move the adventuring campaign out of the cypher subdir
just organization stuff, no reason for all the nesting
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Title: Quarter Roy
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Description: shrubey's Adventuring! character.
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Footer: Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are
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trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games
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characters and character names, and the distinctive likenesses thereof, are trademarks of Monte
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Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook
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Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>.
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# Quarter Roy
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Quarter Roy is a strong tough warrior who rages.
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## Cypher System Stat Block
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* **Might: 17, Speed: 12, Intellect: 9**
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* **Effort: 1, Might Edge: 1**
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* **Armor: 1**
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* **Cypher Use:** 2 cyphers at a time.
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### Abilities
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* **Frenzy (1 Intellect point):** enter frenzy in combat to gain +1 to Might Edge and Speed Edge, but can't use
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Intellect points, ends when combat ends.
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* **Bash (1 Might point):** pummeling melee attack inflicts 1 less point of damage, but dazes.
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* **Physical Skills:** balancing, climbing.
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* **Trained Without Armor:** trained in Speed defense tatks when not wearing armor.
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* **Combat Prowess:** add +1 damage to melee weapon attacks.
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* **Healthy:** add 1 to the points you regain when you make a recovery roll.
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* **Passives**
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* **Very Powerful:** +4 to your Might pool.
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* **Resilient:** +1 to your Armor.
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### Skills
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* **Practiced** with light, medium, and heavy weapons.
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* **Trained** in Speed defense tasks when not wearing armor.
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* **Trained** in all actions involving breaking inanimate objects.
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* **Trained** in all balancing actions.
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* **Trained** in all climbing actions.
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* **Trained** in all jumping actions.
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* **Trained** in might defense actions.
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### Arcs
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* **Justice** --- Escaped from his captors, the Unfortunate Foster Children arena slave fighting group, and now wants to
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help the children held hostage by the organizers.
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* **Opening**
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* **[Redeem Ibrandul](arcs#redeem-ibrandul)**
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### Cyphers
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* a *scrying bone* [information sensor, level 8] --- a small bone, perhaps of a finger, that allows one to divine
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information about a target in long range.
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* a *geometric scar of intelligence enhancement* [level 5] --- this scar of various geometric shapes and patterns
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appeared suddenly on your body.
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## bss notes
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* Needs equipment
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