Dungeon23 rooms 5 and 6

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Brian S. Stephan 2023-01-09 01:02:04 -06:00
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@ -88,6 +88,8 @@ leading deeper within but usually not a return route for the monsters, and the b
size and terrain, few creatures ever come to the entrance this way, and the kobolds similarly ignore it, nor use it as a
way deeper into the dungeon. They may, however, entice the PCs to go this way in search of treasure.
Traversing the islands brings the PCs [Beyond the Lake](#05-beyond-the-lake).
**GHOULS:** Ghouls lurk in the lake, seeking prey. They rush PCs jumping across the islands (DC 10 skill check, only
necessary in combat), seeking to pull them into the lake, risking drowning, where they are more easily dined upon. Two
[lake ghouls](#lake-ghoul) and eight [ghoulranhas](#ghoulranha) attack the party once the *second* PC reaches the middle
@ -100,6 +102,30 @@ or to hold their breath and stay submerged.
**LAKE TREASURE:** At the bottom of the lake rests the remnants of devoured adventurers. Among the bones is 120 gp, two
*potions of healing*, some ruined tomes of unknown importance, and a ruby that is always warm to the touch.
## 05. Beyond the Lake:
> This small natural chamber has all the makings of a good place to make camp, should the party wish to, and is easily
> defendable.
The natural passage between the [Lake](#04-lake-in-the-cave) and the [Lynx Room](#06-lynx-room) branches off to the side
in the middle, leading to this small chamber.
**WAILING:** If the PCs rest here for an extended period of time, they are disturbed by occasional wailing, as if the
cave walls themselves were lamenting something lost. The cause is unknown.
## 06. Lynx Room
> A large stone statue of a lynx dominates this cave chamber. It appears to be too heavy to have been simply dragged
> into the chamber, but there are no signs of how it was placed here. A detectable magical aura eminates from the
> statue.
It seems as if the pedestal at one point had an inscription, but it has been lost to time. [I haven't decided why this
is here yet.]
**GREAT GOLD WYRM, DIABOLIST:** The lynx may represent Marrowmaw, the fabled companion of a great ranger demon hunter.
(*Effect:* +1 inspiration bonus to attack and damage against demons if the PC makes a small appeal to Marrowmaw after a
full heal-up.)
# Stat Blocks
## Ghoulranha