {
for (p = top_points) {
translate(p) cylinder(r=overhang_panel_bevel_height, h=overhang_panel_bevel_height, center=true);
}
translate([0, 0, -overhang_panel_bevel_height])
cube([overhang_panel_x, overhang_panel_y, panel_z-overhang_panel_bevel_height*2], center=true);
}
}
// this takes the base_panel and makes it a small frame, putting a larger top plate

View File

@ -38,8 +38,9 @@ frame_y = 208;
frame_z = 57;
// this sinks the bottom and top of the frame inward a bit, and is used to math out two shapes
// when creating the frame box
// when creating the frame box / overhang panel
frame_bevel_height = 2;
overhang_panel_bevel_height = 1;
frame_center_to_neutrik = 70;

View File

@ -1,55 +0,0 @@
// More information: https://danielupshaw.com/openscad-rounded-corners/
// Set to 0.01 for higher definition curves (renders slower)
$fs = 0.15;
module roundedcube(size = [1, 1, 1], center = false, radius = 0.5, apply_to = "all") {
// If single value, convert to [x, y, z] vector
size = (size[0] == undef) ? [size, size, size] : size;
translate_min = radius;
translate_xmax = size[0] - radius;
translate_ymax = size[1] - radius;
translate_zmax = size[2] - radius;
diameter = radius * 2;
obj_translate = (center == false) ?
[0, 0, 0] : [
-(size[0] / 2),
-(size[1] / 2),
-(size[2] / 2)
];
translate(v = obj_translate) {
hull() {
for (translate_x = [translate_min, translate_xmax]) {
x_at = (translate_x == translate_min) ? "min" : "max";
for (translate_y = [translate_min, translate_ymax]) {
y_at = (translate_y == translate_min) ? "min" : "max";
for (translate_z = [translate_min, translate_zmax]) {
z_at = (translate_z == translate_min) ? "min" : "max";
translate(v = [translate_x, translate_y, translate_z])
if (
(apply_to == "all") ||
(apply_to == "xmin" && x_at == "min") || (apply_to == "xmax" && x_at == "max") ||
(apply_to == "ymin" && y_at == "min") || (apply_to == "ymax" && y_at == "max") ||
(apply_to == "zmin" && z_at == "min") || (apply_to == "zmax" && z_at == "max")
) {
sphere(r = radius);
} else {
rotate =
(apply_to == "xmin" || apply_to == "xmax" || apply_to == "x") ? [0, 90, 0] : (
(apply_to == "ymin" || apply_to == "ymax" || apply_to == "y") ? [90, 90, 0] :
[0, 0, 0]
);
rotate(a = rotate)
cylinder(h = diameter, r = radius, center = true);
}
}
}
}
}
}
}