dos2unix dice/*

This commit is contained in:
Brian S. Stephan 2019-06-22 11:45:09 -05:00
parent 649a148209
commit 6b8dd1a645
3 changed files with 308 additions and 308 deletions

View File

@ -1,264 +1,264 @@
"""Dice rollers used by the views, bots, etc."""
import logging
import random
import ply.lex as lex
import ply.yacc as yacc
logger = logging.getLogger(__name__)
class DiceRoller(object):
tokens = ['NUMBER', 'TEXT', 'ROLLSEP']
literals = ['#', '/', '+', '-', 'd']
t_TEXT = r'\s+[^;]+'
t_ROLLSEP = r';\s*'
def build(self):
lex.lex(module=self)
yacc.yacc(module=self)
def t_NUMBER(self, t):
r'\d+'
t.value = int(t.value)
return t
def t_error(self, t):
t.lexer.skip(1)
precedence = (
('left', 'ROLLSEP'),
('left', '+', '-'),
('right', 'd'),
('left', '#'),
('left', '/')
)
output = ""
def roll_dice(self, keep, dice, size):
"""Takes the parsed dice string for a single roll (eg 3/4d20) and performs
the actual roll. Returns a string representing the result.
"""
a = list(range(dice))
for i in range(dice):
a[i] = random.randint(1, size)
if keep != dice:
b = sorted(a, reverse=True)
b = b[0:keep]
else:
b = a
total = sum(b)
outstr = "[" + ",".join(str(i) for i in a) + "]"
return (total, outstr)
def process_roll(self, trials, mods, comment):
"""Processes rolls coming from the parser.
This generates the inputs for the roll_dice() command, and returns
the full string representing the whole current dice string (the part
up to a semicolon or end of line).
"""
rolls = mods[0][0][1] if mods[0][0][1] else 1
if trials:
assert trials <= 10, "Too many rolls (max: 10)."
assert rolls <= 50, "Too many dice (max: 50) in roll."
output = ""
repeat = 1
if trials != None:
repeat = trials
for i in range(repeat):
mode = 1
total = 0
curr_str = ""
if i > 0:
output += ", "
for m in mods:
keep = 0
dice = 1
res = 0
# if m is a tuple, then it is a die roll
# m[0] = (keep, num dice)
# m[1] = num faces on the die
if type(m) == tuple:
if m[0] != None:
if m[0][0] != None:
keep = m[0][0]
dice = m[0][1]
size = m[1]
if keep > dice or keep == 0:
keep = dice
if size < 1:
output = "# of sides for die is incorrect: %d" % size
return output
if dice < 1:
output = "# of dice is incorrect: %d" % dice
return output
res = self.roll_dice(keep, dice, size)
curr_str += "%d%s" % (res[0], res[1])
res = res[0]
elif m == "+":
mode = 1
curr_str += "+"
elif m == "-":
mode = -1
curr_str += "-"
else:
res = m
curr_str += str(m)
total += mode * res
if repeat == 1:
if comment != None:
output = "%d %s (%s)" % (total, comment.strip(), curr_str)
else:
output = "%d (%s)" % (total, curr_str)
else:
output += "%d (%s)" % (total, curr_str)
if i == repeat - 1:
if comment != None:
output += " (%s)" % (comment.strip())
return output
def p_roll_r(self, p):
# Chain rolls together.
# General idea I had when creating this grammar: A roll string is a chain
# of modifiers, which may be repeated for a certain number of trials. It can
# have a comment that describes the roll
# Multiple roll strings can be chained with semicolon
'roll : roll ROLLSEP roll'
global output
p[0] = p[1] + "; " + p[3]
output = p[0]
def p_roll(self, p):
# Parse a basic roll string.
'roll : trial modifier comment'
global output
mods = []
if type(p[2]) == list:
mods = p[2]
else:
mods = [p[2]]
p[0] = self.process_roll(p[1], mods, p[3])
output = p[0]
def p_roll_no_trials(self, p):
# Parse a roll string without trials.
'roll : modifier comment'
global output
mods = []
if type(p[1]) == list:
mods = p[1]
else:
mods = [p[1]]
p[0] = self.process_roll(None, mods, p[2])
output = p[0]
def p_comment(self, p):
# Parse a comment.
'''comment : TEXT
|'''
if len(p) == 2:
p[0] = p[1]
else:
p[0] = None
def p_modifier(self, p):
# Parse a modifier on a roll string.
'''modifier : modifier "+" modifier
| modifier "-" modifier'''
# Use append to prevent nested lists (makes dealing with this easier)
if type(p[1]) == list:
p[1].append(p[2])
p[1].append(p[3])
p[0] = p[1]
elif type(p[3]) == list:
p[3].insert(0, p[2])
p[3].insert(0, p[1])
p[0] = p[3]
else:
p[0] = [p[1], p[2], p[3]]
def p_die(self, p):
# Return the left side before the "d", and the number of faces.
'modifier : left NUMBER'
p[0] = (p[1], p[2])
def p_die_num(self, p):
'modifier : NUMBER'
p[0] = p[1]
def p_left(self, p):
# Parse the number of dice we are rolling, and how many we are keeping.
'left : keep dice'
if p[1] == None:
p[0] = [None, p[2]]
else:
p[0] = [p[1], p[2]]
def p_left_all(self, p):
'left : dice'
p[0] = [None, p[1]]
def p_left_e(self, p):
'left :'
p[0] = None
def p_total(self, p):
'trial : NUMBER "#"'
if len(p) > 1:
p[0] = p[1]
else:
p[0] = None
def p_keep(self, p):
'keep : NUMBER "/"'
if p[1] != None:
p[0] = p[1]
else:
p[0] = None
def p_dice(self, p):
'dice : NUMBER "d"'
p[0] = p[1]
def p_dice_one(self, p):
'dice : "d"'
p[0] = 1
def p_error(self, p):
"""Raise ValueError on unparseable strings."""
raise ValueError("Error occurred in parser")
def get_result(self):
global output
return output
def do_roll(self, dicestr):
"""
Roll some dice and get the result (with broken out rolls).
Keyword arguments:
dicestr - format:
N#X/YdS+M label
N#: do the following roll N times (optional)
X/: take the top X rolls of the Y times rolled (optional)
Y : roll the die specified Y times (optional, defaults to 1)
dS: roll a S-sided die
+M: add M to the result (-M for subtraction) (optional)
"""
self.build()
yacc.parse(dicestr)
return self.get_result()
"""Dice rollers used by the views, bots, etc."""
import logging
import random
import ply.lex as lex
import ply.yacc as yacc
logger = logging.getLogger(__name__)
class DiceRoller(object):
tokens = ['NUMBER', 'TEXT', 'ROLLSEP']
literals = ['#', '/', '+', '-', 'd']
t_TEXT = r'\s+[^;]+'
t_ROLLSEP = r';\s*'
def build(self):
lex.lex(module=self)
yacc.yacc(module=self)
def t_NUMBER(self, t):
r'\d+'
t.value = int(t.value)
return t
def t_error(self, t):
t.lexer.skip(1)
precedence = (
('left', 'ROLLSEP'),
('left', '+', '-'),
('right', 'd'),
('left', '#'),
('left', '/')
)
output = ""
def roll_dice(self, keep, dice, size):
"""Takes the parsed dice string for a single roll (eg 3/4d20) and performs
the actual roll. Returns a string representing the result.
"""
a = list(range(dice))
for i in range(dice):
a[i] = random.randint(1, size)
if keep != dice:
b = sorted(a, reverse=True)
b = b[0:keep]
else:
b = a
total = sum(b)
outstr = "[" + ",".join(str(i) for i in a) + "]"
return (total, outstr)
def process_roll(self, trials, mods, comment):
"""Processes rolls coming from the parser.
This generates the inputs for the roll_dice() command, and returns
the full string representing the whole current dice string (the part
up to a semicolon or end of line).
"""
rolls = mods[0][0][1] if mods[0][0][1] else 1
if trials:
assert trials <= 10, "Too many rolls (max: 10)."
assert rolls <= 50, "Too many dice (max: 50) in roll."
output = ""
repeat = 1
if trials != None:
repeat = trials
for i in range(repeat):
mode = 1
total = 0
curr_str = ""
if i > 0:
output += ", "
for m in mods:
keep = 0
dice = 1
res = 0
# if m is a tuple, then it is a die roll
# m[0] = (keep, num dice)
# m[1] = num faces on the die
if type(m) == tuple:
if m[0] != None:
if m[0][0] != None:
keep = m[0][0]
dice = m[0][1]
size = m[1]
if keep > dice or keep == 0:
keep = dice
if size < 1:
output = "# of sides for die is incorrect: %d" % size
return output
if dice < 1:
output = "# of dice is incorrect: %d" % dice
return output
res = self.roll_dice(keep, dice, size)
curr_str += "%d%s" % (res[0], res[1])
res = res[0]
elif m == "+":
mode = 1
curr_str += "+"
elif m == "-":
mode = -1
curr_str += "-"
else:
res = m
curr_str += str(m)
total += mode * res
if repeat == 1:
if comment != None:
output = "%d %s (%s)" % (total, comment.strip(), curr_str)
else:
output = "%d (%s)" % (total, curr_str)
else:
output += "%d (%s)" % (total, curr_str)
if i == repeat - 1:
if comment != None:
output += " (%s)" % (comment.strip())
return output
def p_roll_r(self, p):
# Chain rolls together.
# General idea I had when creating this grammar: A roll string is a chain
# of modifiers, which may be repeated for a certain number of trials. It can
# have a comment that describes the roll
# Multiple roll strings can be chained with semicolon
'roll : roll ROLLSEP roll'
global output
p[0] = p[1] + "; " + p[3]
output = p[0]
def p_roll(self, p):
# Parse a basic roll string.
'roll : trial modifier comment'
global output
mods = []
if type(p[2]) == list:
mods = p[2]
else:
mods = [p[2]]
p[0] = self.process_roll(p[1], mods, p[3])
output = p[0]
def p_roll_no_trials(self, p):
# Parse a roll string without trials.
'roll : modifier comment'
global output
mods = []
if type(p[1]) == list:
mods = p[1]
else:
mods = [p[1]]
p[0] = self.process_roll(None, mods, p[2])
output = p[0]
def p_comment(self, p):
# Parse a comment.
'''comment : TEXT
|'''
if len(p) == 2:
p[0] = p[1]
else:
p[0] = None
def p_modifier(self, p):
# Parse a modifier on a roll string.
'''modifier : modifier "+" modifier
| modifier "-" modifier'''
# Use append to prevent nested lists (makes dealing with this easier)
if type(p[1]) == list:
p[1].append(p[2])
p[1].append(p[3])
p[0] = p[1]
elif type(p[3]) == list:
p[3].insert(0, p[2])
p[3].insert(0, p[1])
p[0] = p[3]
else:
p[0] = [p[1], p[2], p[3]]
def p_die(self, p):
# Return the left side before the "d", and the number of faces.
'modifier : left NUMBER'
p[0] = (p[1], p[2])
def p_die_num(self, p):
'modifier : NUMBER'
p[0] = p[1]
def p_left(self, p):
# Parse the number of dice we are rolling, and how many we are keeping.
'left : keep dice'
if p[1] == None:
p[0] = [None, p[2]]
else:
p[0] = [p[1], p[2]]
def p_left_all(self, p):
'left : dice'
p[0] = [None, p[1]]
def p_left_e(self, p):
'left :'
p[0] = None
def p_total(self, p):
'trial : NUMBER "#"'
if len(p) > 1:
p[0] = p[1]
else:
p[0] = None
def p_keep(self, p):
'keep : NUMBER "/"'
if p[1] != None:
p[0] = p[1]
else:
p[0] = None
def p_dice(self, p):
'dice : NUMBER "d"'
p[0] = p[1]
def p_dice_one(self, p):
'dice : "d"'
p[0] = 1
def p_error(self, p):
"""Raise ValueError on unparseable strings."""
raise ValueError("Error occurred in parser")
def get_result(self):
global output
return output
def do_roll(self, dicestr):
"""
Roll some dice and get the result (with broken out rolls).
Keyword arguments:
dicestr - format:
N#X/YdS+M label
N#: do the following roll N times (optional)
X/: take the top X rolls of the Y times rolled (optional)
Y : roll the die specified Y times (optional, defaults to 1)
dS: roll a S-sided die
+M: add M to the result (-M for subtraction) (optional)
"""
self.build()
yacc.parse(dicestr)
return self.get_result()

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@ -1,8 +1,8 @@
"""URL patterns for the dice views."""
from django.urls import path
from dice.views import rpc_roll_dice
urlpatterns = [
path('rpc/roll/', rpc_roll_dice, name='dice_rpc_roll_dice'),
]
"""URL patterns for the dice views."""
from django.urls import path
from dice.views import rpc_roll_dice
urlpatterns = [
path('rpc/roll/', rpc_roll_dice, name='dice_rpc_roll_dice'),
]

View File

@ -1,36 +1,36 @@
"""Views for rolling dice."""
import json
import logging
from rest_framework.authentication import BasicAuthentication
from rest_framework.permissions import IsAuthenticated
from rest_framework.response import Response
from rest_framework.decorators import api_view, authentication_classes, permission_classes
from dice.roller import DiceRoller
logger = logging.getLogger(__name__)
roller = DiceRoller()
@api_view(['POST'])
@authentication_classes((BasicAuthentication, ))
@permission_classes((IsAuthenticated, ))
def rpc_roll_dice(request):
"""Get a dice string from the client, roll the dice, and give the result."""
if request.method != 'POST':
return Response({'detail': "Supported method: POST."}, status=405)
try:
roll_data = json.loads(request.body)
dice_str = roll_data['dice']
except (json.decoder.JSONDecodeError, KeyError):
return Response({'detail': "Request must be JSON with a 'dice' parameter."}, status=400)
try:
result_str = roller.do_roll(dice_str)
return Response({'dice': dice_str, 'result': result_str})
except AssertionError as aex:
return Response({'detail': f"Could not roll dice: {aex}"}, status=400)
except ValueError:
return Response({'detail': f"Could not parse requested dice '{dice_str}'."}, status=400)
"""Views for rolling dice."""
import json
import logging
from rest_framework.authentication import BasicAuthentication
from rest_framework.permissions import IsAuthenticated
from rest_framework.response import Response
from rest_framework.decorators import api_view, authentication_classes, permission_classes
from dice.roller import DiceRoller
logger = logging.getLogger(__name__)
roller = DiceRoller()
@api_view(['POST'])
@authentication_classes((BasicAuthentication, ))
@permission_classes((IsAuthenticated, ))
def rpc_roll_dice(request):
"""Get a dice string from the client, roll the dice, and give the result."""
if request.method != 'POST':
return Response({'detail': "Supported method: POST."}, status=405)
try:
roll_data = json.loads(request.body)
dice_str = roll_data['dice']
except (json.decoder.JSONDecodeError, KeyError):
return Response({'detail': "Request must be JSON with a 'dice' parameter."}, status=400)
try:
result_str = roller.do_roll(dice_str)
return Response({'dice': dice_str, 'result': result_str})
except AssertionError as aex:
return Response({'detail': f"Could not roll dice: {aex}"}, status=400)
except ValueError:
return Response({'detail': f"Could not parse requested dice '{dice_str}'."}, status=400)