these are things that are not included in the core commons version because they're homebrew, because they are a lot of writing/creativity that I don't feel comfortable stealing/distributing, or so on. most of Old Gus's and the community's content is removed in order to have a near-CSRD state what remains is the rules clarifications, errata, splicing together some information from secondary sources (like the Starter Set or from game authors on Twitter), and organizational assists things removed includes ideas that I like, but either plan to write my own way in the future, or again I just don't feel comfortable copying verbatim, especially if, for instance, I have my own process and don't need to advocate for a different one stuff that's likely to get folded into my core is arbitrarily numbered 300s instead of 000s
53 lines
3.1 KiB
Diff
53 lines
3.1 KiB
Diff
--- _tmp/ccsrd.md 2025-07-21 11:02:47.548807306 -0500
|
|
+++ _tmp/ccsrd.new.md 2025-07-21 11:04:27.167431805 -0500
|
|
@@ -27421,7 +27421,6 @@
|
|
|
|
Optional Rules
|
|
|
|
-- [Damage to Pool Maximums](#optional-rule-damage-to-pool-maximums) [(OG-CSRD)]{.og-ref .og-ref-og}
|
|
- [Drowning and Suffocation](#optional-rule-drowning-and-suffocation) [(OG-CSRD)]{.og-ref .og-ref-og}
|
|
- [Gaining Insight](#optional-rule-gaining-insight) [(OG-CSRD)]{.og-ref .og-ref-og}
|
|
- [Healing Limitations](#optional-rule-healing-limitations) [(OG-CSRD)]{.og-ref .og-ref-og}
|
|
@@ -28562,33 +28561,6 @@
|
|
[Serious Injuries and Conditions](#horror-rules-serious-injuries-and-conditions).
|
|
:::
|
|
|
|
-::: {.alert .ps-4 .pb-0}
|
|
-###### Optional Rule: Damage to Pool Maximums [#](#optional-rule-damage-to-pool-maximums){.og-h-anchor aria-hidden="true"}
|
|
-
|
|
-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
|
|
-
|
|
-This optional rule creates additional risk for PCs taking damage or using powerful [special
|
|
-abilities](#choose-abilities) with lots of [Effort](#effort). Either situation creates lasting injuries that take longer
|
|
-to recover from.
|
|
-
|
|
-- **Damage:** When damage reduces a PC's [stat](#character-stats) [Pool](#pool) to 0, the remainder is temporarily
|
|
- subtracted from that stat's Pool maximum. The remainder (and any further damage) are also applied to another stat
|
|
- Pool, as described under [The Effects of Taking Damage](#the-effects-of-taking-damage). This effect is in addition
|
|
- to going down one step on [the damage track](#the-damage-track) as normal.
|
|
-
|
|
-- **Using Abilities:** When a PC uses a [special ability](#choose-abilities) with a [Pool](#pool) point cost they
|
|
- can't pay, the remainder is instead temporarily subtracted from their maximum Pool points for that stat.
|
|
-
|
|
-- **Recovering Pool Maximums:** A PC can recover temporary reductions to their [stat](#character-stats) [Pool](#pool)
|
|
- maximums by filling the Pool to its temporary maximum. While at the temporary maximum, [healing](#action-healing),
|
|
- [special abilities](#choose-abilities), [cyphers](#choose-cyphers), and [artifacts](#choose-artifacts) (but not
|
|
- [recovery rolls](#recovery-rolls)) restore lost points to a stat Pool's maximum.
|
|
-
|
|
-- **Pool Maximums Reaching Zero:** If any stat's Pool maximum is reduced to 0, the GM decides how best to proceed.
|
|
- For example, a PC might gain a permanent inability, permanently reduce a [stat](#character-stats) [Pool](#pool)
|
|
- maximum by 3, or die.
|
|
-:::
|
|
-
|
|
##### Recovering Points in a Pool [#](#recovery-rolls){.og-h-anchor aria-hidden="true"} {#recovery-rolls}
|
|
|
|
[(Cypher System Rulebook, page 218)]{.og-ref}
|
|
@@ -78600,7 +78572,6 @@
|
|
##### Modifying the Game [#](#choose-optional-rules-modifying-the-game){.og-h-anchor aria-hidden="true"} {#choose-optional-rules-modifying-the-game .og-h-small}
|
|
|
|
- [Curses](#weird-west-curses) [(HNAM, 60)]{.og-ref}
|
|
-- [Damage to Pool Maximums](#optional-rule-damage-to-pool-maximums) [(OG-CSRD)]{.og-ref .og-ref-og}
|
|
- [Deck as d20](#weird-west-deck-as-d20) [(HNAM, 58)]{.og-ref}
|
|
- [Dehydration](#dehydration) [(RR, 63)]{.og-ref}
|
|
- [Drowning and Suffocation](#optional-rule-drowning-and-suffocation) [(OG-CSRD)]{.og-ref .og-ref-og}
|