ttrpg-site/pages/cypher/adventuring/barney.md

1.7 KiB

Title: Barney Description: Barney is a doomed tough abomination [warrior] who does not tread lightly. Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook Games, LLC. Full Disclaimer.

Barney

Work in progress.

Barney is a doomed tough abomination [warrior] who does not tread lightly.

  • Might: 16, Speed: 11, Intellect: 9
  • Effort: 1
  • Might Edge: 1
  • Cyphers: 2.
  • Armor: 1.
  • Skills: TODO: trained in perception-related tasks, trained in Speed defense tasks, trained in Might defense tasks, trained in Intellect defense tasks around losing your sanity or equanimity.
  • Equipment: TODO: Two weapons of your choice (if any), one more light weapon, armor, and other equipment worth 6d6+100 gp.
  • Weapons: Practiced with light, medium, and heavy weapons and suffer no penalty using any kind of weapon.
  • Abilities: Bash, No Need for Weapons, Practiced in Armor, Combat Prowess, Crushing Blow.
  • Doom: Cannot refuse GM intrusions on your character, and do not get an XP for it (still one awarded to another player though).
  • Healthy: Add 1 to the points regained from a recovery roll.
  • Arc: TODO

[I tried making a new focus, since nothing I found really felt, well, destructive enough. See Does Not Tread Lightly.]