updates to the adventuring characters' arcs and so on

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Brian S. Stephan 2024-08-21 11:27:47 -05:00
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commit f9d43d40e8
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4 changed files with 41 additions and 9 deletions

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Title: Adventuring! Party Arcs
# Party Arcs
## Redeem Ibrandul
Ibrandul and some of his worshippers were slain by Shar in the Time of Troubles. Whether by thwarting Shar's plots, restoring
non-evil worship of caverns and dungeons, freeing the Ibrandulin worshippers from the deceit, or going so far as to
restore Ibrandul back to power (and life), you seek to weaken the forces of Shar's evil.
* **Opening:** You have learned of the siege and murder of an Ibrandulin temple on the Dragon Coast.
* **Steps:**
* ...
* **Climax:** ...
* **Resolution:** ...

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@ -50,11 +50,13 @@ Elyan Gareth is a brash and exiled gunslinger [warrior] who crafts unique object
### Arcs
* **Justice**
* **[Redeem Ibrandul](arcs#redeem-ibrandul)**
### Cyphers
* a small, simple brick, which functions as *instant shelter* (level 4)
* and a tube of *reflex enhancer* (level 3)
* a *brick of instant shelter* [level 4] --- this small sandstone brick creates a permanent simple structure when
combined with air and water.
* a *tube of reflex enhancer* [level 3] --- an ointment which makes one nimble and dextrous for one hour.
### Equipment

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@ -49,12 +49,14 @@ it, he seeks the leader of his group who abandoned the group with the book.
* **Undo a Wrong** --- Part of a group of thieves who stole a family heirloom from a family which ended up getting
solely pinned on him. He's was caught and tasked by the family to find the item and clear his name.
* **Opening:**
* **Opening**
* **[Redeem Ibrandul](arcs#redeem-ibrandul)**
### Cyphers
* a little figurine of an eye which functions as *remote viewer* (level 5)
* a *stim* leaf (level 5)
* an *eye figurine of far sight* [remote viewer, level 5] --- this small eye allows you to view an area as if you were
there.
* a *stim leaf* [level 5] --- chewing this leaf eases one action.
### Equipment

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@ -22,7 +22,7 @@ Quarter Roy is a strong tough warrior who rages.
* **Frenzy (1 Intellect point):** enter frenzy in combat to gain +1 to Might Edge and Speed Edge, but can't use
Intellect points, ends when combat ends.
* **Bash (1 Might point):** pummeling melee attack inflicts 1 less point of damage, but dazes.
* **Physical Skills**
* **Physical Skills:** balancing, climbing.
* **Trained Without Armor:** trained in Speed defense tatks when not wearing armor.
* **Combat Prowess:** add +1 damage to melee weapon attacks.
* **Healthy:** add 1 to the points you regain when you make a recovery roll.
@ -35,12 +35,25 @@ Quarter Roy is a strong tough warrior who rages.
* **Practiced** with light, medium, and heavy weapons.
* **Trained** in Speed defense tasks when not wearing armor.
* **Trained** in all actions involving breaking inanimate objects.
* **Trained** in all balancing actions.
* **Trained** in all climbing actions.
* **Trained** in all jumping actions.
* **Trained** in might defense actions.
### Arcs
* **Justice** --- Escaped from his captors, the Unfortunate Foster Children arena slave fighting group, and now wants to
help the children held hostage by the organizers.
* **Opening**
* **[Redeem Ibrandul](arcs#redeem-ibrandul)**
### Cyphers
* a *scrying bone* [information sensor, level 8] --- a small bone, perhaps of a finger, that allows one to divine
information about a target in long range.
* a *geometric scar of intelligence enhancement* [level 5] --- this scar of various geometric shapes and patterns
appeared suddenly on your body.
## bss notes
* Physical Skills: which?
* I'm assuming combat prowess is for melee given the rest of the build
* Needs equipment
* Needs cyphers from the builder