reorganize the 13th Age index a bit
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				| @ -14,40 +14,9 @@ of interest to you as a random passerby, feel free to use it. | ||||
| and the 13th Age system. It does *not* use the Dragon Empire, or any other setting material, and not even the icons from | ||||
| 13th Age. It does instead borrow from a variety of tropes, cultural references, etc. | ||||
| 
 | ||||
| ## Yacsra | ||||
| ## Characters | ||||
| 
 | ||||
| The world of [Yacsra](yacsra/), bss's *yet another campaign setting, roughly assembled*, is a | ||||
| personalization and expansion of the Dragon Empire, 13th Age's deliberately open-ended | ||||
| meta-setting. The material that I've written or that my tables have come up with off the cuff | ||||
| should generally slot into published Dragon Empire source material, with few explicit overrides or | ||||
| replacements, and those things become part of Yacsra. | ||||
| 
 | ||||
| As much as it is just-in-time expansion of a campaign framework, Yacsra is inherently incomplete and | ||||
| subject to change. Nevertheless, current campaign setting information is organized in [Yacsra's main | ||||
| page](yacsra/). | ||||
| 
 | ||||
| ### Campaigns in the World of Yacsra | ||||
| 
 | ||||
| These pages organize characters and other campaign notes for the groups themselves. Depending on my | ||||
| levels of organization and coordination, established truths generally move from these pages to the | ||||
| Yacsra campaign setting when they seem ready and appropriate for the "mainline". | ||||
| 
 | ||||
| The following campaigns are currently running, at my however-slow pace: | ||||
| 
 | ||||
| * [Clouds and Chimeras](clouds-and-chimeras/) | ||||
| * [Crimson](crimson/) | ||||
| * [Verdant Dawn](verdant-dawn/) | ||||
| 
 | ||||
| Currently-lost campaigns, before I started organizing things here under Yacsra, that nevertheless | ||||
| influenced it, or at least me: | ||||
| 
 | ||||
| * Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became | ||||
|   traditional fantasy anyway | ||||
| * Shards of Jade II, an especially off the rails adventurer mischief sandbox | ||||
| 
 | ||||
| ## Other Characters | ||||
| 
 | ||||
| Other characters I've made for whatever reason: | ||||
| Characters I've made for other campaigns: | ||||
| 
 | ||||
| * [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings | ||||
| 
 | ||||
| @ -60,3 +29,27 @@ event I reuse them or they are useful to someone else. | ||||
| * [bss's Toughness](bss's-toughness) | ||||
| * [Influence Points](influence-points) | ||||
| * [Items](items) | ||||
| 
 | ||||
| ## Legacy Stuff | ||||
| 
 | ||||
| ### Campaigns in the World of Yacsra | ||||
| 
 | ||||
| The world of [Yacsra](yacsra/), bss's *yet another campaign setting, roughly assembled*, was meant to be a | ||||
| personalization and expansion of the Dragon Empire, 13th Age's deliberately open-ended | ||||
| meta-setting, but frankly, these campaigns died almost immediately after I started collecting notes on this site. | ||||
| The intent was that the material that I've written or that my tables have come up with off the cuff | ||||
| should generally slot into published Dragon Empire source material, with few explicit overrides or | ||||
| replacements, and those things become part of Yacsra. | ||||
| 
 | ||||
| The following campaigns are shelved at the moment, but may return in some form: | ||||
| 
 | ||||
| * [Clouds and Chimeras](clouds-and-chimeras/) | ||||
| * [Crimson](crimson/) | ||||
| * [Verdant Dawn](verdant-dawn/) | ||||
| 
 | ||||
| Currently-lost campaigns, before I started organizing things here under Yacsra, that nevertheless | ||||
| influenced it, or at least me: | ||||
| 
 | ||||
| * Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became | ||||
|   traditional fantasy anyway | ||||
| * Shards of Jade II, an especially off the rails adventurer mischief sandbox | ||||
|  | ||||
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