updates to the play by chat notes
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@ -14,23 +14,19 @@ intended to keep the game flowing and clear for us to consume without a huge amo
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## Cadence and Ticks
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Presently, we have agreed to a **48 hour** cadence. That means, essentially, no more than 48 hours (or so) should pass
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between GM updates that push the game forward. Ideally, less than that time passes, but the idea is to give everyone a
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couple days to get an update in, or to assume some reasonable default course of action for them if not. Obvious stuff
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like getting attacked and needing to make a defense roll, if the 48 hours pass and someone hasn't acted, I'm not going
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to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll roll for you. It may be
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an uninspired roll, but it'll happen.
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between GM updates that push the game forward. Ideally, less time than that passes between updates, but the idea is to
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give everyone a couple days to get an update in, or to assume some reasonable default course of action for them if not.
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For obvious stuff like getting attacked and needing to make a defense roll, if the 48 hours pass and someone hasn't
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acted, I'm not going to be a jerk and say "you sit there uselessly and get coup d'grace-d straight in the face". I'll
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roll for you. It may be an uninspired roll, but it'll happen.
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I will ping everyone when a tick happens and there's new action to react to. That'll start the timer, and everyone has
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I will ping everyone when there's new action to react to. That'll start the informal timer, and everyone has
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48 hours to ask questions (which hopefully can be resolved), take action, and so on. If it seems like everyone has
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settled ahead of time, I'll do a new update and there's a new 48 hours. Maybe I'll get a bot to manage this at some
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point.
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settled ahead of time, I'll do a new update and there's a new 48 hours.
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## Discord Updates Format
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## Updates Format
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Updates will be readable if we use these couple simple styles:
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* In character updates should be written in the third person prose, present tense, with narration as warranted,
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quotation marks for dialogue, and so on. Italics might be good for internal dialogue.
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* Out-of-character updates, questions, ideas, etc. should be wrapped in parentheses. No particular formatting is
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required here.
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* The exception to this is dice commands, which can be done normally.
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* DM narration will be with block quotes, to keep them easier to find in the scrollback, but game updates will be in
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normal text.
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