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CHANGELOG.md
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CHANGELOG.md
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Included is a summary of changes to the project, by version. Details can be found in the commit history.
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Included is a summary of changes to the project, by version. Details can be found in the commit history.
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## v4.4.1
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### Features
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* A new lever + Sega 2P 6 button panel has been added. The overhang version hadn't been updated in forever, but the
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inset panel moved stuff around in a way that allowed a couple aux buttons to fit in, so those have been added to the
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overhang panel as well.
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* A horizontal stripe frame windowed piece has been added. YMMV may vary a bit on this vs. an empty window --- you can
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see less of the inner object with the stripes, but it's a bit more stable.
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### Improvements
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* The frame wall slashes have been made a bit more reusable.
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* The area around button holes for screw-ins has been tweaked to be a bit smaller for 30mm buttons and a bit larger for
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24mm buttons.
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### Miscellaneous
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* A bottom overhang panel was positioned incorrectly in the demo file; this has been fixed.
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* Added a demo of the one-panel overhang lever + 6 button stick.
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## v4.4.0
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## v4.4.0
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### Features
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### Features
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4
TODO.md
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TODO.md
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## v4.x
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## v4.x
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* Engraving some cosmetic stuff? Or maybe a place to mount other plates on the top?
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* Engraving some cosmetic stuff? Or maybe a place to mount other plates on the top?
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## v5
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* Finishing the build123d rewrite?
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@ -8,10 +8,7 @@ include <components.scad>
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module lever_and_sega_2p_6_button_solo_overhang_panel() {
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module lever_and_sega_2p_6_button_solo_overhang_panel() {
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difference() {
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difference() {
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union() {
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panel_with_raised_overhang();
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panel_with_raised_overhang();
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translate([45, -58, -panel_z/2]) rotate([0, 0, 13]) pcb_mount();
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}
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translate([90, -25, 0]) sega_2p_6_button();
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translate([90, -25, 0]) sega_2p_6_button();
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translate([-65, 5, 0]) union() {
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translate([-65, 5, 0]) union() {
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levermountholes();
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levermountholes();
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