starting to organize the cypher fork of Adventuring!

This commit is contained in:
Brian S. Stephan 2023-01-17 22:27:54 -06:00
parent 42c3f90e33
commit 395b9fc1c4
Signed by: bss
GPG Key ID: 3DE06D3180895FCB
6 changed files with 172 additions and 0 deletions

View File

@ -0,0 +1,92 @@
Title: Adventuring!
Description: Now in the Cypher System!
Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook
Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>.
# Adventuring!
Adventuring! is a fantasy campaign run in Yacsra (yet another campaign setting roughly assembled). Previously [a 13th
Age game](/13th-age/adventuring/), this is a currently speculative-only attempt at creating the vibe in the Cypher
System.
## Campaign Synopsis
* The universe is a wide assortment of planes, including law/chaos, good/evil, and light/dark forces, connected via an
astral plane.
* Magic is common but not commonly-practiced, and is nearly limitless in potential (e.g. *wish*, *true resurrection*,
etc.).
* Casting magic can be learned, divinely bestowed, or inherent.
* Civilization ranges from hunter tribes to grand metropolises, points of light with much uncharted territory in
between.
* The world is old, many civilizations have risen and fallen.
* The world itself is magical, and not strictly bound by natural law.
* Humans, elves, and dwarves are most common among civilized lands, but plenty of other intelligent humanoids show up.
## Characters
* [Ramaria](ramaria) is an inquisitive fungoid cleric [speaker] who channels divine blessings.
## Character Creation
At their basic level, characters are defined as *NAME is a [adjective] [adjective] [noun] who [verbs]*. Adjectives are
**descriptors**, and PCs get two; one general descriptor and one racial descriptor (or two general descriptors for
humans). Nouns are **types**, similar to character classes, and verbs are **foci**.
Chapter 4 of the *Cypher System Rulebook* details character creation, with description of the mechanical elements, and a
small sidebar summarizing the steps to take to create a character.
### Sources
The majority of the options below are found, and best described, in the *Cypher System Rulebook*, with an open gaming
version available via the [Cypher SRD](http://www.cyphersrd.com/). Most others come from *Godforsaken*, which will
eventually be added to the Cypher SRD. Anything homebrew we'll write up and link to here.
I skipped listing a lot of the core content, because there's no point in repeating that everything in the core book/SRD
are fair game --- the exception to this are the foci, which are tailored below.
### Types, or ideas therein
The four [types (SRD)](http://www.cyphersrd.com/type.php) are all relevant to the game (note: the SRD is currently
missing some Warrior tables). That resource, and additional information in *Godforsaken*, have suggestions on how to
build all of the classic classes via the type system. For example, a barbarian would likely be a Warrior that takes the
Rages ability, but a bard might easily be an Explorer or a Speaker, depending on the concept and desired abilities.
[Customization (SRD)](http://www.cyphersrd.com/type_customization.php) continues additional ideas, especially Flavors,
which are not dissimilar to the idea of subclassing. A spellblade may be a Warrior with the Magic flavor, for example.
*Godforsaken* has the best guidance here, though plenty of ideas are presented in the core book/SRD.
### Descriptors
Descriptors are the adjectives for the character, describing how the character goes about their business. All of the
[Descriptors (SRD)](http://www.cyphersrd.com/descriptor.php) in the core book are fair game, generally speaking, as are
the [Fantasy Species Descriptors (SRD)](http://www.cyphersrd.com/genres.php). *Godforsaken* also has a couple more, plus
whatever we might homebrew:
* *Godforsaken:* Catfolk; Dragonfolk; Gnome; Halfling; Lizardfolk
### Foci
Foci are the possible verb-phrases that describe what the character does and is good at, beyond the basics from their
type. Most but not all foci in the core book are suitable for the campaign. The following is a mostly-vetted list of
core and *Godforsaken* foci (others are negotiable):
* *Core:* Abides in Stone; Bears A Halo of Fire; Blazes With Radiance; Builds Robots; Channels Divine Blessings;
Commands Mental Powers; Consorts With the Dead; Controls Beasts; Crafts Illusions; Crafts Unique Objects; Defends the
Gate; Defends the Weak; Descends From Nobility; Entertains; Exists In Two Places At Once; Exists Partially Out Of
Phase; Explores Dark Places; Fights Dirty; Fights With Panache; Focuses Mind Over Matter; Howls At The Moon; Hunts;
Infiltrates; Keeps A Magic Ally; Leads; Lives in the Wilderness; Looks For Trouble; Masters Defense; Masters Spells;
Masters the Swarm; Masters Weaponry; Moves Like a Cat; Murders; Needs No Weapon; Never Says Die; Performs Feats of
Strength; Rages; Rides the Lightning; Sees Beyond; Sailed Beneath the Jolly Roger; Scavenges; Sees Beyond; Separates
Mind From Body; Shepherds the Community; Shepherds Spirits; Slays Monsters; Speaks For the Land; Stands Like a
Bastion; Throws With Deadly Accuracy; Thunders; Travels Through Time; Was Foretold; Wears A Sheen of Ice; Wields Two
Weapons At Once; Works Miracles; Works the Back Alleys
* *Godforsaken:* Takes Animal Shape; Uses Wild Magic; Walks the Wild Woods; Wields an Enchanted Weapon
### Abilities
Types and foci give access to abilities, depending on the character's tier (level, basically). There's no point in
listing them all, if your choices grant access to the ability, it's in.

View File

@ -0,0 +1,33 @@
Title: Ramaria
Description: Ramaria is an inquisitive fungoid cleric [speaker] who channels divine blessings.
Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook
Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>.
# Ramaria
Work in progress.
*Ramaria is an inquisitive fungoid cleric [speaker] who channels divine blessings.*
* **Might 12, Speed 10, Intellect 18**
* Effort: 1
* Intellect Edge: 1
* Cyphers: 2
* Skills: trained in learning something new, trained in geography and history, trained in dungeon and cavern ecology,
trained in Intellect defense; inability to hear or notice dangers, inability to Initiative actions.
* Equipment: ...
* Weapons: can use light and medium weapons without penalty, inability with heavy weapons
* Abilities: Blessing of the Gods (health, protection), Practiced With Medium Weapons, Terrifying Presence,
Encouragement, Enthrall
* Fungal Companion: You sprout a tiny fungal familiar which can aid you. It is intelligent, and you share a mental
connection with the fungal companion, but it cannot itself speak. It can act as a scout and inform you of an area it
is running reconnaissance on.
* Arc: ...
[I went with a traditional cleric, support (especially healing) with some combat ability and commanding abilities. This
lead me more towards Speaker than Adept, which you could probably go either way on with a different vision than mine. I
didn't really know what to do with your non-racial descriptor. Also note that I came up with
[fungoid](../homebrew#fungoid) on my own, so it may need tweaking.]

View File

@ -0,0 +1,15 @@
Title: Monte Cook Games Fan Use Policy
# Fan Use Policy
> The Monte Cook Games logo, Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos
> are are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and
> character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content on this site
> or associated files derived from Monte Cook Games publications is © 2013-2022 Monte Cook Games, LLC. Monte Cook Games
> permits web sites and similar fan-created publications for their games, subject to the policy given at
> <https://www.montecookgames.com/fan-use-policy/>. The contents of this site are for personal, non-commercial use only.
> Monte Cook Games is not responsible for this site or any of the content, that did not originate directly from Monte
> Cook Games, on or in it. Use of Monte Cook Gamess trademarks and copyrighted materials anywhere on this site and its
> associated files should not be construed as a challenge to those trademarks or copyrights. Materials on this site may
> not be reproduced or distributed except with the permission of the site owner and in compliance with Monte Cook Games
> policy given at <https://www.montecookgames.com/fan-use-policy/>.

14
pages/cypher/homebrew.md Normal file
View File

@ -0,0 +1,14 @@
Title: Cypher System Homebrew
# Cypher System Homebrew
## Descriptions
### Fungoid
* **Hardy:** +2 to your Might Pool.
* **Skill:** You are trained in dungeon and cavern ecology.
* **Skill:** Your mind is unlike most other living creatures'; you are trained in Intellect defense.
* **Fungal Companion:** You sprout a tiny fungal familiar which can aid you. It is intelligent, and you share a mental
connection with the fungal companion, but it cannot itself speak. It can act as a scout and inform you of an area it
is running reconnaissance on.

18
pages/cypher/index.md Normal file
View File

@ -0,0 +1,18 @@
Title: Cypher System
Description: Campaigns, characters, house rules, and etc. compatible with the Cypher System.
Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook
Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>.
# Cypher System
## Campaigns
* [Adventuring!](adventuring/)
## Resources
* [Online Cypher System SRD](http://www.cyphersrd.com/) --- freely available rules text for the Cypher System
* [Form-fillable character sheet](Cypher System Character Sheets-Revised-FormFillable-2019-09-10.pdf)