these are things that are not included in the core commons version because they're homebrew, because they are a lot of writing/creativity that I don't feel comfortable stealing/distributing, or so on. most of Old Gus's and the community's content is removed in order to have a near-CSRD state what remains is the rules clarifications, errata, splicing together some information from secondary sources (like the Starter Set or from game authors on Twitter), and organizational assists things removed includes ideas that I like, but either plan to write my own way in the future, or again I just don't feel comfortable copying verbatim, especially if, for instance, I have my own process and don't need to advocate for a different one stuff that's likely to get folded into my core is arbitrarily numbered 300s instead of 000s
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3.2 KiB
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60 lines
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--- _tmp/ccsrd.md 2025-07-23 09:53:48.704858554 -0500
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+++ _tmp/ccsrd.new.md 2025-07-23 09:54:49.211241524 -0500
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@@ -525,11 +525,6 @@
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- [Skills](#skills) [(19)]{.og-ref}
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- [Character Creation Checklist](#character-creation-checklist) [(OG-CSRD)]{.og-ref .og-ref-og}
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-Optional Rules
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-
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-- [Using Other Pools to Pay Cost Remainders](#optional-rule-using-other-pools-to-pay-cost-remainders)
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- [(OG-CSRD)]{.og-ref .og-ref-og}
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-
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Related Sections
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- [Character Advancement](#character-advancement) [(240)]{.og-ref}
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@@ -892,22 +887,6 @@
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- **Effort and Edge:** Remember that while [Effort](#effort) use is limited by each task, [Edge](#edge) reduces stat
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[Pool](#pool) point costs only once for an action---even if that action prompted multiple tasks and cost
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expenditures.
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-
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-###### Optional Rule: Using Other Pools to Pay Cost Remainders [#](#optional-rule-using-other-pools-to-pay-cost-remainders){.og-h-anchor aria-hidden="true"}
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-
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-[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og}
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-
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-If you lack the available [Pool](#pool) points to pay the cost of performing a task, you can pay the remainder of the
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-cost from your other Pools, in the same order they are depleted by [taking damage](#the-effects-of-taking-damage):
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-[Might](#might), then [Speed](#speed), and finally, [Intellect](#intellect). When you do, you don't change your
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-position on [the damage track](#the-damage-track) as a result of the expenditure until after the task is resolved.
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-
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-Using this house rule, a wizard who is out of \"mana\" (Intellect points) might resort to blood sacrifice, casting
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-spells by spending points from their Might Pool instead. A battered warrior whose Might and Speed pools are nearly
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-depleted might yet be able to mount a defense---or final heroic act---by mustering their willpower (Intellect points).
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-In either case, this is a risky strategy---placing PCs at risk of quickly moving even further down the damage track.
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-However, abilities like [Mind for Might](#ability-mind-for-might){.og-ability} and [Think Your Way
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-Out](#ability-think-your-way-out){.og-ability} might feel a little less special when using this rule.
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:::
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------------------------------------------------------------------------------------------------------------------------
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@@ -27458,12 +27437,6 @@
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moves more slowly, is stunned, and so on.
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:::
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-::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3}
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-**Editor's Notes ---** The optional rule for [Using Other Pools to Pay Cost
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-Remainders](#optional-rule-using-other-pools-to-pay-cost-remainders) allows PCs to pay for costs as if they were taking
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-damage.
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-:::
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-
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##### The Damage Track [#](#the-damage-track){.og-h-anchor aria-hidden="true"}
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[(Cypher System Rulebook, page 218)]{.og-ref}
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@@ -75557,8 +75530,6 @@
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- [Showdown](#weird-west-showdown-optional-rule) [(HNAM, 59)]{.og-ref}
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- [Starvation](#starvation) [(RR, 63)]{.og-ref}
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- [Survival](#weird-west-curses) [(HNAM, 62)]{.og-ref}
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-- [Using Other Pools to Pay Cost Remainders](#optional-rule-using-other-pools-to-pay-cost-remainders)
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- [(OG-CSRD)]{.og-ref .og-ref-og}
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- [Void Rules](#void-rules) [(SF, 35)]{.og-ref}
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------------------------------------------------------------------------------------------------------------------------
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