--- _tmp/ccsrd.md 2025-07-23 09:53:48.704858554 -0500 +++ _tmp/ccsrd.new.md 2025-07-23 09:54:49.211241524 -0500 @@ -525,11 +525,6 @@ - [Skills](#skills) [(19)]{.og-ref} - [Character Creation Checklist](#character-creation-checklist) [(OG-CSRD)]{.og-ref .og-ref-og} -Optional Rules - -- [Using Other Pools to Pay Cost Remainders](#optional-rule-using-other-pools-to-pay-cost-remainders) - [(OG-CSRD)]{.og-ref .og-ref-og} - Related Sections - [Character Advancement](#character-advancement) [(240)]{.og-ref} @@ -892,22 +887,6 @@ - **Effort and Edge:** Remember that while [Effort](#effort) use is limited by each task, [Edge](#edge) reduces stat [Pool](#pool) point costs only once for an action---even if that action prompted multiple tasks and cost expenditures. - -###### Optional Rule: Using Other Pools to Pay Cost Remainders [#](#optional-rule-using-other-pools-to-pay-cost-remainders){.og-h-anchor aria-hidden="true"} - -[(OG-CSRD Editorial Addition)]{.og-ref .og-ref-og} - -If you lack the available [Pool](#pool) points to pay the cost of performing a task, you can pay the remainder of the -cost from your other Pools, in the same order they are depleted by [taking damage](#the-effects-of-taking-damage): -[Might](#might), then [Speed](#speed), and finally, [Intellect](#intellect). When you do, you don't change your -position on [the damage track](#the-damage-track) as a result of the expenditure until after the task is resolved. - -Using this house rule, a wizard who is out of \"mana\" (Intellect points) might resort to blood sacrifice, casting -spells by spending points from their Might Pool instead. A battered warrior whose Might and Speed pools are nearly -depleted might yet be able to mount a defense---or final heroic act---by mustering their willpower (Intellect points). -In either case, this is a risky strategy---placing PCs at risk of quickly moving even further down the damage track. -However, abilities like [Mind for Might](#ability-mind-for-might){.og-ability} and [Think Your Way -Out](#ability-think-your-way-out){.og-ability} might feel a little less special when using this rule. ::: ------------------------------------------------------------------------------------------------------------------------ @@ -27458,12 +27437,6 @@ moves more slowly, is stunned, and so on. ::: -::: {.og-ed .pt-3 .pb-1 .ps-3 .pe-3 .mt-3 .mb-3} -**Editor's Notes ---** The optional rule for [Using Other Pools to Pay Cost -Remainders](#optional-rule-using-other-pools-to-pay-cost-remainders) allows PCs to pay for costs as if they were taking -damage. -::: - ##### The Damage Track [#](#the-damage-track){.og-h-anchor aria-hidden="true"} [(Cypher System Rulebook, page 218)]{.og-ref} @@ -75557,8 +75530,6 @@ - [Showdown](#weird-west-showdown-optional-rule) [(HNAM, 59)]{.og-ref} - [Starvation](#starvation) [(RR, 63)]{.og-ref} - [Survival](#weird-west-curses) [(HNAM, 62)]{.og-ref} -- [Using Other Pools to Pay Cost Remainders](#optional-rule-using-other-pools-to-pay-cost-remainders) - [(OG-CSRD)]{.og-ref .og-ref-og} - [Void Rules](#void-rules) [(SF, 35)]{.og-ref} ------------------------------------------------------------------------------------------------------------------------