document the weapon properties and apply firearm to the guns

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Brian S. Stephan 2025-06-19 14:30:29 -05:00
parent 1b97111cba
commit 7d5c1fb80b
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@ -166,7 +166,7 @@ cost and investment. Others focus on an particular style or school, you prefer f
* Tier 2: **Enhanced Intellect Edge**
* Tier 3: **Type Swap Option: Mid Tier Ability** --- as above
* Tier 3: **Enhanced Intellect or Extra Recovery**
* ...
## Abilities
@ -297,7 +297,7 @@ less typical fantasy weapons (guns).
| Scimitar | 25 gp | Slashing | |
| Smokepowder pistol | 300 gp| | Short range |
| Smokepowder rifle | 500 gp| | Long range |
| Smokepowder bullets | - | Piercing | Needs to be crafted |
| Smokepowder bullets | - | Firearm | Needs to be crafted |
| Spear | 1 gp | Piercing, reach | Can be thrown up to long range |
| Trident | 5 gp | Piercing | |
@ -311,7 +311,15 @@ less typical fantasy weapons (guns).
| Heavy spear | 15 gp | Piercing, reach | |
| Maul | 10 gp | Bludgeoning | |
| Smokepowder shotgun | 750 gp| | Immediate range |
| Smokepowder bullets | - | Piercing | Needs to be crafted |
| Smokepowder shells | - | Firearm | Needs to be crafted |
The weapon properties:
* **Slashing:** +1 damage against unarmored targets; 1 damage against armored targets.
* **Piercing:** +1 damage on all special rolls; 1 damage on a successful attack roll of 5 or less.
* **Bludgeoning:** Ignores 1 Armor; 1 damage against unarmored targets.
* **Reach:** Provides an asset to Speed defense rolls against melee attacks, unless the attacker is also using a reaching weapon; attack rolls are hindered in tight spaces.
* **Firearm:** Ignores 1 Armor.
## Conversions