add a scratch charater, The Illuminous
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* [Adventuring!](adventuring/)
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* [Adventuring!](adventuring/)
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* [Out to the Black](black/)
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* [Out to the Black](black/)
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## Characters
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Making characters is fun, so I've made some [scratch characters](scratch-characters) for the hell of it.
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## Homebrew
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## Homebrew
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Custom content (descriptors, etc.) I've created for games in the Cypher system can be found at [this page of
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Custom content (descriptors, etc.) I've created for games in the Cypher system can be found at [this page of
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pages/cypher/scratch-characters.md
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pages/cypher/scratch-characters.md
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Title: Scratch Characters
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Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
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trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
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characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
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Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook
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Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>.
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# The Illuminous
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*The Illuminous is a virtuous warrior flavored with magic who metes out justice.*
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The Illuminous is the bestowed title of a knight from the Holy Order, who upon finishing her training as a combatant and
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divide judicator, was sent out to the world to implement her god's will. The Order demands its judicators eschew
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elements of their former life and identity, devoting themselves to justice.
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* **Might: 15, Speed: 10, Intellect: 11**
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* **Effort**: 1
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* **Might Edge**: 1
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* **Cyphers**: 2
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* **Skilled**: discerning people's true motives, seeing through lies
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* **Trained**: Intellect defense tasks, overcoming deception in general
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* **Weapons**: practiced with light, medium, and heavy weapons
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* **Equipment**: appropriate clothing, two weapons, one armor, one expensive, two moderately priced items, and up to
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four inexpensive items
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* **Blessing of the Gods [Law, Sun]**
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* *Law (3 Intellect points)*: prevent foe from attacking
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* *Sun (2 Intellect points)*: cause creature/object to catch fire
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* **Practiced in Armor**: can wear armor for long periods of time, Speed cost for wearing armor reduced by 1
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* **Combat Prowess [melee]**: +1 damage to melee attacks
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* **Bash (1 Might point)**: pummel for -1 damage, instead daze target
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* **Designation**: label one immediate creature guilty (attacks against gain an asset) or innocent (tasks to socially
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interact gain an asset)
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* **Make Judgment**
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