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Title: Ghorin
Description: Kadgar's Adventuring! character.
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# Ghorin
Ghorin is a clever mystical sorcerer [adept] who separates mind from body.
Ghorin hails from Suzail, the capital city of Cormyr. Tasked with returning a tome to the temple of Oghma after stealing
it, he seeks the leader of his group who abandoned the group with the book.
## Cypher System Stat Block
* **Might: 10, Speed: 12, Intellect: 16**
* **Effort: 1, Intellect Edge: 1**
* **Cypher Use:** 3 cyphers at a time.
### Abilities
* **Shatter**
* **Far Step**
* **Onslaught**
* **Push**
* **Third Eye**
* **Passives**
* **Sense Magic**
* **Smart (x2):** +2 to your Intellect Pool.
### Spells
* **Hedge Magic**
### Skills
* **Trained** in all interactions involving lies or trickery
* **Trained** in defense rolls to resist mental effects
* **Trained** in all tasks involving identifying or assessing danger, lies, quality, importance, function, or power
* **Trained** in all actions involving identifying or understanding the supernatural
* **Practiced** with light weapons.
* **Hindered** in any task involving lore, knowledge, or understanding
* **Hindered** in any task involving charm, persuasion, or deception
* **Hindered** with attacks with medium and heavy weapons
### Arcs
* **Undo a Wrong** --- Part of a group of thieves who stole a family heirloom from a family which ended up getting
solely pinned on him. He's was caught and tasked by the family to find the item and clear his name.
* **Opening**
* **[Redeem Ibrandul](arcs#redeem-ibrandul)**
### Cyphers
* an *eye figurine of far sight* [remote viewer, level 5] --- this small eye allows you to view an area as if you were
there.
* a *stim leaf* [level 5] --- chewing this leaf eases one action.
* *burst of speed* (subtle) [level 2]
* *curative potion* x2
### Equipment
* **Weapons:** Dagger
* **Clothing:** Sorcerer's robes
* Spellbook
* Disguise kit
* Bag of light tools
* Bedroll
* 50' of rope
* Tent
* 4 rations