start writeup for Out to the Black
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							| @ -0,0 +1,50 @@ | ||||
| Title:          Out to the Black | ||||
| Footer:         Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are | ||||
|                 trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games | ||||
|                 characters and character names, and the distinctive likenesses thereof, are trademarks of Monte | ||||
|                 Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook | ||||
|                 Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>. | ||||
| 
 | ||||
| # Out to the Black | ||||
| 
 | ||||
| Out to the Black is space sci-fi campaign run in a homebrew fictional universe, run in the Cypher System. | ||||
| 
 | ||||
| ## Campaign Synopsis | ||||
| 
 | ||||
| * Likely to steal liberally from... | ||||
|     * *Firefly* | ||||
|     * *Star Trek* | ||||
|     * *Farscape* | ||||
|     * *Alien* | ||||
| * ...mashing up elements of hard sci-fi and space opera under an advanced technology rating (space travel inside a | ||||
|   system is relatively ordinary, but traveling beyond a system is almost never undertaken; FTL travel doesn't exist but | ||||
|   gravity generation does; *generally* things follow known physics, but there's always the opportunity for psionics, | ||||
|   alien stuff, etc.) | ||||
| * Looking for ideas on what you guys would like to play, at the moment --- unaffiliated explorers and problem solvers, | ||||
|   organized (government or corp) away team with some kind of goal, scavengers/privateers, rebels on the outskirts | ||||
|   fighting tyranny? | ||||
|     * That'll probably affect the scope of the system/universe, e.g. if there's many uncharted systems in play (with | ||||
|       cryosleep or a *lot* of downtime), our system, a Firefly-like 'Verse system involving many suns and whole | ||||
|       sub-systems of planets and moons. | ||||
|     * Also of course that will affect chargen, what skills you might need to survive, if one of you *needs* to be a | ||||
|       pilot, that kind of thing. | ||||
| * Actually, on that note, made-up system good, or is our Solar System preferred? | ||||
| 
 | ||||
| ## Character Creation | ||||
| 
 | ||||
| At their basic level, characters are defined as *NAME is a [adjective] [noun] who [verbs]*. Adjectives are | ||||
| **descriptors**, nouns are **types**, similar to character classes, and verbs are **foci**. | ||||
| 
 | ||||
| Chapter 4 of the *Cypher System Rulebook* details character creation, with description of the mechanical elements, and a | ||||
| small sidebar summarizing the steps to take to create a character. | ||||
| 
 | ||||
| ### Sources | ||||
| 
 | ||||
| The majority of the options below are found, and best described, in the *Cypher System Rulebook*, with an open gaming | ||||
| version available via the [Cypher SRD](http://www.cyphersrd.com/). Most others come from *The Stars Are Fire*. | ||||
| Anything homebrew we'll write up and link to here. | ||||
| 
 | ||||
| I skipped listing a lot of the core content, because there's no point in repeating that everything in the core book/SRD | ||||
| are fair game --- the exception to this are the foci, which are tailored below. | ||||
| 
 | ||||
| *...* | ||||
| @ -11,6 +11,7 @@ Footer:         Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, | ||||
| ## Campaigns | ||||
| 
 | ||||
| * [Adventuring!](adventuring/) | ||||
| * [Out to the Black](black/) | ||||
| 
 | ||||
| ## Homebrew | ||||
| 
 | ||||
|  | ||||
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