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@ -4,9 +4,10 @@ Content for my tabletop RPG site, orb.moe.
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## Contributing
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The site is mostly written in Markdown, and can be edited in whatever text editor you desire. If you make changes, you
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just need to send me a merge request or Git patch set. I recommend using my Git site to either fork the project or
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request direct access to my copy of the project, and submit your merge request that way.
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The site is mostly written in Markdown, and can be edited in whatever text editor you desire. If you would like to make
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changes, you need access to the repository at [https://git.incorporeal.org/bss/ttrpg-site] or need to send me a merge
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request or Git patch set. I recommend using my Git site to either fork the project or request direct access to my copy
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of the project, and submit changes that way.
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## Hosting
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@ -32,8 +32,10 @@ Creation](character-creation) for information on making Cypher System characters
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## Current Events
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* The party has has traveled from [Reddansyr](reddansyr) to a ruined cavern temple of Ibrandul in search of a robe said
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to be significant from the Time of Troubles.
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* Following a lead regarding the slave fighting group, the party has traveled to Westgate, where they have also
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encountered Raven's Dawn.
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* The party traveled from [Reddansyr](reddansyr) to a ruined cavern temple of Ibrandul in search of a robe said to be
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significant from the Time of Troubles. [The robe was sold to a Zhent buyer](arcs#redeem-ibrandul).
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## Maps and Current Location
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@ -82,9 +84,9 @@ Faerûnian homebrew and additional options for the Cypher System.
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### Play-by-Chat Structure and Guidelines
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Adventuring! will run on a 48-hour tick system where players will have 48 hours (ish) to get their updates in, converse
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about strategy, ask questions of the GM, etc., and then the GM will update with outcomes and move the game forward. More
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details can be found [here](play-by-chat).
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Adventuring! will run on a weekly tick system where players will have a week(-ish) from the last update to get their
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updates in, converse about strategy, ask questions of the GM, etc., and then the GM will update with outcomes and move
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the game forward. More details can be found [here](play-by-chat).
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### Cypher Tables
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@ -13,16 +13,16 @@ intended to keep the game flowing and clear for us to consume without a huge amo
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## Cadence and Ticks
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Presently, we have agreed to a **48 hour** cadence. That means, essentially, no more than 48 hours (or so) should pass
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Presently, we have agreed to a **7 day** cadence. That means, essentially, no more than 7 days (or so) should pass
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between GM updates that push the game forward. Ideally, less time than that passes between updates, but the idea is to
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give everyone a couple days to get an update in, or to assume some reasonable default course of action for them if not.
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For obvious stuff like getting attacked and needing to make a defense roll, if the 48 hours pass and someone hasn't
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acted, I'm not going to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll
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roll for you. It may be an uninspired roll, but it'll happen.
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For obvious stuff like getting attacked and needing to make a defense roll, if the 7 days pass and someone hasn't acted,
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I'm not going to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll roll for
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you. It may be an uninspired roll, but it'll happen.
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I will ping everyone when there's new action to react to. That'll start the informal timer, and everyone has
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48 hours to ask questions (which hopefully can be resolved), take action, and so on. If it seems like everyone has
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settled ahead of time, I'll do a new update and there's a new 48 hours.
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I will ping everyone when there's new action to react to. That'll start the informal timer, and everyone has 48 hours to
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ask questions (which hopefully can be resolved), take action, and so on. If it seems like everyone has settled ahead of
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time, I'll do a new update and there's a new timer.
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## Updates Format
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@ -4,7 +4,7 @@ Title:
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The tabletop RPG repository of [bss](https://bss.zone/) and friends.
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## Active Campaigns
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## Campaigns
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* [Adventuring!](adventuring/) --- a fantasy campaign set in the Forgotten Realms and run in the [Cypher
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System](cypher/).
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@ -21,7 +21,7 @@ The tabletop RPG repository of [bss](https://bss.zone/) and friends.
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* [Cypher System](cypher/) --- a cross-genre system that bss is increasingly in love with.
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* [13th Age](13th-age/) --- bss's favorite D&D-like.
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## Dungeon23
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## The Attic
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For a little while in 2023, I decided to try to take part in [Dungeon23](https://ill.moe/search?query=%23dungeon23), a
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social media thing going on among TTRPG creators where we try to write a dungeon, one room at a time. As actual
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