collecting some information from two Out to the Black sessions
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				| @ -25,19 +25,10 @@ asteroid or comet, and space stations. The system's government focuses on a core | ||||
| resources of the rest of the system for only its settlements. The outer worlds rely on local law, and some remnants of | ||||
| the initial settlement of the system still drift in orbit, latent. | ||||
| 
 | ||||
| ### Notes | ||||
| 
 | ||||
| * Likely to steal liberally from... | ||||
|     * *Firefly* | ||||
|     * *Star Trek* | ||||
|     * *Farscape* | ||||
|     * *Alien* | ||||
| * ...mashing up elements of hard sci-fi and space opera under an advanced technology rating (space travel inside a | ||||
|   system is relatively ordinary, but traveling beyond a system is almost never undertaken; FTL travel doesn't exist but | ||||
|   gravity generation does; *generally* things follow known physics, but there's always the opportunity for psionics, | ||||
|   alien stuff, etc.) | ||||
| * Characters: "mercs fighting the good fight"? | ||||
|     * Think about if any of you is going to need piloting skills. | ||||
| Likely to steal liberally from *Firefly*, *Star Trek*, *Farscape*, *Alien*, and *The Expanse*, mashing up elements of | ||||
| hard sci-fi and space opera under an advanced technology rating (space travel inside a system is relatively ordinary, | ||||
| but traveling beyond a system is almost never undertaken; FTL travel doesn't exist but gravity generation does; | ||||
| *generally* things follow known physics, but there's always the opportunity for psionics, alien stuff, etc.). | ||||
| 
 | ||||
| ## Characters | ||||
| 
 | ||||
| @ -45,6 +36,11 @@ the initial settlement of the system still drift in orbit, latent. | ||||
| * Jared Paul Ware, a sharp-eyed explorer (technology flavor) who builds robots | ||||
| * Taxion, a vicious warrior (skills and knowledge flavor) who fuses flesh and steel | ||||
| 
 | ||||
| ## Sessions | ||||
| 
 | ||||
| The overall [session log](session-log) from bss's notes is meant to be a more detailed running history of in-game | ||||
| occurrences. | ||||
| 
 | ||||
| ### The Xi Tauri System | ||||
| 
 | ||||
| A separate page organizes the emerging detail of [the Xi Tauri system](xi-tauri). | ||||
|  | ||||
							
								
								
									
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							| @ -0,0 +1,76 @@ | ||||
| Title:          Out to the Black Session Log | ||||
| Footer:         Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are | ||||
|                 trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games | ||||
|                 characters and character names, and the distinctive likenesses thereof, are trademarks of Monte | ||||
|                 Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook | ||||
|                 Games, LLC. <a href="/cypher/fan-use-policy">Full Disclaimer</a>. | ||||
| 
 | ||||
| # Out to the Black Session Log | ||||
| 
 | ||||
| ## Session 01 | ||||
| 
 | ||||
| Finishing up some character details, getting in space, getting a ship. | ||||
| 
 | ||||
| * Taxion and Alex have a link, Taxion had a bad zero G experience | ||||
| * Alex holds a grudge against Nexus Dynamics, uncle was scared away or something | ||||
| * Bloy notices that PCs have a foe or tail | ||||
|     * Someone tailing Taxion, noticed by Bloy's robot | ||||
|         * Man with curly hair, on the ship | ||||
|         * Interested in Taxion's stuff | ||||
|             * Filing through his gear in the hold | ||||
| * Bloy's second favorite repair kit is missing | ||||
| * Asteria | ||||
|     * Taxion was out in the wilderness, distress beacon, Alex picked up on it | ||||
|     * Sparcely habitated | ||||
|     * Flex with Taxion out of the port | ||||
|     * Maybe steal some stuff from Nexus Dynamics | ||||
| * Cyphers rolled, all subtle | ||||
| * They get to the Hamaya Filco, spending from their speed pools to do so | ||||
| * Some sort of hostile action | ||||
| * Bloy 20s on hacking, gets direct access to tons of black box info on the system | ||||
|     * This all happened a year ago, well beyond the lifetime of the distress beacon | ||||
|     * Originated from Helios, another planet | ||||
| * Intrusion: deeper space beacon that bloy detects | ||||
| * Jeremy learns that they've stepped into a honeypot | ||||
| * Phil rolled a 1, tore suit, party took some time to bring him back | ||||
| * Nix approaching as they get back on the ship | ||||
| * Bloy rolls a 1 to try to get the Stars Alive out there fast, so they're adrift | ||||
| * Player Intrusion something in space disturbing the engines and the mag grapple that Nix is using | ||||
| * No data after the attack or nothing to record | ||||
| * Phil, in the center of the ship, hears curly haired guy | ||||
| * Pirates try to flee, but are all killed except for two who are captured | ||||
| * Curly haired guy tailing Jeremy has also been captured | ||||
| * Looks like the Nix | ||||
| 
 | ||||
| ## Session 02 | ||||
| 
 | ||||
| * Bloy rolls a 20 to find hidey holes and whatnot on the Nix, miscellaneous equipment and two cyphers | ||||
| * they start interrogating guys, especially Matsumura | ||||
|     * Bloy has some "tradecraft" | ||||
| * pirates were basically nobodies | ||||
| * the ship needs to have its transponder hacked or something to stop showing up as the Nix | ||||
| * plan is to turn in the pirates, claim ship | ||||
| * go back to Filco, find transponder, take transponder | ||||
| * Poseidon III | ||||
|     * agriculture main export | ||||
|     * no civil war or anything like that | ||||
|     * people on the fringe looking for new resources | ||||
|     * Taxion said there was tech to acquire or profit from | ||||
| * interrogated Matsumura, he said he was hired by Nexus Corp | ||||
|     * Taxion knifes him, whispers "thank you", spaces him | ||||
| * the *Nix* | ||||
|     * no weapons, but hardpoints for weapons | ||||
| * pirates try to make their way out through the walls to an escape pod | ||||
|     * they're trying to make their way to the helm | ||||
|     * they communicate that the party was headed to Poseidon III | ||||
|     * party tries to find an asteroid/etc. debris field to hide in | ||||
| * Level 5 cell created for the Nix in their downtime | ||||
| * Alex investigating the comms sent by the pirate to somewhere on Poseidon | ||||
|     * Pirates have taken a liquid nitrogen refinery and made it their base | ||||
| * Poseidon III | ||||
|     * as they approach, they're beaconed, they identify themselves | ||||
|     * 5,000-10,000 in the colony | ||||
|     * doing a week or so to get proper identification | ||||
| * Next time on Poseidon III | ||||
|     * looking for corporate secret in order to get an edge over on the Nexus Corp | ||||
|     * perhaps the Nexus Corp wants to weaponize something that this other corp bioengineered/whatever | ||||
| @ -57,6 +57,15 @@ enjoy far more organizational freedom, stemming from far less attention from the | ||||
| 
 | ||||
| ## Known Worlds | ||||
| 
 | ||||
| * Xi Tauri Aa | ||||
| * Xi Tauri Ab | ||||
| * Xi Tauri B | ||||
| * Xi Tauri C | ||||
|     * Asteria | ||||
|     * Helios | ||||
|     * Poseidon --- planet consisting of liquid methane, practically the whole planet aside from mining rigs | ||||
|         * Poseidon III --- partially terraformed moon, primary industry agriculture, primary export produce, meat | ||||
| 
 | ||||
| ## Lost History | ||||
| 
 | ||||
| ### The Arks | ||||
|  | ||||
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