reorganize the 13th Age index a bit
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@ -14,40 +14,9 @@ of interest to you as a random passerby, feel free to use it.
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and the 13th Age system. It does *not* use the Dragon Empire, or any other setting material, and not even the icons from
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and the 13th Age system. It does *not* use the Dragon Empire, or any other setting material, and not even the icons from
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13th Age. It does instead borrow from a variety of tropes, cultural references, etc.
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13th Age. It does instead borrow from a variety of tropes, cultural references, etc.
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## Yacsra
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## Characters
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The world of [Yacsra](yacsra/), bss's *yet another campaign setting, roughly assembled*, is a
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Characters I've made for other campaigns:
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personalization and expansion of the Dragon Empire, 13th Age's deliberately open-ended
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meta-setting. The material that I've written or that my tables have come up with off the cuff
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should generally slot into published Dragon Empire source material, with few explicit overrides or
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replacements, and those things become part of Yacsra.
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As much as it is just-in-time expansion of a campaign framework, Yacsra is inherently incomplete and
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subject to change. Nevertheless, current campaign setting information is organized in [Yacsra's main
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page](yacsra/).
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### Campaigns in the World of Yacsra
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These pages organize characters and other campaign notes for the groups themselves. Depending on my
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levels of organization and coordination, established truths generally move from these pages to the
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Yacsra campaign setting when they seem ready and appropriate for the "mainline".
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The following campaigns are currently running, at my however-slow pace:
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* [Clouds and Chimeras](clouds-and-chimeras/)
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* [Crimson](crimson/)
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* [Verdant Dawn](verdant-dawn/)
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Currently-lost campaigns, before I started organizing things here under Yacsra, that nevertheless
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influenced it, or at least me:
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* Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became
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traditional fantasy anyway
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* Shards of Jade II, an especially off the rails adventurer mischief sandbox
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## Other Characters
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Other characters I've made for whatever reason:
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* [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings
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* [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings
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@ -60,3 +29,27 @@ event I reuse them or they are useful to someone else.
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* [bss's Toughness](bss's-toughness)
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* [bss's Toughness](bss's-toughness)
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* [Influence Points](influence-points)
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* [Influence Points](influence-points)
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* [Items](items)
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* [Items](items)
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## Legacy Stuff
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### Campaigns in the World of Yacsra
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The world of [Yacsra](yacsra/), bss's *yet another campaign setting, roughly assembled*, was meant to be a
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personalization and expansion of the Dragon Empire, 13th Age's deliberately open-ended
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meta-setting, but frankly, these campaigns died almost immediately after I started collecting notes on this site.
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The intent was that the material that I've written or that my tables have come up with off the cuff
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should generally slot into published Dragon Empire source material, with few explicit overrides or
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replacements, and those things become part of Yacsra.
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The following campaigns are shelved at the moment, but may return in some form:
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* [Clouds and Chimeras](clouds-and-chimeras/)
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* [Crimson](crimson/)
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* [Verdant Dawn](verdant-dawn/)
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Currently-lost campaigns, before I started organizing things here under Yacsra, that nevertheless
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influenced it, or at least me:
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* Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became
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traditional fantasy anyway
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* Shards of Jade II, an especially off the rails adventurer mischief sandbox
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