ttrpg-site/pages/adventuring/play-by-chat.md

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Title: Adventuring! Play-By-Chat
Description: Information on organizing Adventuring!
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# Adventuring! Play-By-Chat
The following information on organizing Adventuring! as a play-by-chat game, over Discord (and IRC, via the bridge) is
intended to keep the game flowing and clear for us to consume without a huge amount of rigamarole.
## Cadence and Ticks
Presently, we have agreed to a **7 day** cadence. That means, essentially, no more than 7 days (or so) should pass
between GM updates that push the game forward. Ideally, less time than that passes between updates, but the idea is to
give everyone a couple days to get an update in, or to assume some reasonable default course of action for them if not.
For obvious stuff like getting attacked and needing to make a defense roll, if the 7 days pass and someone hasn't acted,
I'm not going to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll roll for
you. It may be an uninspired roll, but it'll happen.
I will ping everyone when there's new action to react to. That'll start the informal timer, and everyone has 48 hours to
ask questions (which hopefully can be resolved), take action, and so on. If it seems like everyone has settled ahead of
time, I'll do a new update and there's a new timer.
## Updates Format
Updates will be readable if we use these couple simple styles:
* DM narration will be with block quotes, to keep them easier to find in the scrollback, but game updates will be in
normal text.