starting to organize the cypher fork of Adventuring!
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							| @ -0,0 +1,92 @@ | ||||
| Title:          Adventuring! | ||||
| Description:    Now in the Cypher System! | ||||
| Footer:         Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are | ||||
|                 trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games | ||||
|                 characters and character names, and the distinctive likenesses thereof, are trademarks of Monte | ||||
|                 Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook | ||||
|                 Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>. | ||||
| 
 | ||||
| # Adventuring! | ||||
| 
 | ||||
| Adventuring! is a fantasy campaign run in Yacsra (yet another campaign setting roughly assembled). Previously [a 13th | ||||
| Age game](/13th-age/adventuring/), this is a currently speculative-only attempt at creating the vibe in the Cypher | ||||
| System. | ||||
| 
 | ||||
| ## Campaign Synopsis | ||||
| 
 | ||||
| * The universe is a wide assortment of planes, including law/chaos, good/evil, and light/dark forces, connected via an | ||||
|   astral plane. | ||||
| * Magic is common but not commonly-practiced, and is nearly limitless in potential (e.g. *wish*, *true resurrection*, | ||||
|   etc.). | ||||
| * Casting magic can be learned, divinely bestowed, or inherent. | ||||
| * Civilization ranges from hunter tribes to grand metropolises, points of light with much uncharted territory in | ||||
|   between. | ||||
| * The world is old, many civilizations have risen and fallen. | ||||
| * The world itself is magical, and not strictly bound by natural law. | ||||
| * Humans, elves, and dwarves are most common among civilized lands, but plenty of other intelligent humanoids show up. | ||||
| 
 | ||||
| ## Characters | ||||
| 
 | ||||
| * [Ramaria](ramaria) is an inquisitive fungoid cleric [speaker] who channels divine blessings. | ||||
| 
 | ||||
| ## Character Creation | ||||
| 
 | ||||
| At their basic level, characters are defined as *NAME is a [adjective] [adjective] [noun] who [verbs]*. Adjectives are | ||||
| **descriptors**, and PCs get two; one general descriptor and one racial descriptor (or two general descriptors for | ||||
| humans). Nouns are **types**, similar to character classes, and verbs are **foci**. | ||||
| 
 | ||||
| Chapter 4 of the *Cypher System Rulebook* details character creation, with description of the mechanical elements, and a | ||||
| small sidebar summarizing the steps to take to create a character. | ||||
| 
 | ||||
| ### Sources | ||||
| 
 | ||||
| The majority of the options below are found, and best described, in the *Cypher System Rulebook*, with an open gaming | ||||
| version available via the [Cypher SRD](http://www.cyphersrd.com/). Most others come from *Godforsaken*, which will | ||||
| eventually be added to the Cypher SRD. Anything homebrew we'll write up and link to here. | ||||
| 
 | ||||
| I skipped listing a lot of the core content, because there's no point in repeating that everything in the core book/SRD | ||||
| are fair game --- the exception to this are the foci, which are tailored below. | ||||
| 
 | ||||
| ### Types, or ideas therein | ||||
| 
 | ||||
| The four [types (SRD)](http://www.cyphersrd.com/type.php) are all relevant to the game (note: the SRD is currently | ||||
| missing some Warrior tables). That resource, and additional information in *Godforsaken*, have suggestions on how to | ||||
| build all of the classic classes via the type system. For example, a barbarian would likely be a Warrior that takes the | ||||
| Rages ability, but a bard might easily be an Explorer or a Speaker, depending on the concept and desired abilities. | ||||
| 
 | ||||
| [Customization (SRD)](http://www.cyphersrd.com/type_customization.php) continues additional ideas, especially Flavors, | ||||
| which are not dissimilar to the idea of subclassing. A spellblade may be a Warrior with the Magic flavor, for example. | ||||
| 
 | ||||
| *Godforsaken* has the best guidance here, though plenty of ideas are presented in the core book/SRD. | ||||
| 
 | ||||
| ### Descriptors | ||||
| 
 | ||||
| Descriptors are the adjectives for the character, describing how the character goes about their business. All of the | ||||
| [Descriptors (SRD)](http://www.cyphersrd.com/descriptor.php) in the core book are fair game, generally speaking, as are | ||||
| the [Fantasy Species Descriptors (SRD)](http://www.cyphersrd.com/genres.php). *Godforsaken* also has a couple more, plus | ||||
| whatever we might homebrew: | ||||
| 
 | ||||
| * *Godforsaken:* Catfolk; Dragonfolk; Gnome; Halfling; Lizardfolk | ||||
| 
 | ||||
| ### Foci | ||||
| 
 | ||||
| Foci are the possible verb-phrases that describe what the character does and is good at, beyond the basics from their | ||||
| type. Most but not all foci in the core book are suitable for the campaign. The following is a mostly-vetted list of | ||||
| core and *Godforsaken* foci (others are negotiable): | ||||
| 
 | ||||
| * *Core:* Abides in Stone; Bears A Halo of Fire; Blazes With Radiance; Builds Robots; Channels Divine Blessings; | ||||
|   Commands Mental Powers; Consorts With the Dead; Controls Beasts; Crafts Illusions; Crafts Unique Objects; Defends the | ||||
|   Gate; Defends the Weak; Descends From Nobility; Entertains; Exists In Two Places At Once; Exists Partially Out Of | ||||
|   Phase; Explores Dark Places; Fights Dirty; Fights With Panache; Focuses Mind Over Matter; Howls At The Moon; Hunts; | ||||
|   Infiltrates; Keeps A Magic Ally; Leads; Lives in the Wilderness; Looks For Trouble; Masters Defense; Masters Spells; | ||||
|   Masters the Swarm; Masters Weaponry; Moves Like a Cat; Murders; Needs No Weapon; Never Says Die; Performs Feats of | ||||
|   Strength; Rages; Rides the Lightning; Sees Beyond; Sailed Beneath the Jolly Roger; Scavenges; Sees Beyond; Separates | ||||
|   Mind From Body; Shepherds the Community; Shepherds Spirits; Slays Monsters; Speaks For the Land; Stands Like a | ||||
|   Bastion; Throws With Deadly Accuracy; Thunders; Travels Through Time; Was Foretold; Wears A Sheen of Ice; Wields Two | ||||
|   Weapons At Once; Works Miracles; Works the Back Alleys | ||||
| * *Godforsaken:* Takes Animal Shape; Uses Wild Magic; Walks the Wild Woods; Wields an Enchanted Weapon | ||||
| 
 | ||||
| ### Abilities | ||||
| 
 | ||||
| Types and foci give access to abilities, depending on the character's tier (level, basically). There's no point in | ||||
| listing them all, if your choices grant access to the ability, it's in. | ||||
							
								
								
									
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| Title:          Ramaria | ||||
| Description:    Ramaria is an inquisitive fungoid cleric [speaker] who channels divine blessings. | ||||
| Footer:         Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are | ||||
|                 trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games | ||||
|                 characters and character names, and the distinctive likenesses thereof, are trademarks of Monte | ||||
|                 Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook | ||||
|                 Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>. | ||||
| 
 | ||||
| # Ramaria | ||||
| 
 | ||||
| Work in progress. | ||||
| 
 | ||||
| *Ramaria is an inquisitive fungoid cleric [speaker] who channels divine blessings.* | ||||
| 
 | ||||
| * **Might 12, Speed 10, Intellect 18** | ||||
| * Effort: 1 | ||||
| * Intellect Edge: 1 | ||||
| * Cyphers: 2 | ||||
| * Skills: trained in learning something new, trained in geography and history, trained in dungeon and cavern ecology, | ||||
|   trained in Intellect defense; inability to hear or notice dangers, inability to Initiative actions. | ||||
| * Equipment: ... | ||||
| * Weapons: can use light and medium weapons without penalty, inability with heavy weapons | ||||
| * Abilities: Blessing of the Gods (health, protection), Practiced With Medium Weapons, Terrifying Presence, | ||||
|   Encouragement, Enthrall | ||||
| * Fungal Companion: You sprout a tiny fungal familiar which can aid you. It is intelligent, and you share a mental | ||||
|   connection with the fungal companion, but it cannot itself speak. It can act as a scout and inform you of an area it | ||||
|   is running reconnaissance on. | ||||
| * Arc: ... | ||||
| 
 | ||||
| [I went with a traditional cleric, support (especially healing) with some combat ability and commanding abilities. This | ||||
| lead me more towards Speaker than Adept, which you could probably go either way on with a different vision than mine. I | ||||
| didn't really know what to do with your non-racial descriptor. Also note that I came up with | ||||
| [fungoid](../homebrew#fungoid) on my own, so it may need tweaking.] | ||||
							
								
								
									
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| Title:          Monte Cook Games Fan Use Policy | ||||
| 
 | ||||
| # Fan Use Policy | ||||
| 
 | ||||
| > The Monte Cook Games logo, Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos | ||||
| > are are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and | ||||
| > character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content on this site | ||||
| > or associated files derived from Monte Cook Games publications is © 2013-2022 Monte Cook Games, LLC. Monte Cook Games | ||||
| > permits web sites and similar fan-created publications for their games, subject to the policy given at | ||||
| > <https://www.montecookgames.com/fan-use-policy/>. The contents of this site are for personal, non-commercial use only. | ||||
| > Monte Cook Games is not responsible for this site or any of the content, that did not originate directly from Monte | ||||
| > Cook Games, on or in it. Use of Monte Cook Games’s trademarks and copyrighted materials anywhere on this site and its | ||||
| > associated files should not be construed as a challenge to those trademarks or copyrights. Materials on this site may | ||||
| > not be reproduced or distributed except with the permission of the site owner and in compliance with Monte Cook Games | ||||
| > policy given at <https://www.montecookgames.com/fan-use-policy/>. | ||||
							
								
								
									
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| Title:          Cypher System Homebrew | ||||
| 
 | ||||
| # Cypher System Homebrew | ||||
| 
 | ||||
| ## Descriptions | ||||
| 
 | ||||
| ### Fungoid | ||||
| 
 | ||||
| * **Hardy:** +2 to your Might Pool. | ||||
| * **Skill:** You are trained in dungeon and cavern ecology. | ||||
| * **Skill:** Your mind is unlike most other living creatures'; you are trained in Intellect defense. | ||||
| * **Fungal Companion:** You sprout a tiny fungal familiar which can aid you. It is intelligent, and you share a mental | ||||
|   connection with the fungal companion, but it cannot itself speak. It can act as a scout and inform you of an area it | ||||
|   is running reconnaissance on. | ||||
							
								
								
									
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| Title:          Cypher System | ||||
| Description:    Campaigns, characters, house rules, and etc. compatible with the Cypher System. | ||||
| Footer:         Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are | ||||
|                 trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games | ||||
|                 characters and character names, and the distinctive likenesses thereof, are trademarks of Monte | ||||
|                 Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook | ||||
|                 Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>. | ||||
| 
 | ||||
| # Cypher System | ||||
| 
 | ||||
| ## Campaigns | ||||
| 
 | ||||
| * [Adventuring!](adventuring/) | ||||
| 
 | ||||
| ## Resources | ||||
| 
 | ||||
| * [Online Cypher System SRD](http://www.cyphersrd.com/) --- freely available rules text for the Cypher System | ||||
| * [Form-fillable character sheet](Cypher System Character Sheets-Revised-FormFillable-2019-09-10.pdf) | ||||
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