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@ -4,9 +4,10 @@ Content for my tabletop RPG site, orb.moe.
## Contributing
The site is mostly written in Markdown, and can be edited in whatever text editor you desire. If you make changes, you
just need to send me a merge request or Git patch set. I recommend using my Git site to either fork the project or
request direct access to my copy of the project, and submit your merge request that way.
The site is mostly written in Markdown, and can be edited in whatever text editor you desire. If you would like to make
changes, you need access to the repository at [https://git.incorporeal.org/bss/ttrpg-site] or need to send me a merge
request or Git patch set. I recommend using my Git site to either fork the project or request direct access to my copy
of the project, and submit changes that way.
## Hosting

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@ -32,8 +32,10 @@ Creation](character-creation) for information on making Cypher System characters
## Current Events
* The party has has traveled from [Reddansyr](reddansyr) to a ruined cavern temple of Ibrandul in search of a robe said
to be significant from the Time of Troubles.
* Following a lead regarding the slave fighting group, the party has traveled to Westgate, where they have also
encountered Raven's Dawn.
* The party traveled from [Reddansyr](reddansyr) to a ruined cavern temple of Ibrandul in search of a robe said to be
significant from the Time of Troubles. [The robe was sold to a Zhent buyer](arcs#redeem-ibrandul).
## Maps and Current Location
@ -82,9 +84,9 @@ Faerûnian homebrew and additional options for the Cypher System.
### Play-by-Chat Structure and Guidelines
Adventuring! will run on a 48-hour tick system where players will have 48 hours (ish) to get their updates in, converse
about strategy, ask questions of the GM, etc., and then the GM will update with outcomes and move the game forward. More
details can be found [here](play-by-chat).
Adventuring! will run on a weekly tick system where players will have a week(-ish) from the last update to get their
updates in, converse about strategy, ask questions of the GM, etc., and then the GM will update with outcomes and move
the game forward. More details can be found [here](play-by-chat).
### Cypher Tables

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@ -13,16 +13,16 @@ intended to keep the game flowing and clear for us to consume without a huge amo
## Cadence and Ticks
Presently, we have agreed to a **48 hour** cadence. That means, essentially, no more than 48 hours (or so) should pass
Presently, we have agreed to a **7 day** cadence. That means, essentially, no more than 7 days (or so) should pass
between GM updates that push the game forward. Ideally, less time than that passes between updates, but the idea is to
give everyone a couple days to get an update in, or to assume some reasonable default course of action for them if not.
For obvious stuff like getting attacked and needing to make a defense roll, if the 48 hours pass and someone hasn't
acted, I'm not going to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll
roll for you. It may be an uninspired roll, but it'll happen.
For obvious stuff like getting attacked and needing to make a defense roll, if the 7 days pass and someone hasn't acted,
I'm not going to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll roll for
you. It may be an uninspired roll, but it'll happen.
I will ping everyone when there's new action to react to. That'll start the informal timer, and everyone has
48 hours to ask questions (which hopefully can be resolved), take action, and so on. If it seems like everyone has
settled ahead of time, I'll do a new update and there's a new 48 hours.
I will ping everyone when there's new action to react to. That'll start the informal timer, and everyone has 48 hours to
ask questions (which hopefully can be resolved), take action, and so on. If it seems like everyone has settled ahead of
time, I'll do a new update and there's a new timer.
## Updates Format

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@ -4,7 +4,7 @@ Title:
The tabletop RPG repository of [bss](https://bss.zone/) and friends.
## Active Campaigns
## Campaigns
* [Adventuring!](adventuring/) --- a fantasy campaign set in the Forgotten Realms and run in the [Cypher
System](cypher/).
@ -21,7 +21,7 @@ The tabletop RPG repository of [bss](https://bss.zone/) and friends.
* [Cypher System](cypher/) --- a cross-genre system that bss is increasingly in love with.
* [13th Age](13th-age/) --- bss's favorite D&D-like.
## Dungeon23
## The Attic
For a little while in 2023, I decided to try to take part in [Dungeon23](https://ill.moe/search?query=%23dungeon23), a
social media thing going on among TTRPG creators where we try to write a dungeon, one room at a time. As actual