many Dark Sun Cypher updates, though I have abandoned this

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Brian S. Stephan 2023-10-13 00:04:04 -05:00
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commit c840dc6257
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1 changed files with 54 additions and 6 deletions

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@ -41,14 +41,34 @@ provide the power level perceived necessary for starting player characters to su
#### Dwarves
Short and sturdy as in other worlds, Athasian dwarves apply their traditional knowledge of stoneworking in trades across
Athas. Stats as in the *Cypher System Rulebook* (p.258).
#### Elves
Elves of Athas wander the dunes, nomadic herders and engaging in trade (potentially including thievery) with the
city-states.
* **Agile:** +2 to your Speed Pool.
* **Skill:** You are specialized in tasks related to survival on Athas.
* **Skill:** You are trained in tasks related to stealth, and specialized in tasks related to stealth among
civilization.
* **Skill:** You are silver-tongued, and are trained in tasks related to negotiation, and specialized in tasks related
to negotiating trade or prices.
* **Fragile:** As you are exceptionally tall and light, you take 1 extra point of damage when you fail a Might defense
roll to avoid damage.
#### Half-elves
#### Half-giants
Originally bred by the sorcerer-kings as powerful followers, half-giants may be mercenaries in the city-states, or
barbarian tribes in the wilds. Stats as in the *Cypher System Rulebook* (p.259).
#### Halflings
Hailing from the Forest Ridge, halflings are uncompromising defenders of all the land, and renowned for their savagery.
#### Humans
#### Mul
@ -68,18 +88,28 @@ definitive, but note that these themes are described in greater detail in the *D
#### Athasian Minstrel
Entertainers with an inside connection to the courts and social elite, minstres are as often as not assassins, spymasters,
and the like.
Entertainers with an inside connection to the courts and social elite, minstrels are as often as not assassins,
spymasters, and the like. They may also serve as weapons teachers and the like for Athasian nobility.
* Type: Speaker flavored with stealth, Explorer
* Foci: Entertains, Infiltrates, Murders
* **Type:** Speaker flavored with stealth, Explorer
* **Foci:** Entertains, Fights With Panache, Infiltrates, Murders, Operates Undercover
#### Dune Trader
* **Type:** Speaker
#### Elemental Priest
* **Type:** Adept, Speaker flavored with magic
* **Foci:** Bears A Halo of Fire, Blazes With Radiance, Rides the Lightning, Speaks For the Land, Walks the Wild Woods,
Wears A Sheen of Ice
#### Gladiator
* **Type:** Warrior, Explorer flavored with combat
* **Foci:** Fights Dirty, Fights With Panache, Is Wanted By the Law, Looks For Trouble, Masters Defense, Masters Weaponry,
Moves Like a Cat, Needs No Weapon, Never Says Die, Performs Feats of Strength, Rages
#### Noble Adept
#### Primal Guardian
@ -89,11 +119,13 @@ and the like.
Templars have broad discretion to enforce the laws of the city --- so long as they do not go against the will of the
sorcerer-king or higher-ranking templars. Many wield power ruthlessly, and represent a powerful, wealthy social class.
* Type: Speaker flavored with magic, Adept
* Foci: Channels Royal Might [as Channels Divine Blessings, themed for one's particular sorcerer-king/queen], Interprets the Law [templars are the law], Leads, Metes Out Justice
* **Type:** Speaker flavored with magic, Adept
* **Foci:** Channels Royal Might [as Channels Divine Blessings, themed for one's particular sorcerer-king/queen], Interprets the Law [templars are the law], Leads, Metes Out Justice
#### Veiled Alliance
* **Foci:** Masters Spells
#### Wasteland Nomad
#### Wilder
@ -105,6 +137,19 @@ sorcerer-king or higher-ranking templars. Many wield power ruthlessly, and repre
Final judgment on which characters, foci, and/or abilities are arcane is left to each individual table, but this list
recommended list of arcane foci should be a good start:
* ...
#### Divine (Elemental) Casters
Clerics, druids, rangers, and the like cast divine spells by drawing upon the power of the elemental planes, having
established a pact with a particular element or elemental spirit.
The following foci suggest an elemental component that could be explained as drawing upon the elements without defiling:
* Abides in Stone
* Bears a Halo of Fire
*
### Discouraged Foci
The following foci don't seem to make a ton of sense for the world of Athas. Include them only after careful
@ -114,6 +159,7 @@ consideration:
* Battles Robots [technology level too high]
* Brandishes an Exotic Shield [special equipment]
* Builds Robots [technology level too high]
* Channels Divine Blessings [gods are distant]
* Conducts Weird Science [technology level too high]
* Crafts Unique Objects [special equipment]
* Drives Like a Maniac [special equipment]
@ -132,3 +178,5 @@ consideration:
* Travels Through Time [too supers]
* Wears Power Armor [special equipment]
* Works the System [technology level too high]
### Weapon Breaking