link to Cypher stuff on the main page
all this Out to the Black and Adventuring! stuff, it's probably time
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@ -11,6 +11,22 @@ Out to the Black is space sci-fi campaign run in a homebrew fictional universe,
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## Campaign Synopsis
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## Campaign Synopsis
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Humanity has spread to the stars. Humanity has lost record of what happened to Earth, but it is believed to have
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suffered a total biosphere collapse, and in its waning days, spaceships were launched in all directions, humanity's
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last chance to find survival among the black, abandoning their doomed world.
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Many were invariably lost in the act of desperation, victim to the emptiness of space. The known survivors reached Xi
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Tauri, and spread among its many planets. Waking from cyro-sleep, the original explorers staked out humanity's new
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future among biomes hospitable and not, establishing agrarian villages, land stations, and basic terraformed lands.
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As time has passed, humanity has salvaged its roots, good and ill. Travel between the stellar system and its planets is
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long but commonplace. Civilization resides in hundreds of scattered settlements across the planets, moons, occasional
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asteroid or comet, and space stations. The system's government focuses on a core set of planets, exploiting the
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resources of the rest of the system for only its settlements. The outer worlds rely on local law, and some remnants of
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the initial settlement of the system still drift in orbit, latent.
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### Notes
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* Likely to steal liberally from...
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* Likely to steal liberally from...
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* *Firefly*
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* *Firefly*
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* *Star Trek*
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* *Star Trek*
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@ -20,15 +36,8 @@ Out to the Black is space sci-fi campaign run in a homebrew fictional universe,
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system is relatively ordinary, but traveling beyond a system is almost never undertaken; FTL travel doesn't exist but
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system is relatively ordinary, but traveling beyond a system is almost never undertaken; FTL travel doesn't exist but
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gravity generation does; *generally* things follow known physics, but there's always the opportunity for psionics,
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gravity generation does; *generally* things follow known physics, but there's always the opportunity for psionics,
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alien stuff, etc.)
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alien stuff, etc.)
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* Looking for ideas on what you guys would like to play, at the moment --- unaffiliated explorers and problem solvers,
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* Characters: "mercs fighting the good fight"?
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organized (government or corp) away team with some kind of goal, scavengers/privateers, rebels on the outskirts
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* Think about if any of you is going to need piloting skills.
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fighting tyranny?
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* That'll probably affect the scope of the system/universe, e.g. if there's many uncharted systems in play (with
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cryosleep or a *lot* of downtime), our system, a Firefly-like 'Verse system involving many suns and whole
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sub-systems of planets and moons.
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* Also of course that will affect chargen, what skills you might need to survive, if one of you *needs* to be a
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pilot, that kind of thing.
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* Actually, on that note, made-up system good, or is our Solar System preferred?
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## Character Creation
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## Character Creation
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@ -48,3 +57,10 @@ I skipped listing a lot of the core content, because there's no point in repeati
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are fair game --- the exception to this are the foci, which are tailored below.
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are fair game --- the exception to this are the foci, which are tailored below.
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*...*
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*...*
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## Science Stuff
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* [Xi Tauri](https://en.wikipedia.org/wiki/Xi_Tauri)
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* The three blue-white B-type stars could form planets, though they don't have a ton of time in main sequence.
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Likely require some form of shelter for life. Alien life, lots of meteor strikes and young planet activity.
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* The F-type star yields the most earth-like planets.
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@ -8,10 +8,13 @@ The tabletop RPG repository of [bss](https://bss.zone/) and friends.
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* [Adventuring!](13th-age/adventuring/) --- an experiment in a campaign setting built up entirely from nothing but the
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* [Adventuring!](13th-age/adventuring/) --- an experiment in a campaign setting built up entirely from nothing but the
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collective creativity of the gaming group, using the [13th Age](13th-age/) system but assuming none of its setting.
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collective creativity of the gaming group, using the [13th Age](13th-age/) system but assuming none of its setting.
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Because it's not tied to the 13th Age setting at all, bss is trying a branch of [the campaign under Cypher
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System](cypher/adventuring/)!
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## Systems
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## Systems
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* [13th Age](13th-age) --- bss's favorite D&D-like.
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* [13th Age](13th-age/) --- bss's favorite D&D-like.
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* [Cypher System](cypher/) --- a cross-genre general system that bss is starting to mess with.
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## Dungeon23
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## Dungeon23
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