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Title: A Storm Invited: I. Shadows of the Past Description: A solo Cypher System campaign by bss. Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook Games, LLC. Full Disclaimer.

Shadows of the Past

I started by rolling for my two cyphers, disguise module and heat attack.

Cyne crawls through the muddy ditch, rain beating on his cloak and furthering the miserable conditions he finds himself in, attempting to evade the local guard searching for him. His previous attempts to slip into the library in plain sight having failed, his next plan was to attempt a night infiltration, where he now finds himself ducking from alley to alley, hiding in ditches, and the like, until he can no longer hear the guards. He must give them every sense that what they saw was just an errant townsperson, or perhaps a figment of their imagination, before he can continue.

The guard is decent but not amazing, I figure, so let's call them level 3, but it's dark and rainy, and Cyne is trained in sneaking, so eased two steps...

1d20 = 2; failure

welp

The guard, three of them in the immediate area, find Cyne, who pulls himself out of the muck while he is surrounded, raising his arms slightly, in a somewhat insincere surrender. What is my move here? he wonders. There's always lying...

"Just on my way home," Cyne somewhat awkwardly sputters, definitely not prepared with a practiced lie.

D3 Intellect task, hindered one: 1d20 = 11; failure

The guards are not buying it, and begin to close in.