start a bit of worldbuilding for what I'm still calling Yacsra
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				| @ -7,7 +7,19 @@ Yacsra is *yet another campaign setting, roughly assembled*, the fantasy world u | ||||
| campaigns. It is meant to be a rich, varying world, where any type of adventure can occur among its many continents and | ||||
| regions, most of which haven't been written of or described yet. | ||||
| 
 | ||||
| ## Summary | ||||
| ## History | ||||
| 
 | ||||
| ### Creation | ||||
| 
 | ||||
| In the beginning, The One Beyond created three goddesses out of the endless nothingness --- the twin sisters Nydia and | ||||
| Dysthia, goddesses of Light and Darkness, and Etra, goddess of World. The twin sisters both coveted domain | ||||
| over Etra, and waged a bitter war, bringing about the light of the stars and the darkness of the void, creating the | ||||
| universe. As they sparred over eons, their wounds shed their essence and, merging with that of Etra's, created the | ||||
| planes, including the material plane which is considered to be Etra herself. The war between the sisters also brought | ||||
| forth countless more gods and goddesses --- darkness and light combining chaotically to produce divine concepts of Sun, | ||||
| Moon, Life, Death, and so on --- countless immortal forces that govern the universe. | ||||
| 
 | ||||
| ## Themes | ||||
| 
 | ||||
| * The universe is a wide assortment of planes, including forces of law/chaos, good/evil, and light/dark, connected via an | ||||
|   astral plane. | ||||
|  | ||||
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