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Author | SHA1 | Date |
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Brian S. Stephan | 961906957d | |
Brian S. Stephan | 76dce798b9 | |
Brian S. Stephan | de49e994ab | |
Brian S. Stephan | c4302df577 | |
Brian S. Stephan | 221f0f4412 | |
Brian S. Stephan | d5c905d35c | |
Brian S. Stephan | 0b7227f8b1 |
25
README.md
25
README.md
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@ -1,3 +1,26 @@
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# ttrpg-site
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Content for my tabletop RPG site (orb.moe).
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Content for my tabletop RPG site, orb.moe.
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## Contributing
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The site is mostly written in Markdown, and can be edited in whatever text editor you desire. If you make changes, you
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just need to send me a merge request or Git patch set. I recommend using my Git site to either fork the project or
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request direct access to my copy of the project, and submit your merge request that way.
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## Hosting
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The companion software to this repository is my CMS, [incorporeal-cms](https://git.incorporeal.org/bss/incorporeal-cms).
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If you want to run your own version, to see the content how it'd be served, here is the short version of a local setup:
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```
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% mkdir orb.moe
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% cd orb.moe
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% virtualenv --python=python3.10 env-py3.10
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% source env-py3.10/bin/activate
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% pip install -U -f https://bss.zone/tech/incorporeal-cms/ incorporeal-cms[dot]
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% mkdir env-py3.10/var
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% mkdir env-py3.10/var/incorporealcms-instance
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% [copy this repository's files into env-py3.10/var/incorporealcms-instance/]
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% FLASK_APP=incorporealcms FLASK_ENV=development flask run -h 0.0.0.0
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```
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Title: Adventuring!
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Adventuring!
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## Quick Session Summary
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* Session 0 --- character creation, establishing the icons, Gnorm's bar attacked
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* Session 1 --- tracking down bar assailant, bug fight
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* [Session 2](session-2) --- confronting Bazarak
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* [Session 3](session-3) --- bar business and more people snooping around
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Title: Adventuring! Session 2
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Adventuring! Session 2
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The party continues their search for revenge against the necromancer that messed up their bar.
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## Relationship Fleshing - Barney x Savage (conflicted)
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Henry spent a Savage conflicted 5 to establish info about the skeletons used
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by the necromancer, what is Barney's relationship to Savage?
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Barney's relationship --- maybe the Savage is pissed that Barney destroyed some followers, even if they are undead
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followers?
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## Play Notes
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Barney bites off the head of Bazarak --- "fire and blood spew out of your mouth"
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Barney has earned the attention of Savage in all new ways with his slaying of Bazarak, so let's say that's the side
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effect of the conflicted 5.
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Two remaining negative energy crystals throb after Bazarak dies, but don't affect anything else in the room
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*Mantle of gloom* was on Bazarak's body, grabbed by Ramaria
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Peter says that Bazarak was working for Kobu and was going to replace Gnorm with an undead fascimile of some sort and
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spread the face-stealing scheme across.
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120 gp for the group (24 gp per character)
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Full heal-up
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Ureiden, Gnorm, Raistlin all might have permanent scars
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Title: Adventuring! Session 3
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Adventuring! Session 3
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Bazarak defeated, life returns to normal for our party... or does it?
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## New Relationship Rolls
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* Toria: ~The Ring
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* Peter: ~Kobu (SPENT THIS SESSION)
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* shrubey: -The Ring
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* Phoenix: ~The Ring
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## Play Notes
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In the room with necromantic crystals, Bazarak is dead. Books, there's something about plants that Ramaria keeps, and
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something about necromancer stuff that Gnorm keeps. Ureiden takes one of the negative energy crystals.
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They return to the bar to assess the damage dealt by Barney.
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Peter's ~Kobu: Bazarak was overconfident, some of the stronger skeletons had scraps of information about what Kobu was
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up to, so Kobu agents are afoot. The party however unaware of what the plan is.
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Gnorm to pay 5 gp to get material to patch the damage from Barney. Skill checks decent from Gnorm, good from Ureiden to
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do the patchwork.
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DOWNTIME!: Raistlin outside town, talking to animals. Gnorm running the bar, Ramaria tending to its business. Ureiden
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investigating both threats and Gnorm. Learns some vagueries that the bar has changed hands many times, the last to
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Gnorm in a drinking content. Prior cases of owners disappearing, that kind of thing.
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Ramaria starting a specialty microbrew for Gnorm.
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### ANOTHER Snoop?
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Someone with the same sigil as Bazarak is snooping around the bar and runs off.
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Ureiden chases after the guy, and the rest of the party follows. They are ambushed by the guy and a bunch of goblins in
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an alley.
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The leader, while he's dying, turns to face Gnorm and just chuckles while speaking in tongues. Ureiden very suspicious
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of Gnorm.
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@ -1,4 +1,5 @@
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Title: bss's Toughness
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# bss's Toughness
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Title: Clouds and Chimeras
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Clouds and Chimeras
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Title: Crimson
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Crimson
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Binary file not shown.
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Title: 13th Age Files
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Description: Downloadable resources for 13th Age. Generally not my content, but copied for my players' usage.
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# 13th Age Files
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* [Fillable character sheet](character-sheet.pdf)
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@ -1,5 +1,6 @@
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Title: 13th Age
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Description: Organized content, campaign notes, and so on for the 13th Age roleplaying game.
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# 13th Age
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@ -11,44 +12,15 @@ of interest to you as a random passerby, feel free to use it.
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[Adventuring!](adventuring/) is a quasi-campaign setting world thing built from nothing but a table of creative people
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and the 13th Age system. It does *not* use the Dragon Empire, or any other setting material, and not even the icons from
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13th Age. It does instead borrow from a variety of tropes, cultural references, etc.
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13th Age. It does instead borrow from a variety of tropes, cultural references, etc. It is, as such, the primary force
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of creation behind [Yacsra](yacsra/).
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## Yacsra
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The world of [Yacsra](yacsra/), bss's *yet another campaign setting, roughly assembled*, is a
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personalization and expansion of the Dragon Empire, 13th Age's deliberately open-ended
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meta-setting. The material that I've written or that my tables have come up with off the cuff
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should generally slot into published Dragon Empire source material, with few explicit overrides or
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replacements, and those things become part of Yacsra.
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As much as it is just-in-time expansion of a campaign framework, Yacsra is inherently incomplete and
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subject to change. Nevertheless, current campaign setting information is organized in [Yacsra's main
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page](yacsra/).
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### Campaigns in the World of Yacsra
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These pages organize characters and other campaign notes for the groups themselves. Depending on my
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levels of organization and coordination, established truths generally move from these pages to the
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Yacsra campaign setting when they seem ready and appropriate for the "mainline".
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The following campaigns are currently running, at my however-slow pace:
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* [Clouds and Chimeras](clouds-and-chimeras/)
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* [Crimson](crimson/)
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* [Verdant Dawn](verdant-dawn/)
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Currently-lost campaigns, before I started organizing things here under Yacsra, that nevertheless
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influenced it, or at least me:
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* Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became
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traditional fantasy anyway
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* Shards of Jade II, an especially off the rails adventurer mischief sandbox
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## Other Characters
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Other characters I've made for whatever reason:
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* [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings
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general purpose campaign setting, with a design inspired by the Dragon Empire, 13th Age's deliberately open-ended
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meta-setting. It takes cues (e.g. 13 icons, points of light, etc.) but is made up of unique icons, places, etc.
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The material that I've written or that my tables have come up with off the cuff build upon the lore of Yacsra.
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## House Rules
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@ -60,6 +32,25 @@ event I reuse them or they are useful to someone else.
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* [Influence Points](influence-points)
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* [Items](items)
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---
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## Characters
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[This content is available under the OGL and the 13th Age Community Use Policy](/13th-age/legal)
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Characters I've made for other campaigns:
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* [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings
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## Legacy Stuff
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### Former Campaigns in the World of Yacsra
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The following campaigns are shelved at the moment, but may return in some form:
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* [Clouds and Chimeras](clouds-and-chimeras/)
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* [Crimson](crimson/)
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* [Verdant Dawn](verdant-dawn/)
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Currently-lost campaigns, before I started organizing things here under Yacsra, that nevertheless
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influenced it, or at least me:
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* Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became
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traditional fantasy anyway
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* Shards of Jade II, an especially off the rails adventurer mischief sandbox
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Title: Influence Points
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Influence Points
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Title: 13th Age Items
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Description: Items, magical or otherwise, we've written up and used in 13th Age games.
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# 13th Age Items
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@ -17,7 +17,7 @@ These pages may also utilize the 13th Age Community Use Policy, as follows:
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> products, please visit www.fireopalmedia.com and www.pelgranepress.com.*
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In general, it is our belief that the gaming community has benefitted greatly from the OGL and the pattern established
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by the d20 System and its many derivatives. We intend to give back willingly, without violating any publisher's rights
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by the d20 System SRD and its many derivatives. We intend to give back willingly, without violating any publisher's rights
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and intellectual property, while also reserving the tales of table play as our own.
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## Product Identity
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Title: Valon Amarathar
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Title: Valon Amarathar
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Valon Amarathar (Wood Elf Ranger 3)
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Title: Verdant Dawn
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Verdant Dawn
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Title: Yacsra
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Description: The places, people, and etc. of Yacsra, bss's yet another campaign setting, roughly
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assembled, for the 13th Age roleplaying game.
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Footer: <a href="/13th-age/legal">This content is available under the OGL and the 13th Age Community Use Policy.</a>
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# Yacsra
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## The Icons
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13th Age's thirteen icons are the current icons of Yacsra. The following details have been given to
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certain icons; any omitted icons or details follow the base game.
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### A Cat
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* Elia, the Grey Witch (The Lich King)
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### Erthu
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### Felt Fish
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### Kobu
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Kobu, the Faceless, is known to "steal faces".
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*Domains:* stealth, espionage, thievery
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### Maggot
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### Pulgasari
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### Savage
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Savage is known to be a massive, muscular human, adorned in the hides and skins of humanoids, some of which they consider
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to be trophies. Savage's followers tend to be humanoid monsters, barbarians, and the like. The cliffs notes for Savage
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read, simply, "evil Conan".
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*Domains:* war, domination
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#### Lore
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* Years ago, a tribe of barbarians following Savage waged war on one of the principal banks of Erthu, leading to a deep
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enmity between the two icons and their followers. Many of the fallen barbarians were buried in various graves
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throughout the region of Blackmond.
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### Tersgot
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### The Eye
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### The Ring
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### The Twins
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### Vice
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## Other People
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@ -12,3 +12,8 @@ The tabletop RPG repository of [bss](https://bss.zone/) and friends.
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## Systems
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* [13th Age](13th-age) --- bss's favorite D&D-like.
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## Contributing
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The source of this site is tracked in a Git repository, hosted at <https://git.incorporeal.org/bss/ttrpg-site>. Friends
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are welcome to contribute to the site, check out the repository and read the README.
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