cyphers: fix a table typo and clarify the combined roll
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@ -91,17 +91,17 @@ the game forward. More details can be found [here](play-by-chat).
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### Cypher Tables
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### Cypher Tables
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Treat all cypher types as manifest by default. Roll a d20 and use that result for which table to roll on (they're all
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Treat all cypher types as manifest by default. Roll a d20 and use that result for which table to roll on (they're all
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built as percentile tables, so you can roll d20 + d100 for both together).
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built as percentile tables, so you can roll a d20 and a d100 for both together).
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| Roll | Origin/Type |
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| Roll | Origin/Type |
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|--------|-------------------------|
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|--------|--------------------------|
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| 1--4 | *Core*/Manifest (p.382) |
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| 1--4 | *Core*/Manifest (p.382) |
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| 5--8 | *Core*/Subtle (p.383) |
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| 5--8 | *Core*/Subtle (p.383) |
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| 9--11 | *Godforsaken* |
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| 9--11 | *Godforsaken* |
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| 12--20 | *Core*/Fantastic (p.382 |
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| 12--20 | *Core*/Fantastic (p.384) |
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Most instances work in the game and could be represented as at least one kind of physical item, or roll on the cypher
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Most instances work in the game and could be represented as at least one kind of physical item, or roll on the cypher
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form table in *Godforsaken* (which would be a combined roll of d20 + d100 + d100).
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form table in *Godforsaken* (which would be a combined roll of d20; d100; d100).
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### Map of Faerûn
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### Map of Faerûn
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