updating references to the Cypher SRD

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Brian S. Stephan 2023-03-15 19:05:40 -05:00
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Title: Adventuring!
Description: Now in the Cypher System!
Description: Adventuring, in the Cypher System!
Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
@ -62,29 +62,31 @@ small sidebar summarizing the steps to take to create a character.
### Sources
The majority of the options below are found, and best described, in the *Cypher System Rulebook*, with an open gaming
version available via the [Cypher SRD](http://www.cyphersrd.com/). Most others come from *Godforsaken*, which will
eventually be added to the Cypher SRD. Anything homebrew we'll write up and link to here.
version available via the [Cypher SRD](https://screwtapello.gitlab.io/cypher-system-reference/). Most others come from
*Godforsaken*, which will eventually be added to the Cypher SRD. Anything homebrew we'll write up and link to here.
I skipped listing a lot of the core content, because there's no point in repeating that everything in the core book/SRD
are fair game --- the exception to this are the foci, which are tailored below.
### Types, or ideas therein
The four [types (SRD)](http://www.cyphersrd.com/type.php) are all relevant to the game (note: the SRD is currently
missing some Warrior tables). That resource, and additional information in *Godforsaken*, have suggestions on how to
build all of the classic classes via the type system. For example, a barbarian would likely be a Warrior that takes the
Rages ability, but a bard might easily be an Explorer or a Speaker, depending on the concept and desired abilities.
The four [types (SRD)](https://screwtapello.gitlab.io/cypher-system-reference/type.html) are all relevant to the game
(note: the SRD is currently missing some Warrior tables). That resource, and additional information in *Godforsaken*,
have suggestions on how to build all of the classic classes via the type system. For example, a barbarian would likely
be a Warrior that takes the Rages ability, but a bard might easily be an Explorer or a Speaker, depending on the concept
and desired abilities.
[Customization (SRD)](http://www.cyphersrd.com/type_customization.php) continues additional ideas, especially Flavors,
which are not dissimilar to the idea of subclassing. A spellblade may be a Warrior with the Magic flavor, for example.
[Flavors (SRD)](https://screwtapello.gitlab.io/cypher-system-reference/flavor.html) are not dissimilar to the idea of
subclassing. A spellblade may be a Warrior with the Magic flavor, for example.
*Godforsaken* has the best guidance here, though plenty of ideas are presented in the core book/SRD.
### Descriptors
Descriptors are the adjectives for the character, describing how the character goes about their business. All of the
[Descriptors (SRD)](http://www.cyphersrd.com/descriptor.php) in the core book are fair game, generally speaking, as are
the [Fantasy Species Descriptors (SRD)](http://www.cyphersrd.com/genres.php). *Godforsaken* also has a couple more, plus
[Descriptors (SRD)](https://screwtapello.gitlab.io/cypher-system-reference/descriptor.html) in the core book are fair
game, generally speaking, as are the [Fantasy Species Descriptors
(SRD)](https://screwtapello.gitlab.io/cypher-system-reference/fantasy.html). *Godforsaken* also has a couple more, plus
whatever we might homebrew:
* *Godforsaken:* Catfolk; Dragonfolk; Gnome; Halfling; Lizardfolk