document a quick way to roll cyphers for adventuring!
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				| @ -1,35 +0,0 @@ | ||||
| Title:          Adventuring! Cypher Tables | ||||
| Footer:         Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are | ||||
|                 trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games | ||||
|                 characters and character names, and the distinctive likenesses thereof, are trademarks of Monte | ||||
|                 Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook | ||||
|                 Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>. | ||||
| 
 | ||||
| # Adventuring! Cypher Tables | ||||
| 
 | ||||
| Just a consolidation and filtering of cypher options that feel like a good fit for the game. | ||||
| 
 | ||||
| If you can't decide on or already know the desired type, roll a 1d6: 1-4 = manifest, 5-6 subtle. | ||||
| 
 | ||||
| # Manifest | ||||
| 
 | ||||
| | Roll  | Cypher                                                                     | | ||||
| |-------|----------------------------------------------------------------------------| | ||||
| | 01-03 | Spider climb [Adhesion]                                                    | | ||||
| | 04-05 | Antivenom                                                                  | | ||||
| | 06-09 | Shielding [Armor reinforcer]                                               | | ||||
| | 10-11 | Attraction                                                                 | | ||||
| | 12-13 | Obscurement [Blackout]                                                     | | ||||
| | 14-15 | Cure disease [Catholicon]                                                  | | ||||
| | 16-17 | Curse bringer                                                              | | ||||
| | 18-19 | Death bringer                                                              | | ||||
| | 20-22 | Mighty strike [Density]                                                    | | ||||
| | 23-26 | Necrotic/acid/lightning/cold/fire/blade bead [Detonation]                  | | ||||
| | 27-29 | Blinding light [Detonation (flash)]                                        | | ||||
| | 30-31 | Necrotic/acid/lightning/cold/fire/blade-ball [Detonation (massive)]        | | ||||
| | 32-34 | Shockwave [Detonation (pressure)]                                          | | ||||
| | 35-36 | Sonic bead [Detonation (sonic)]                                            | | ||||
| | 37-38 | Chain negative energy/acid/lightning/cold/fire/blades [Detonation (spawn)] | | ||||
| | 39-41 | Web [Detonation (web)]                                                     | | ||||
| 
 | ||||
| ... | ||||
| @ -33,9 +33,22 @@ System. | ||||
| * [Sandy Gnorman "Gnorm" Diamondson](gnorm) is a chaotic gnome mage [adept] who uses wild magic. | ||||
| * [Ureiden Bremini](ureiden) is a ? halfling barbarian [warrior] who ?. | ||||
| 
 | ||||
| ## Resources | ||||
| ## Resources, Notes, etc. | ||||
| 
 | ||||
| * [Cypher Tables](cypher-tables) | ||||
| ### Cypher Tables | ||||
| 
 | ||||
| Treat all cypher types as manifest by default. Roll a d20 and use that result for which table to roll on (they're all | ||||
| built as percentile tables, so you can roll d20 + d100 for both together). | ||||
| 
 | ||||
| | Roll   | Origin/Type             | | ||||
| |--------|-------------------------| | ||||
| | 1--4   | *Core*/Manifest (p.382) | | ||||
| | 5--8   | *Core*/Subtle (p.383)   | | ||||
| | 9--11  | *Godforsaken*           | | ||||
| | 12--20 | *Core*/Fantastic (p.382 | | ||||
| 
 | ||||
| Most instances work in the game and could be represented as at least one kind of physical item, or roll on the cypher | ||||
| form table in *Godforsaken* (which would be a combined roll of d20 + d100 + d100). | ||||
| 
 | ||||
| ## Character Creation | ||||
| 
 | ||||
|  | ||||
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