Adventuring! updates wrapping up the robe arc for now
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@ -10,6 +10,6 @@ restore Ibrandul back to power (and life), you seek to weaken the forces of Shar
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* **Opening:** You have learned of the siege and murder of an Ibrandulin temple on the Dragon Coast.
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* **Steps:**
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* ...
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* The robe of Grundabiil has been sold to an interested buyer --- a Zhentarim agent. [1 XP]
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* **Climax:** ...
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* **Resolution:** ...
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@ -21,20 +21,20 @@ digraph PLOT {
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Giants_Folly [label="Visits Giant's Folly", shape="octagon"]
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Reddansyr -> Giants_Folly
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Entity_Wants_Relic [label="Overhears moon elf looking for relic", shape="rect"]
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Giants_Folly -> Entity_Wants_Relic
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Zhent_Agent_Wants_Relic [label="Overhears Zhent moon elf looking for relic", shape="rect"]
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Giants_Folly -> Zhent_Agent_Wants_Relic
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Rival_Party [label="Rival party searching for relic", shape="rect"]
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Entity_Wants_Relic -> Rival_Party
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Zhent_Agent_Wants_Relic -> Rival_Party
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Robe [label="Robe of fallen Ibrandulin priest", shape="tab"]
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Entity_Wants_Relic -> Robe
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Zhent_Agent_Wants_Relic -> Robe
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Thief [label="A thief member/leader?", shape="rect"]
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Rival_Party -> Thief
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Travel [label="Travels to location ahead of rivals"]
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Entity_Wants_Relic -> Travel
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Zhent_Agent_Wants_Relic -> Travel
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Dungeon [label="Discovers Ibrandul temple ruin", shape="octagon"]
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Dungeon -> Robe
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@ -90,5 +90,13 @@ digraph PLOT {
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Reddansyr_Return [label="Returns to Reddansyr", shape="doubleoctagon"]
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Returns_Livestock -> Reddansyr_Return
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Return_to_Reddansyr -> Reddansyr_Return
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Meeting_with_Zhent_Agent [label="Meets with Zhent agent"]
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Reddansyr_Return -> Meeting_with_Zhent_Agent
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Zhent_Agent_Wants_Relic -> Meeting_with_Zhent_Agent
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Robe_Sold [label="Sells the robe"]
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Meeting_with_Zhent_Agent -> Robe_Sold
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Robe -> Robe_Sold
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}
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~~~
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