diff --git a/pages/adventuring/arcs.md b/pages/adventuring/arcs.md index e22ee36..113c2d6 100644 --- a/pages/adventuring/arcs.md +++ b/pages/adventuring/arcs.md @@ -10,6 +10,6 @@ restore Ibrandul back to power (and life), you seek to weaken the forces of Shar * **Opening:** You have learned of the siege and murder of an Ibrandulin temple on the Dragon Coast. * **Steps:** - * ... + * The robe of Grundabiil has been sold to an interested buyer --- a Zhentarim agent. [1 XP] * **Climax:** ... * **Resolution:** ... diff --git a/pages/adventuring/story-graph.md b/pages/adventuring/story-graph.md index 330dd1b..20d2297 100644 --- a/pages/adventuring/story-graph.md +++ b/pages/adventuring/story-graph.md @@ -21,20 +21,20 @@ digraph PLOT { Giants_Folly [label="Visits Giant's Folly", shape="octagon"] Reddansyr -> Giants_Folly - Entity_Wants_Relic [label="Overhears moon elf looking for relic", shape="rect"] - Giants_Folly -> Entity_Wants_Relic + Zhent_Agent_Wants_Relic [label="Overhears Zhent moon elf looking for relic", shape="rect"] + Giants_Folly -> Zhent_Agent_Wants_Relic Rival_Party [label="Rival party searching for relic", shape="rect"] - Entity_Wants_Relic -> Rival_Party + Zhent_Agent_Wants_Relic -> Rival_Party Robe [label="Robe of fallen Ibrandulin priest", shape="tab"] - Entity_Wants_Relic -> Robe + Zhent_Agent_Wants_Relic -> Robe Thief [label="A thief member/leader?", shape="rect"] Rival_Party -> Thief Travel [label="Travels to location ahead of rivals"] - Entity_Wants_Relic -> Travel + Zhent_Agent_Wants_Relic -> Travel Dungeon [label="Discovers Ibrandul temple ruin", shape="octagon"] Dungeon -> Robe @@ -90,5 +90,13 @@ digraph PLOT { Reddansyr_Return [label="Returns to Reddansyr", shape="doubleoctagon"] Returns_Livestock -> Reddansyr_Return Return_to_Reddansyr -> Reddansyr_Return + + Meeting_with_Zhent_Agent [label="Meets with Zhent agent"] + Reddansyr_Return -> Meeting_with_Zhent_Agent + Zhent_Agent_Wants_Relic -> Meeting_with_Zhent_Agent + + Robe_Sold [label="Sells the robe"] + Meeting_with_Zhent_Agent -> Robe_Sold + Robe -> Robe_Sold } ~~~