Commit Graph

364 Commits

Author SHA1 Message Date
c0e2de11f7 Twitter: tweet output tweaks
prefer @username printing over Full Name. previous output was inconsistent
2012-01-18 13:00:08 -06:00
a608f509ca TextTransform: al bhed translator 2011-10-21 17:17:37 -05:00
ef66c855f3 Achievements: new dumb feature, add irc achievements
stats on users are tracked, and achievements are defined by writing
sql queries against those stats. silly fun
2011-10-21 17:01:49 -05:00
8c1ffc54ba Markov: drop the max id stuff, get a bunch of chains and pick one randomly. cooler this way. 2011-10-21 17:01:09 -05:00
e3ef3f48dc Markov: add support for temporarily disabling chatter by supplying a negative chance 2011-10-21 16:59:57 -05:00
cda1d43606 Markov: index on (v, context) and other enhancements for the last commit
reduce some infinite loop possibilities, and add an index with the old <= id trick
to speed up the searching for backwards chains
2011-10-16 21:13:27 -05:00
42962bc48d Markov: add support for starting in the middle of a chain and working backwards
this only makes sense if we have a target word set, which we usually do.
start with the target word and go backwords, finding k2s that lead to it
(and that lead to that k2, and so on) until we get to the start-of-chain
value, when we know we're done working backwards. then resume the normal
appending logic

probably needs some work, probably a bit slow on huge databases. analysis
pending, but this appears to work
2011-10-16 20:19:51 -05:00
ad93ea28ec Dice: fix display of multi-run rolls (e.g. 6#d20) 2011-10-14 14:22:56 -05:00
86e6cd3db0 Dice: change the output format so it's a bit more readable 2011-10-13 21:08:09 -05:00
kad
93761df5ed Allow spaces after ; for separated rolls 2011-10-13 20:30:59 -05:00
50fbbbfedd Markov.py: tweaking the shut up check, this has been pretty good for a while 2011-09-20 01:20:27 -05:00
4566d1734e change the default sqlite timeout to 30 seconds
this should make the bot wait longer for table locks, assuming i
read the docs right
2011-07-01 18:42:49 -05:00
a51f0cb54c Markov: refer to the actual target from a chatter target when shutting up 2011-07-01 18:42:04 -05:00
9abdc98487 Twitter: catch ValueError 2011-06-27 20:17:30 -05:00
678350fe5d Markov: trivial change to allow for more advanced randomness later 2011-06-22 19:00:01 -05:00
9745cfc9be Twitter: catch ValueError if the provided index isn't a number at all 2011-06-21 17:24:31 -05:00
7220025f0a Markov: randomly say something to a list of approved channels
check interval is every 10 minutes, rows in markov_chatter_target
have a 1 in chance chance of leading to a line being generated,
every 10 minutes. (so an interval of 144 = 10 min * 6 * 24 = one line
per day, on average)
2011-06-20 22:49:25 -05:00
1e87fe59d8 even more close connections from get_db() 2011-06-20 22:34:27 -05:00
097077174b close connections from get_db() 2011-06-20 22:20:41 -05:00
152ef2a1ad Module: remove the timer stuff, since individual modules can do this better themselves
Markov, Twitter: switch to forking a thread ourselves, and check every
second whether or not to quit. this is the "better" part above, as
now we can instantly quit the thread rather than waiting for all
the timers to fire and expire
2011-06-20 21:18:55 -05:00
c7846e415a IrcAdmin: don't crash by trying to tell #chan that you just left #chan 2011-06-20 20:27:20 -05:00
111b068ed4 Dice: trivial whitespace cleanup, merging last two commits from kad 2011-06-20 19:32:17 -05:00
kad
35df9f9425 Change output for selection rolls. Output of die rolls is no longer sorted. 2011-06-20 16:48:24 -05:00
kad
a767b3d6e2 Fix trying to roll a zero-sided die error 2011-06-20 16:45:08 -05:00
c7b7e6e3ad Seen: don't track seen data for stuff without a location
like the last commit, this happens on [subcommands]
2011-06-16 21:26:13 -05:00
df3de56c4c Markov: don't add chains if the context is null
that should only be possible on non-pub/privmsgs, or if there
is a [subcommand] being analyzed. in any event, don't learn it.
2011-06-16 21:25:22 -05:00
a8031909b4 Markov: bite the bullet and make each markov chain automatically assigned a context (channel/query)
still kind of testing this, but i think it's easiest
2011-06-15 12:29:18 -05:00
476bd92010 Seen: per-channel (or privmsg speaker, i suppose) seen data
now mean words in one channel aren't leaked via !seen in another
2011-06-15 11:07:32 -05:00
a0588869f3 Markov: add selecting by context, in order to segregate chains by channel
adding chains by context has existed for a while, this should allow for
querying for chains with null context or the current context. lightly
tested
2011-06-14 22:10:57 -05:00
02e77f3aed Karma: make karma case insensitive, by popular request 2011-06-14 21:22:56 -05:00
57be7f8026 Markov: remove some cruft that is now obsolete 2011-06-14 21:08:01 -05:00
90be2d1855 Markov: trying a simpler form of shut up check 2011-05-03 22:13:49 -05:00
c55852129a Twitter: Markov used our "need to create our own db object" logic and then improved it.
most importantly, don't clobber the first thread's db instances
2011-05-01 10:42:24 -05:00
5e8e93beba Markov: clean up the whole "need to create our own db object" thing 2011-05-01 10:41:59 -05:00
03d0d6bc2d Markov: shut up if we've been too chatty in too short a period of time.
track all lines seen and all lines said by Markov. every 30 seconds,
if there have been more than 20 such lines, and Markov is responsible
for roughly half of them, then shut up for 30 seconds, because the
bot probably got stuck talking to another bot.

this should mean that such a reply infinite loop can't happen for
more than a minute.

i'm not entirely sure on the 30 sec/20 lines ratio. this may need
tuning.
2011-05-01 10:38:46 -05:00
7692d295f6 Markov: don't clobber existing database objects in the forked thread 2011-05-01 10:26:06 -05:00
a73aec8ff0 Markov: remove debugging noise that snuck in via 42d414a0a4 2011-05-01 10:11:04 -05:00
1945637752 Markov: add support for chatter targets, channels we log messages to or randomly speak in 2011-05-01 10:05:37 -05:00
14f2a027fe Markov: preliminary support for the bot to conditionally shut it self up (and recover from that) 2011-04-30 15:43:59 -05:00
42d414a0a4 Markov: consolidate _reply_to_line and _reply into _generate_line 2011-04-30 15:37:16 -05:00
aa6ea083fd remove reload support, since it was broken in the first place (somehow) 2011-04-27 22:49:04 -05:00
9ec73c4aa6 Markov: this is kind of embarrassing. remove a duplicate index. 2011-04-27 21:38:52 -05:00
6070ddc950 Markov: when looking up the start-of-sentence chain, get one random one
when finding a key for (__start1,__start2), instead of fetcihng all
(which can be a lot, in chatty channels and/or over time), get the
max ID in the table, pick a random ID between 1,max, and pick the
first id >= to it, and use that. just as random, nowhere near as
intensive.
2011-04-23 21:24:23 -05:00
6ef7865dba Markov: remove unused _get_chain_beginnings 2011-04-23 20:59:26 -05:00
7f922dd2c9 Markov: remove the 'starts' dictionary 2011-04-23 16:27:07 -05:00
116251398e Markov: index on markov_chain(k1,k2) 2011-04-23 16:25:01 -05:00
305625044a Markov: track the context of said lines
a context is a meta-classification ('banter, 'secrets', whatever)
based on targets (channels or nicknames). when a line is being
learned from a known target, the chains are placed in that context.

this is for allowing one brain to have multiple personalities, in
a sense, for large networks or cases where there may be a more
sanitized set of channels and a couple channels where everyone lets
it rip. a later enhancement would have sentence creation choose from
context-less chains (and contexts matching the current target), but
i need to go back to the drawing board on that one a bit.

ramble ramble ramble
2011-04-23 16:07:32 -05:00
4e7c19a02a Twitter: use Module's timer support including proper shutdown 2011-04-23 12:58:35 -05:00
5885983afd Markov: when learning lines, don't include the part direct addressing
e.g. if i say 'dr_botzo: hello dude', he only learns 'hello dude'.
this is mainly being done because the bot's name being in the brain
so many times was getting kind of silly, especially in channels that
have lots of conversations with the bot
2011-04-22 19:40:36 -05:00
9a4f8b019a Twitter: move timer reregistration up to the top of the timer routine
twitter will occasionally fail hard, when it was doing so this
check for updates wasn't reregistering, making the bot stop
checking eventually
2011-03-21 18:23:59 -05:00
5913a95165 Markov: append a stop if we have nothing to append from a chain
somehow a chain led us down a path where there are no values for
the keys in the chain. if that happens, just abort.

i'm not quite sure how this could happen
2011-03-17 17:24:11 -05:00
2b8f0d2843 Markov: don't crash when learning a sentence that's only whitespace 2011-03-14 13:14:56 -05:00
c17623bcf6 Karma: in the element regex, match ()ful version before ()less version
the motivation here is doing (foo)++ would match \S+ first, adding
(foo) to the karma database (rather than foo, which is probably what
the user meant)
2011-03-02 16:17:59 -06:00
250dd6c4b0 Merge branch 'master' of git.incorporeal.org:dr.botzo 2011-02-26 19:10:26 -06:00
cdb7a58240 Storycraft: attempt at handling unicode properly 2011-02-26 19:10:12 -06:00
87cc1ce15c Merge branch 'master' of ayu.incorporeal.org:dr.botzo 2011-02-26 19:08:36 -06:00
e78e6faad8 Storycraft: update usage hints to provide the proper commands 2011-02-26 19:07:16 -06:00
56bd5a687b Seen: unicode safety 2011-02-25 23:11:04 -06:00
713fb3e94a Seen: helps to actually import sqlite3 2011-02-25 23:09:41 -06:00
e020cdb476 Seen: convert to use sqlite database 2011-02-25 21:54:09 -06:00
67403971df Twitter: properly reverse the tweets list, remove it from the TODO 2011-02-25 21:10:54 -06:00
7a53aaa9a1 Markov: properly output unicode chains 2011-02-25 20:59:57 -06:00
87073d7fd3 Markov: cache the first word in markov chains
this eliminates the expensive database hit on every request for a line.
the cache is loaded when the module loads and learning new lines should
add the appropriate word to the list. seemed like a pretty good compromise
2011-02-24 21:06:29 -06:00
1712a7db53 Markov: use sqlite backend for brain
this keeps us from having the entire markov chain in memory and
having to do the pickling and so on. in many ways, this is a good
thing.

in one way, this is a bad thing. each line on irc will create a
__start1,__start2 item in the database, which means starting a
chain will be an expensive process. (approx 3 seconds, from irc
logs of 600,000 K lines). following selects run much faster, but
the first one is dog slow. a later commit should hopefully fix this.
2011-02-24 20:39:32 -06:00
28694ed82f chmod -x modules/Help.py 2011-02-23 19:40:06 -06:00
414514d3b2 Twitter: reverse the tweets list, to print in ascending order 2011-02-22 22:59:55 -06:00
bfe88f28cd Storycraft: make a couple more commands fit the 'game # whatever' format 2011-02-22 19:45:57 -06:00
578c2ea29f Karma: allow for karma/query on unicode strings 2011-02-20 16:13:00 -06:00
22b35bcb94 Storycraft: add storycraft_gamestatus in order to break out getting a game's status
this is primarily to use a consistent format - 'game X status' rather than 'status X'
2011-02-19 01:18:14 -06:00
3e63c2e458 since sending arbitrary text and replying now have very different goals, add Module.sendmsg
this just sends a privmsg to the specified target on the specified
connection. pretty straightforward. also, update the modules that
need it to use it.
2011-02-17 12:31:51 -06:00
2aa369add7 rewrite recursion/alias code for the 500th time.
more of a moving of the code, actually, it now exists in (an overridden)
_handle_event, so that recursions happen against irc events directly,
rather than an already partially interpreted object.

with this change, modules don't need to implement do() nor do we have a
need for the internal_bus, which was doing an additional walk of the
modules after the irc event was already handled and turned into text. now
the core event handler does the recursion scans.

to support this, we bring back the old replypath trick and use it again,
so we know when to send a privmsg reply and when to return text so that
it may be chained in recursion. this feels old hat by now, but if you
haven't been following along, you should really look at the diff.

that's the meat of the change. the rest is updating modules to use
self.reply() and reimplementing (un)register_handlers where appropriate
2011-02-17 01:08:45 -06:00
64df118c65 move Twitter._unescape to Module._unencode_xml 2011-01-26 20:28:34 -06:00
28f450ab5d Markov: improve min_size by implementing min_search_tries
if the end of a chain has been reached via __end, but min_size
has not been satisfied, discard the last couple elements in the
chain and try again. use min_search_tries so we don't do this
forever.
2011-01-25 20:42:52 -06:00
7b4b86dc0d Markov: add support for requesting desired min/max size of a reply
note that since the min_size support is kind of crude at the moment,
this only partially works
2011-01-25 20:25:15 -06:00
157f1bf361 Twitter: add command for a twitter-native reply 2011-01-25 19:36:24 -06:00
c732466129 Merge branch 'master' of git.incorporeal.org:dr.botzo 2011-01-24 16:51:52 -06:00
2f3feb093d have !markov learn echo the text it learned, in case someone wants to chain it with other commands for some reason 2011-01-24 16:51:05 -06:00
4e8b60c201 Karma: add top to reportpattern 2011-01-20 14:50:51 -06:00
18fc614a4a assorted whitespace nitpicking 2011-01-20 14:15:10 -06:00
7601b025e1 Merge remote branch 'origin/mjb' 2011-01-20 14:08:39 -06:00
Mike Bloy
ce42bca43a add new help text for new karma command 2011-01-20 10:12:28 -06:00
Mike Bloy
2cc79b42a6 add a top karma givers report 2011-01-20 10:08:20 -06:00
5ec7ac7177 Twitter: unescape some xml entities that may show up in the input.
this should maybe be moved into DrBotIRC or something, it'll likely
be handy elsewhere.
2011-01-19 23:12:01 -06:00
a961180065 Twitter: support for polling the bot's timeline and mentions feeds
needs authentication. this adds a sqlite database, to track a couple
settings. one, since_id, tracks the last successful time this poll
happened, so it's pretty important you don't muck around with it.
default value is 0, so the first time this poll occurs, it may be a
bit spammy.
2011-01-19 22:56:49 -06:00
e88a934569 Twitter: cleanup/organize the code a bit 2011-01-19 19:44:04 -06:00
89905ac771 Twitter: tweet_or_retweet_text -> _return_tweet_or_retweet_text 2011-01-19 19:26:28 -06:00
7c05f60ffd Markov: implement a min_size, which tries to make a chain of at least min_size words.
note that this isn't guaranteed, if the chain is such that the
current tuple has nowhere to go but to the end of the line, then
it will follow it --- it doesn't try to go back and rebuilt a different
chain or anything.
2011-01-19 18:44:07 -06:00
ac0429569e Markov: size -> max_size, since I'm going to try adding a min_size soon 2011-01-19 18:35:01 -06:00
176ca25c68 Markov: increase the default max length from 25 words to 100 words.
it's expected that, usually, the chain will have hit an end before this.
2011-01-19 18:32:15 -06:00
d592d3f3bb Markov: regexes should only match start of line --- add ^ 2011-01-19 10:20:20 -06:00
3283fac1ff Markov: remove some debugging i forgot to clean out before the initial commit 2011-01-18 22:51:40 -06:00
8dd223f778 Markov: a module to implement a chatterbot via markov chains.
yeah, we have MegaHAL, but i can't find a good implementation in
python that actually works and is stable, so we'll implement a
simple thing ourselves. works pretty much like MegaHAL does, but
without the string corruption.

original code provided by ape, care of mike bloy
2011-01-18 22:30:59 -06:00
8f86b7484a Storycraft: fix progress math 2011-01-09 22:36:56 -06:00
10cbe1944f Storycraft: add a terse progress string to the output when messaging players.
this is so that people know when they should start wrapping their
story up.
2011-01-09 22:17:22 -06:00
e9c22d33f3 Storycraft: write completed story to disk via !storycraft export # 2011-01-09 21:41:23 -06:00
e39d55f03d Storycraft: display how over the user went when writing their line, if they went over 2011-01-09 21:40:03 -06:00
2f001e274b Storycraft: notify (via privmsg) a player who has had a game newly assigned to them, and show the line. 2011-01-09 13:50:16 -06:00
487ca2e862 Storycraft: display the number of logged lines when doing an in progress status 2011-01-09 12:30:55 -06:00
7ae2a75732 Storycraft: when picking a new random player in the middle of a game, avoid picking the same person as the last turn 2011-01-09 12:28:37 -06:00
b133b37d61 Storycraft: list games waiting for me.
shows games in progress where the current line is assigned to the queryer,
and games open (waiting for registrations) that the queryer started
2011-01-09 11:51:10 -06:00