12 Commits

Author SHA1 Message Date
0fd3880fa2 make the 24mm ergo variant quasi-official
I tested it and managed to cram it all onto one panel, and the
dimensions seem cromulent, so I'm going to call it supported, even if it
remains unused
2026-02-09 07:49:02 -06:00
d028736d5a correct label for example photo 2026-02-09 07:44:36 -06:00
80ce81c465 use a smaller frame bevel in order to improve print quality
the bevel was big and looked nice, but the number of layers might have
been contributing to reduced print quality and increased pull on the
corners of the pieces printed face down (so bevels going out as layers
go up). this reduces the size of the bevel in an attempt to make the
problem less pronounced. hopefully.

there was also a bunch of weird math in the trapezoid frame pieces that
relied on the bevel size in broken ways, so the pieces have been
simplified a little bit to work right and not be affected by that
otherwise unrelated parameter.

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2026-01-06 16:38:24 -06:00
8b5d994847 cut some volume off of the front or back pieces where they touch sides
there is a printing issue where a fat couple layers jut out a bit on the
edge where the front or back piece would touch a side piece or another
front or back piece, making them not connect that flushly. this removes
a bit in order to let that fat layer be in a gap instead

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2026-01-03 22:18:48 -06:00
852cef821c make "plate" decorative plates for ergo nine and ergo wasd 5
note that the ergo WASD 5 actually includes unused space as if it was 7
buttons, to have the inside edge be symmetrical with the ergo nine. it
looked weird for the angle to cut in on one but not the other, when
lined up next to each other

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2026-01-03 22:15:48 -06:00
bf2f8a8a17 fixing object names; these pieces are *not* for extended sides
the object that made them "for" extended sides actually didn't do
anything, either, so they've been removed

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2026-01-03 22:12:08 -06:00
1aea9221ff rename some of the components for the ergo layouts
I'm already regretting some of my naming choices but not enough to do
anything about it right now

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2025-09-06 08:51:36 -05:00
ea4beca89d move my many, many decorative plates and similar to their own dir
finally making a plates/ instead of stuffing everything in misc/

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2025-09-06 08:12:02 -05:00
aa92e57fe0 scoot the PCB mount a bit away from the inner wall
this is mostly to accommodate some slightly longer dongles

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2025-09-05 15:13:49 -05:00
0d121e834a update the demos I use to use the ergo layout
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2025-09-05 15:13:49 -05:00
d187312cd3 create new "ergo" layout based on a 30mm WASD layout
for both left and right hands, these layouts have a WASD layout as a
base, with the left and right sides pulled slightly down from the
center, and with 8+ button layouts pulling down even further to match
the arg for the pinky finger locations. I've been playing with this for
a while, and think I like it, at least like it enough to commit it

Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2025-09-05 15:13:44 -05:00
4c045951c7 fix some trivial markdown issues
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
2025-06-20 08:20:40 -05:00
51 changed files with 317 additions and 102 deletions

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@@ -16,7 +16,7 @@ Randomus](https://webirc.randomus.net/#buildable-stick-system)!**
![A photo of a completed stick](docs/finished-v4.4.jpg) ![A photo of a completed stick](docs/finished-v4.4.jpg)
[Photo of a completed inset panel-based stick.] [Photo of a completed overhang panel-based stick.]
Originally an attempt to make a couple customized STL files for the [OpenStickCommunity Fightstick Originally an attempt to make a couple customized STL files for the [OpenStickCommunity Fightstick
Case](https://github.com/OpenStickCommunity/Hardware/tree/main/Fightstick%20Case), the changes ballooned to fit my Case](https://github.com/OpenStickCommunity/Hardware/tree/main/Fightstick%20Case), the changes ballooned to fit my
@@ -57,11 +57,15 @@ about what the types of parts are and how to use them:
these is that they aren't as reusable as the inset panels, since the inset panels can go anywhere, but the these is that they aren't as reusable as the inset panels, since the inset panels can go anywhere, but the
overhang panels must be designed to not overlap with other overhang panels, so you might have to make more custom overhang panels must be designed to not overlap with other overhang panels, so you might have to make more custom
variants depending on where you put things. variants depending on where you put things.
* `misc/` * `plates/`
* Pieces that I haven't organized better (yet) --- there are decorative plates for top buttons and similar to give * Flat pieces used for cosmetic or connective reasons --- decorative plates for top buttons and similar to give
more color variance and some layers to the arcade stick, some very simple dustwashers, plates that fit rocker more color variance and some layers to the arcade stick, some very simple dustwashers, plates that fit rocker
switches and the like in Neutrik D or 20mm holes, and a lever mount spacer for getting your lever shaft at the switches and the like in Neutrik D or 20mm holes, and a lever mount spacer for getting your lever shaft at the
desired height. You don't *need* any of these, but you'll probably use a few. desired height. You don't *need* any of these, but you'll probably use a few.
* `misc/`
* Pieces that I haven't organized better (yet) --- odd things and scratch ideas, mostly. There are some decorative
corners for a bit more height/nicer seams, a sleeve to make smaller hex spacers fit in the hole as they're
supposed to, things of that nature.
* `extras/` * `extras/`
* Various experiments and things not directly related to making an arcade stick. At time of writing, there's a * Various experiments and things not directly related to making an arcade stick. At time of writing, there's a
couple pieces for a little stand for the stick, solely for vanity purposes. couple pieces for a little stand for the stick, solely for vanity purposes.
@@ -141,9 +145,9 @@ will probably save you around $5 of material, and you can probably decide what y
OpenSCAD pathing is relative to the current working directory by default, which is probably not the `src/` directory. OpenSCAD pathing is relative to the current working directory by default, which is probably not the `src/` directory.
When you start OpenSCAD, you must either start it from inside the project's `src/` directory, or point it at the path to When you start OpenSCAD, you must either start it from inside the project's `src/` directory, or point it at the path to
the source files via e.g. `OPENSCADPATH=path/to/buildable-stick-system/src/` openscad`. the source files via e.g. `OPENSCADPATH=path/to/buildable-stick-system/src/ openscad`.
See https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Include_Statement. See <https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Include_Statement>.
## Miscellany ## Miscellany

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@@ -10,9 +10,9 @@ use <frames/pieces/front-or-back-aux-and-neutrik.scad>
use <frames/pieces/front-or-back-windowed-horiz-stripes.scad> use <frames/pieces/front-or-back-windowed-horiz-stripes.scad>
use <panels/inset/lever-and-dir_arc-plus-w-30mm-panel.scad> use <panels/inset/lever-and-dir_arc-plus-w-30mm-panel.scad>
use <panels/inset/sega-2p-nine-plus-aux-button-with-mount.scad> use <panels/inset/sega-2p-nine-plus-aux-button-with-mount.scad>
use <misc/decorative-plate-24mm-button.scad> use <plates/decorative-plate-24mm-button.scad>
use <misc/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-nine.scad> use <plates/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-nine.scad>
use <misc/dustwasher-lsx-nobi.scad> use <plates/dustwasher-lsx-nobi.scad>
top_panel_color = "#5B6579"; top_panel_color = "#5B6579";
bottom_panel_color = "#8E9089"; bottom_panel_color = "#8E9089";

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@@ -5,14 +5,14 @@
include <parameters.scad> include <parameters.scad>
include <components.scad> include <components.scad>
use <frames/pieces/front-or-back-aux-and-neutrik.scad>
use <frames/pieces/front-or-back-trapezoid.scad>
use <frames/pieces/side-trapezoid-extended-to-front-trapezoid.scad> use <frames/pieces/side-trapezoid-extended-to-front-trapezoid.scad>
use <panels/inset/lever-and-dir_arc-plus-w-30mm-panel-with-oled.scad> use <frames/pieces/front-or-back-trapezoid.scad>
use <panels/inset/sega-2p-nine-plus-aux-button-with-mount.scad> use <frames/pieces/front-or-back-aux-and-neutrik.scad>
use <misc/decorative-plate-24mm-button.scad> use <panels/inset/lever-and-ergo-wasd-five-panel-with-oled.scad>
use <misc/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-nine.scad> use <panels/inset/ergo-nine-plus-aux-button-with-mount.scad>
use <misc/dustwasher-lsx-nobi.scad> use <plates/decorative-plate-24mm-button.scad>
use <plates/decorative-plate-ergo-wasd-five-30mm-and-ergo-nine-30mm.scad>
use <plates/dustwasher-lsx-nobi.scad>
top_panel_color = "#0086D6"; top_panel_color = "#0086D6";
bottom_panel_color = "white"; bottom_panel_color = "white";
@@ -21,17 +21,17 @@ frame_back_color = "white";
frame_side_color = "yellow"; frame_side_color = "yellow";
top_deco_color = "white"; top_deco_color = "white";
color(top_panel_color) translate([-panel_x/2, 0, frame_z/2-panel_z+0.01]) lever_and_dir_arc_w_30mm_panel_with_oled(); color(top_panel_color) translate([-panel_x/2, 0, frame_z/2-panel_z/2+0.001]) lever_and_ergo_wasd_five_panel_with_oled();
color(top_panel_color) translate([panel_x/2, 0, frame_z/2-panel_z+0.01]) sega_2p_nine_plus_aux_button_with_mount(); color(top_panel_color) translate([panel_x/2, 0, frame_z/2-panel_z/2+0.001]) ergo_nine_plus_aux_button_panel_with_mount();
color(frame_side_color) translate([-frame_x/2+4, 0, -2.5]) side_trapezoid_extended_to_front_frame_piece(); color(frame_side_color) translate([-frame_x/2+4, 0, 0]) side_trapezoid_extended_to_front_frame_piece();
color(frame_side_color) translate([frame_x/2-4, 0, -2.5]) mirror([1, 0, 0]) side_trapezoid_extended_to_front_frame_piece(); color(frame_side_color) translate([frame_x/2-4, 0, 0]) mirror([1, 0, 0]) side_trapezoid_extended_to_front_frame_piece();
color(frame_front_color) translate([-frame_x/2+4, 0, -2.5]) front_or_back_trapezoid_frame_piece(); color(frame_front_color) translate([-frame_x/2+4, 0, 0]) front_or_back_trapezoid_frame_piece();
color(frame_front_color) translate([frame_x/2-4, 0, -2.5]) front_or_back_trapezoid_frame_piece(); color(frame_front_color) translate([frame_x/2-4, 0, 0]) front_or_back_trapezoid_frame_piece();
color(frame_back_color) translate([-frame_x/2+4, 0, -2.5]) rotate([180, 0, 0]) front_or_back_aux_and_neutrik_frame_piece(); color(frame_back_color) translate([-frame_x/2+4, 0, 0]) rotate([180, 0, 0]) front_or_back_aux_and_neutrik_frame_piece();
color(frame_back_color) translate([frame_x/2-4, 0, -2.5]) rotate([180, 180, 0]) front_or_back_aux_and_neutrik_frame_piece(); color(frame_back_color) translate([frame_x/2-4, 0, 0]) rotate([180, 180, 0]) front_or_back_aux_and_neutrik_frame_piece();
color(bottom_panel_color) translate([-panel_x/2, 0, -5-frame_z/2+5]) panel(); /* color(bottom_panel_color) translate([-panel_x/2, 0, -5-frame_z/2+5]) panel(); */
color(bottom_panel_color) translate([panel_x/2, 0, -5-frame_z/2+5]) panel(); /* color(bottom_panel_color) translate([panel_x/2, 0, -5-frame_z/2+5]) panel(); */
color(top_deco_color) translate([0, 0, 3+frame_z/2-panel_z]) dir_arc_plus_w_30mm_and_sega_2p_nine_decorative_plate(); color(top_deco_color) translate([0, 0, 4+frame_z/2-panel_z/2+0.001]) ergo_wasd_five_30mm_and_ergo_nine_30mm_decorative_plate();
color(top_deco_color) translate([-170, 20, 3+frame_z/2-panel_z]) rotate([180, 0, 0]) lsx_nobi_dustwasher(); color(top_deco_color) translate([-170, 25, 4+frame_z/2-panel_z/2+0.001]) lsx_nobi_dustwasher();
color(top_deco_color) translate([panel_x-24, 30, 3+frame_z/2-panel_z]) button_24mm_decorative_plate(); color(top_deco_color) translate([panel_x-24, 30, 4+frame_z/2-panel_z/2+0.001]) button_24mm_decorative_plate();

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@@ -10,7 +10,7 @@ use <frames/pieces/side-trapezoid-extended-to-front-trapezoid.scad>
use <frames/pieces/front-or-back-aux-and-neutrik.scad> use <frames/pieces/front-or-back-aux-and-neutrik.scad>
use <panels/inset/lever-and-dir_arc-plus-w-30mm-panel.scad> use <panels/inset/lever-and-dir_arc-plus-w-30mm-panel.scad>
use <panels/inset/lever-and-sega-2p-6-button-panel-with-aux-with-mount.scad> use <panels/inset/lever-and-sega-2p-6-button-panel-with-aux-with-mount.scad>
use <misc/dustwasher-jlf.scad> use <plates/dustwasher-jlf.scad>
top_panel_color = "#5B6579"; top_panel_color = "#5B6579";
bottom_panel_color = "#8E9089"; bottom_panel_color = "#8E9089";

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@@ -8,28 +8,28 @@ include <components.scad>
use <frames/pieces/side.scad> use <frames/pieces/side.scad>
use <frames/pieces/front-or-back.scad> use <frames/pieces/front-or-back.scad>
use <frames/pieces/front-or-back-aux-and-neutrik.scad> use <frames/pieces/front-or-back-aux-and-neutrik.scad>
use <panels/inset/lever-and-dir_arc-plus-w-30mm-panel.scad> use <panels/inset/lever-and-ergo-wasd-five-panel-with-oled.scad>
use <panels/inset/sega-2p-nine-plus-aux-button-with-mount.scad> use <panels/inset/ergo-nine-plus-aux-button-with-mount.scad>
use <misc/decorative-plate-24mm-button.scad> use <plates/decorative-plate-24mm-button.scad>
use <misc/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-nine.scad> use <plates/decorative-plate-ergo-wasd-five-30mm-and-ergo-nine-30mm.scad>
use <misc/dustwasher-lsx-nobi.scad> use <plates/dustwasher-lsx-nobi.scad>
panel_color = "red"; panel_color = "red";
base_color = "gray"; base_color = "gray";
top_deco_color = "white"; top_deco_color = "white";
brace_color = "gray"; brace_color = "gray";
color(panel_color) translate([-panel_x/2, 0, frame_z/2-panel_z/2+0.001]) lever_and_dir_arc_w_30mm_panel(); color(panel_color) translate([-panel_x/2, 0, frame_z/2-panel_z/2+0.001]) lever_and_ergo_wasd_five_panel_with_oled();
color(panel_color) translate([panel_x/2, 0, frame_z/2-panel_z/2+0.001]) sega_2p_nine_plus_aux_button_with_mount(); color(panel_color) translate([panel_x/2, 0, frame_z/2-panel_z/2+0.001]) ergo_nine_plus_aux_button_panel_with_mount();
color(base_color) translate([panel_x/2, 0, 0]) rotate([0, 180, 0]) side_frame_piece(); color(base_color) translate([panel_x/2, 0, 0]) rotate([0, 180, 0]) side_frame_piece();
color(base_color) translate([-panel_x/2, 0, 0]) side_frame_piece(); color(base_color) translate([-panel_x/2, 0, 0]) side_frame_piece();
color(base_color) translate([panel_x/2, 0, 0]) front_or_back_frame_piece(); color(base_color) translate([panel_x/2, 0, 0]) clean_edge_front_or_back_frame_piece();
color(base_color) translate([-panel_x/2, 0, 0]) front_or_back_frame_piece(); color(base_color) translate([-panel_x/2, 0, 0]) clean_edge_front_or_back_frame_piece();
color(base_color) translate([panel_x/2, 0, 0]) rotate([180, 180, 0]) front_or_back_aux_and_neutrik_frame_piece(); color(base_color) translate([panel_x/2, 0, 0]) rotate([180, 180, 0]) front_or_back_aux_and_neutrik_frame_piece();
color(base_color) translate([-panel_x/2, 0, 0]) rotate([180, 0, 0]) front_or_back_aux_and_neutrik_frame_piece(); color(base_color) translate([-panel_x/2, 0, 0]) rotate([180, 0, 0]) front_or_back_aux_and_neutrik_frame_piece();
color(base_color) translate([-panel_x/2, 0, -frame_z/2+panel_z/2]) panel(); /* color(base_color) translate([-panel_x/2, 0, -frame_z/2+panel_z/2]) panel(); */
color(base_color) translate([panel_x/2, 0, -frame_z/2+panel_z/2]) panel(); /* color(base_color) translate([panel_x/2, 0, -frame_z/2+panel_z/2]) panel(); */
color(top_deco_color) translate([0, 0, 4+frame_z/2-panel_z/2+0.001]) dir_arc_plus_w_30mm_and_sega_2p_nine_decorative_plate(); color(top_deco_color) translate([0, 0, 4+frame_z/2-panel_z/2+0.001]) ergo_wasd_five_30mm_and_ergo_nine_30mm_decorative_plate();
color(top_deco_color) translate([-170, 20, 4+frame_z/2-panel_z/2+0.001]) lsx_nobi_dustwasher(); color(top_deco_color) translate([-170, 25, 4+frame_z/2-panel_z/2+0.001]) lsx_nobi_dustwasher();
color(top_deco_color) translate([panel_x-24, 30, 4+frame_z/2-panel_z/2+0.001]) button_24mm_decorative_plate(); color(top_deco_color) translate([panel_x-24, 30, 4+frame_z/2-panel_z/2+0.001]) button_24mm_decorative_plate();

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@@ -12,14 +12,14 @@ use <frames/pieces/front-or-back-aux-and-neutrik.scad>
use <panels/overhang/left-lever-and-dir_arc-plus-w-30mm-panel.scad> use <panels/overhang/left-lever-and-dir_arc-plus-w-30mm-panel.scad>
use <panels/overhang/right-sega-2p-nine-plus-aux-button-with-mount.scad> use <panels/overhang/right-sega-2p-nine-plus-aux-button-with-mount.scad>
use <panels/overhang/left-or-right-panel.scad> use <panels/overhang/left-or-right-panel.scad>
use <misc/decorative-plate-24mm-button.scad> use <plates/decorative-plate-24mm-button.scad>
use <misc/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-nine.scad> use <plates/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-nine.scad>
use <misc/dustwasher-lsx-nobi.scad> use <plates/dustwasher-lsx-nobi.scad>
color("#C12E1F") translate([-panel_x/2-25, 0, frame_z/2+75]) lever_and_dir_arc_w_30mm_left_overhang_panel(); color("#C12E1F") translate([-panel_x/2-25, 0, frame_z/2+75]) lever_and_dir_arc_w_30mm_left_overhang_panel();
color("#C12E1F") translate([panel_x/2+25, 0, frame_z/2+75]) sega_2p_nine_plus_aux_button_right_overhang_panel_with_mount(); color("#C12E1F") translate([panel_x/2+25, 0, frame_z/2+75]) sega_2p_nine_plus_aux_button_right_overhang_panel_with_mount();
color("black") translate([-frame_x/2+5-25, -55, -2.5]) front_or_back_frame_piece(); color("black") translate([-frame_x/2+5-25, -55, -2.5]) clean_edge_front_or_back_frame_piece();
color("black") rotate([0, 180, 0]) translate([-frame_x/2+5-25, -55, -2.5]) front_or_back_frame_piece(); color("black") rotate([0, 180, 0]) translate([-frame_x/2+5-25, -55, -2.5]) clean_edge_front_or_back_frame_piece();
color("black") translate([-frame_x/2+5-50, 0, -2.5]) side_frame_piece(); color("black") translate([-frame_x/2+5-50, 0, -2.5]) side_frame_piece();
color("black") rotate([0, 180, 0]) translate([-frame_x/2+5-50, 0, -2.5]) side_frame_piece(); color("black") rotate([0, 180, 0]) translate([-frame_x/2+5-50, 0, -2.5]) side_frame_piece();
color("black") rotate([180, 0, 0]) translate([-frame_x/2+5-25, -55, -2.5]) front_or_back_aux_and_neutrik_frame_piece(); color("black") rotate([180, 0, 0]) translate([-frame_x/2+5-25, -55, -2.5]) front_or_back_aux_and_neutrik_frame_piece();

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@@ -27,17 +27,17 @@ The pieces you need to print (all colors to your taste):
The above gets you the basics. Some common things you may also want: The above gets you the basics. Some common things you may also want:
* **Mounting Neutrik connectors:** Neutrik D connectors can mount flush to the inside of the frame, but you can choose * **Mounting Neutrik connectors:** Neutrik D connectors can mount flush to the inside of the frame, but you can choose
to have a little decorative plate (`misc/neutrik-d-plate.stl` for added depth or color choices on the outside of the to have a little decorative plate (`plates/neutrik-d-plate.stl` for added depth or color choices on the outside of the
frame, if you'd like. frame, if you'd like.
* **Mounting a 24mm switch:** a rocker switch can also be mounted in the Neutrik D connector, but it needs to be placed * **Mounting a 24mm switch:** a rocker switch can also be mounted in the Neutrik D connector, but it needs to be placed
into a `misc/neutrik-d-plate-24mm-hole.stl` plate, and the plate mounted to the frame. into a `plates/neutrik-d-plate-24mm-hole.stl` plate, and the plate mounted to the frame.
* **Flair for the auxillary buttons:** the three buttons in a row on the back of the frame can also get some style, just * **Flair for the auxillary buttons:** the three buttons in a row on the back of the frame can also get some style, just
place a `misc/decorative-plate-aux-control-three-button-cluster.stl` between the buttons and the frame. This only place a `plates/decorative-plate-aux-control-three-button-cluster.stl` between the buttons and the frame. This only
works for screw-in buttons. works for screw-in buttons.
* **Flair for the top buttons:** same as above, a decorative plate for top panel layouts --- e.g. * **Flair for the top buttons:** same as above, a decorative plate for top panel layouts --- e.g.
`misc/decorative-plate-sega-2p.stl` --- can be sandwiched between the buttons and panel to add some style. This also `plates/decorative-plate-sega-2p.stl` --- can be sandwiched between the buttons and panel to add some style. This also
only tends to work on screw-in buttons. only tends to work on screw-in buttons.
* **Dustwashers/flair:** same deal, if you want to print one, use e.g. `misc/dustwasher-jlf.stl`. * **Dustwashers/flair:** same deal, if you want to print one, use e.g. `plates/dustwasher-jlf.stl`.
## Putting a BSS Stick Together ## Putting a BSS Stick Together
@@ -53,9 +53,9 @@ following is the most consistent way I've found to put one together.
overall assembly works with your components, so again get your buttons, lever, etc., in place. You can secure them at overall assembly works with your components, so again get your buttons, lever, etc., in place. You can secure them at
this point. this point.
1. If you are using a button decorative plate that spans two panels --- e.g. 1. If you are using a button decorative plate that spans two panels --- e.g.
`misc/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-plus-one` --- take care to align the two panels as tightly `plates/decorative-plate-dir_arc-plus-w-30mm-and-sega-2p-plus-one` --- take care to align the two panels as tightly
as possible, and accurately, as they will be hard to adjust once everything is secured and in the frame. as possible, and accurately, as they will be hard to adjust once everything is secured and in the frame.
2. If using a lever, don't forget the lever mount spacer --- `misc/lever-mount-sanwa-seimitsu` --- if you want it, 2. If using a lever, don't forget the lever mount spacer --- `plates/lever-mount-sanwa-seimitsu` --- if you want it,
and tighten those mounting bolts now as well. and tighten those mounting bolts now as well.
3. Create the frame box by combining your frame piece parts, box or extended, together. This will be relatively stable 3. Create the frame box by combining your frame piece parts, box or extended, together. This will be relatively stable
just via friction fit. just via friction fit.

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@@ -510,6 +510,82 @@ module sega_2p_eleven() {
translate([sega_2p_column_5_offset, -19-9-11, 0]) sega_2p_p1(); translate([sega_2p_column_5_offset, -19-9-11, 0]) sega_2p_p1();
} }
// BSS ERGO - 30mm
module wasd_30mm() {
button_30mm_hole(); // W
translate([0, -36, 0]) button_30mm_hole(); // S
translate([-34.5, -36-9, 0]) button_30mm_hole(); // A
translate([34.5, -36-9, 0]) button_30mm_hole(); // D
}
module wasd_six_30mm() {
wasd_30mm();
translate([-34.5, -9, 0]) button_30mm_hole(); // left of W
translate([34.5, -9, 0]) button_30mm_hole(); // right of W
}
module wasd_eight_30mm() {
wasd_six_30mm();
translate([34.5*1.9, -9*3, 0]) button_30mm_hole(); // top right of right of W
translate([34.5*1.9, -36-9*3, 0]) button_30mm_hole(); // right of D
}
module ergo_wasd_five_30mm() {
translate([-51.75, 65.5, 0]) rotate([0, 0, 10]) {
wasd_30mm();
}
translate([0, 0, 0]) sega_2p_nine_thumb_button();
}
module ergo_wasd_seven_30mm() {
translate([-51.75, 65.5, 0]) rotate([0, 0, 10]) {
wasd_six_30mm();
}
translate([0, 0, 0]) sega_2p_nine_thumb_button();
}
module ergo_nine_30mm() {
translate([-51.75, 65.5, 0]) rotate([0, 0, 10]) {
wasd_eight_30mm();
}
translate([0, 0, 0]) sega_2p_nine_thumb_button();
}
// BSS ERGO - 24mm
module wasd_24mm() {
button_24mm_hole(); // W
translate([0, -27, 0]) button_24mm_hole(); // S
translate([-26, -27-7, 0]) button_24mm_hole(); // A
translate([26, -27-7, 0]) button_24mm_hole(); // D
}
module wasd_six_24mm() {
wasd_24mm();
translate([-26, -7, 0]) button_24mm_hole(); // left of W
translate([26, -7, 0]) button_24mm_hole(); // right of W
}
module wasd_eight_24mm() {
wasd_six_24mm();
translate([26*2-2, -7*3, 0]) button_24mm_hole(); // top right of right of W
translate([26*2-2, -27-7*3, 0]) button_24mm_hole(); // top right of right of W
}
module ergo_wasd_five_24mm() {
translate([-63.25, 65.5, 0]) rotate([0, 0, 10]) {
wasd_24mm();
}
translate([0, 0, 0]) sega_2p_nine_thumb_button();
}
module ergo_nine_24mm() {
translate([-63.25, 65.5, 0]) rotate([0, 0, 10]) {
wasd_eight_24mm();
}
translate([0, 0, 0]) sega_2p_nine_thumb_button();
}
module shiokenstar() { module shiokenstar() {
translate([-172, 32, 0]) dir_arc_24mm_directionals(); translate([-172, 32, 0]) dir_arc_24mm_directionals();
sega_2p(); sega_2p();

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@@ -10,7 +10,7 @@ use <frames/pieces/front-or-back.scad>
module interconnect_frame_half_piece() { module interconnect_frame_half_piece() {
translate([0, frame_y/2-frame_wall, 0]) difference() { translate([0, frame_y/2-frame_wall, 0]) difference() {
front_or_back_frame_piece(); clean_edge_front_or_back_frame_piece();
translate([0, (-frame_y+frame_wall)/2-panel_overhang_amount, 0]) translate([0, (-frame_y+frame_wall)/2-panel_overhang_amount, 0])
cube([overhang_panel_x, frame_wall+panel_overhang_amount*2, frame_z], center=true); cube([overhang_panel_x, frame_wall+panel_overhang_amount*2, frame_z], center=true);
} }

View File

@@ -9,7 +9,7 @@ use <front-or-back.scad>
module front_or_back_aux_and_neutrik_frame_piece() { module front_or_back_aux_and_neutrik_frame_piece() {
difference() { difference() {
front_or_back_frame_piece(); clean_edge_front_or_back_frame_piece();
// aux button holes // aux button holes
translate([-35.25, -101.5, 0]) rotate([90, 0, 0]) aux_control_three_button_cluster(); translate([-35.25, -101.5, 0]) rotate([90, 0, 0]) aux_control_three_button_cluster();

View File

@@ -18,7 +18,7 @@ module mount_column_cutout() {
module front_or_back_inner_wall_frame_base_piece() { module front_or_back_inner_wall_frame_base_piece() {
difference() { difference() {
// Z is scaled so that some part of the original part inner wall is retained // Z is scaled so that some part of the original part inner wall is retained
scale([1, 1, inner_frame_z_decorative_scale]) front_or_back_frame_piece(); scale([1, 1, inner_frame_z_decorative_scale]) clean_edge_front_or_back_frame_piece();
// minus the outer wall // minus the outer wall
translate([0, -(frame_y-frame_wall)/2, 0]) cube([frame_x, frame_wall, frame_z], center=true); translate([0, -(frame_y-frame_wall)/2, 0]) cube([frame_x, frame_wall, frame_z], center=true);
// minus half of the mounting posts (the other half provided by the outer wall) // minus half of the mounting posts (the other half provided by the outer wall)

View File

@@ -17,7 +17,7 @@ module clean_front_or_back() {
module bottom_piece_wall() { module bottom_piece_wall() {
// get a slice of the piece (before the bevel), to use it in extruding // get a slice of the piece (before the bevel), to use it in extruding
projection(cut=true) rotate([-90, 0, 0]) translate([0, frame_y/2-(frame_wall-frame_bevel_height)*3/2, 0]) projection(cut=true) rotate([-90, 0, 0]) translate([0, frame_y/2-frame_wall+0.01, 0])
clean_front_or_back(); clean_front_or_back();
} }
@@ -25,12 +25,12 @@ module bottom_piece_extension() {
// combine the original with a shrunken piece to "pull" the wall out // combine the original with a shrunken piece to "pull" the wall out
hull() { hull() {
linear_extrude(height=frame_extension_y) scale([1, 0.5, 1]) bottom_piece_wall(); linear_extrude(height=frame_extension_y) scale([1, 0.5, 1]) bottom_piece_wall();
linear_extrude(height=(frame_wall-frame_bevel_height)) bottom_piece_wall(); linear_extrude(height=frame_wall) bottom_piece_wall();
} }
} }
module front_or_back_trapezoid_frame_piece() { module front_or_back_trapezoid_frame_piece() {
clean_front_or_back(); clean_edge_front_or_back_frame_piece();
translate([0, -frame_y/2+frame_wall, 0]) rotate([90, 0, 0]) bottom_piece_extension(); translate([0, -frame_y/2+frame_wall, 0]) rotate([90, 0, 0]) bottom_piece_extension();
} }

View File

@@ -21,7 +21,7 @@ module backslashes() {
module backslashes_windowed_front_or_back_frame_piece() { module backslashes_windowed_front_or_back_frame_piece() {
difference() { difference() {
front_or_back_frame_piece(); clean_edge_front_or_back_frame_piece();
// subtract slashes from the frame wall // subtract slashes from the frame wall
backslashes(); backslashes();
// subtract the inner wall area that will be provided by the other piece // subtract the inner wall area that will be provided by the other piece
@@ -29,12 +29,4 @@ module backslashes_windowed_front_or_back_frame_piece() {
} }
} }
module backslashes_windowed_front_or_back_frame_piece_for_extended_side() { backslashes_windowed_front_or_back_frame_piece();
difference() {
backslashes_windowed_front_or_back_frame_piece();
// ...minus the frame wall and lip on the left
translate([-frame_x/2+frame_wall/2, 0, 0]) cube([frame_wall, frame_y, frame_z], center=true);
}
}
backslashes_windowed_front_or_back_frame_piece_for_extended_side();

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@@ -11,7 +11,7 @@ use <front-or-back-windowed-backslashes.scad>
module forwardslashes_windowed_front_or_back_frame_piece() { module forwardslashes_windowed_front_or_back_frame_piece() {
difference() { difference() {
front_or_back_frame_piece(); clean_edge_front_or_back_frame_piece();
// subtract slashes from the frame wall // subtract slashes from the frame wall
mirror([0, 0, 1]) backslashes(); mirror([0, 0, 1]) backslashes();
// subtract the inner wall area that will be provided by the other piece // subtract the inner wall area that will be provided by the other piece
@@ -19,12 +19,4 @@ module forwardslashes_windowed_front_or_back_frame_piece() {
} }
} }
module forwardslashes_windowed_front_or_back_frame_piece_for_extended_side() { forwardslashes_windowed_front_or_back_frame_piece();
difference() {
forwardslashes_windowed_front_or_back_frame_piece();
// ...minus the frame wall and lip on the left
translate([-frame_x/2+frame_wall/2, 0, 0]) cube([frame_wall, frame_y, frame_z], center=true);
}
}
forwardslashes_windowed_front_or_back_frame_piece_for_extended_side();

View File

@@ -22,7 +22,7 @@ module front_horiz_stripes() {
module horiz_striped_windowed_front_or_back_frame_piece() { module horiz_striped_windowed_front_or_back_frame_piece() {
difference() { difference() {
front_or_back_frame_piece(); clean_edge_front_or_back_frame_piece();
// subtract frame wall windows // subtract frame wall windows
front_horiz_stripes(); front_horiz_stripes();
// subtract the inner wall area that will be provided by the other piece // subtract the inner wall area that will be provided by the other piece

View File

@@ -16,7 +16,7 @@ module front_or_back_window() {
module windowed_front_or_back_frame_piece() { module windowed_front_or_back_frame_piece() {
difference() { difference() {
front_or_back_frame_piece(); clean_edge_front_or_back_frame_piece();
// subtract frame wall window // subtract frame wall window
front_or_back_window(); front_or_back_window();
// subtract the inner wall area that will be provided by the other piece // subtract the inner wall area that will be provided by the other piece

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@@ -8,8 +8,8 @@ include <components.scad>
use <frames/complete/left-frame.scad> use <frames/complete/left-frame.scad>
use <side.scad> use <side.scad>
piece_width = panel_support_width+frame_wall+frame_mount_column_width;
module front_or_back_frame_piece() { module front_or_back_frame_piece() {
piece_width = panel_support_width+frame_wall+frame_mount_column_width;
intersection() { intersection() {
left_frame(); left_frame();
difference() { difference() {
@@ -22,4 +22,21 @@ module front_or_back_frame_piece() {
} }
} }
front_or_back_frame_piece(); // there's something with the print quality/slicing where a couple layers
// around the hex hole get fat in the walls, making this not flush with a
// sibling piece. this removal makes it so the pieces don't touch
// HOWEVER, the side piece uses front_or_back_frame_piece() as a difference,
// so if we removed the little chop from that piece, it'd make the
// side_frame_piece() bigger, defeating the purpose, so what we'll actually
// print is this one and there'll be a little gap in between as desired
//
// front/back pieces that build on this shape should inherit from clean_edge_
module clean_edge_front_or_back_frame_piece() {
difference() {
front_or_back_frame_piece();
translate([panel_x/2, -(panel_y/2-15), 0]) cube([5, 30, inner_frame_z*2], center=true);
translate([-panel_x/2, -(panel_y/2-15), 0]) cube([5, 30, inner_frame_z*2], center=true);
}
}
clean_edge_front_or_back_frame_piece();

View File

@@ -11,18 +11,15 @@ use <front-or-back-trapezoid.scad>
module side_and_bottom_frame_piece_wall() { module side_and_bottom_frame_piece_wall() {
// get a slice of the pieces, to use it in extruding // get a slice of the pieces, to use it in extruding
// this doesn't use the side_frame_piece because of the 45 degree angle geometry projection(cut=true) rotate([0, 90, 0]) translate([frame_x/2-frame_wall+0.01, 0, 0]) side_frame_piece();
// not creating a clean thing to cut, so we just take the whole wall and use that projection(cut=true) translate([0, -frame_y/2+frame_wall+0.01, 0]) rotate([90, 90, 0]) bottom_piece_extension();
projection(cut=true) rotate([0, 90, 0]) translate([frame_x/2-frame_wall-(frame_bevel_height/2), 0, 0])
left_frame();
projection(cut=true) translate([0, -frame_y/2+frame_wall, 0]) rotate([90, 90, 0]) bottom_piece_extension();
} }
module side_and_bottom_frame_piece_extension() { module side_and_bottom_frame_piece_extension() {
// combine the original with a shrunken piece to "pull" the wall out // combine the original with a shrunken piece to "pull" the wall out
hull() { hull() {
linear_extrude(height=frame_extension_y) scale([0.5, 0.90, 1]) side_and_bottom_frame_piece_wall(); linear_extrude(height=frame_extension_y) scale([0.5, 0.90, 1]) side_and_bottom_frame_piece_wall();
linear_extrude(height=frame_bevel_height) side_and_bottom_frame_piece_wall(); linear_extrude(height=frame_wall) side_and_bottom_frame_piece_wall();
} }
} }
@@ -32,7 +29,7 @@ module side_trapezoid_extended_to_front_frame_piece() {
// chop off the old edge which is getting replaced with the extension // chop off the old edge which is getting replaced with the extension
translate([-frame_x/2+frame_bevel_height/2, 0, 0]) cube([frame_bevel_height, frame_y, frame_z], center=true); translate([-frame_x/2+frame_bevel_height/2, 0, 0]) cube([frame_bevel_height, frame_y, frame_z], center=true);
} }
translate([-frame_x/2+frame_bevel_height*2, 0, 0]) rotate([0, -90, 0]) side_and_bottom_frame_piece_extension(); translate([-frame_x/2+frame_wall, 0, 0]) rotate([0, -90, 0]) side_and_bottom_frame_piece_extension();
} }
side_trapezoid_extended_to_front_frame_piece(); side_trapezoid_extended_to_front_frame_piece();

View File

@@ -10,17 +10,14 @@ use <side.scad>
module side_frame_piece_wall() { module side_frame_piece_wall() {
// get a slice of the piece, to use it in extruding // get a slice of the piece, to use it in extruding
// this doesn't use the side_frame_piece because of the 45 degree angle geometry projection(cut=true) rotate([0, 90, 0]) translate([frame_x/2-frame_wall+0.01, 0, 0]) side_frame_piece();
// not creating a clean thing to cut, so we just take the whole wall and use that
projection(cut=true) rotate([0, 90, 0]) translate([frame_x/2-frame_wall-(frame_bevel_height/2), 0, 0])
left_frame();
} }
module side_frame_piece_extension() { module side_frame_piece_extension() {
// combine the original with a shrunken piece to "pull" the wall out // combine the original with a shrunken piece to "pull" the wall out
hull() { hull() {
linear_extrude(height=frame_extension_y) scale([0.5, 0.85, 1]) side_frame_piece_wall(); linear_extrude(height=frame_extension_y) scale([0.5, 0.85, 1]) side_frame_piece_wall();
linear_extrude(height=frame_bevel_height) side_frame_piece_wall(); linear_extrude(height=frame_wall) side_frame_piece_wall();
} }
} }
@@ -30,7 +27,7 @@ module side_trapezoid_frame_piece() {
// chop off the old edge which is getting replaced with the extension // chop off the old edge which is getting replaced with the extension
translate([-frame_x/2+frame_bevel_height/2, 0, 0]) cube([frame_bevel_height, frame_y, frame_z], center=true); translate([-frame_x/2+frame_bevel_height/2, 0, 0]) cube([frame_bevel_height, frame_y, frame_z], center=true);
} }
translate([-frame_x/2+frame_bevel_height*2, 0, 0]) rotate([0, -90, 0]) side_frame_piece_extension(); translate([-frame_x/2+frame_wall, 0, 0]) rotate([0, -90, 0]) side_frame_piece_extension();
} }
side_trapezoid_frame_piece(); side_trapezoid_frame_piece();

View File

@@ -0,0 +1,15 @@
/*
* SPDX-FileCopyrightText: © 2025 Brian S. Stephan <bss@incorporeal.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <parameters.scad>
include <components.scad>
use <ergo-nine-plus-aux-button.scad>
module ergo_nine_plus_aux_button_panel_with_mount() {
ergo_nine_plus_aux_button_panel();
translate([20, -50, -(panel_z/2) - 3]) pcb_mount();
}
ergo_nine_plus_aux_button_panel_with_mount();

View File

@@ -0,0 +1,17 @@
/*
* SPDX-FileCopyrightText: © 2025 Brian S. Stephan <bss@incorporeal.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <parameters.scad>
include <components.scad>
module ergo_nine_plus_aux_button_panel() {
difference() {
panel();
ergo_nine_30mm();
translate([89, 30, 0]) button_24mm_hole();
}
}
ergo_nine_plus_aux_button_panel();

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@@ -0,0 +1,18 @@
/*
* SPDX-FileCopyrightText: © 2025 Brian S. Stephan <bss@incorporeal.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <parameters.scad>
include <components.scad>
use <lever-and-ergo-wasd-five-panel.scad>
module lever_and_ergo_wasd_five_panel_with_oled() {
difference() {
lever_and_ergo_wasd_five_panel();
translate([0, -(panel_y/2 - 22), 0]) adafruit_pid_326_oled_ssd1306_mount_cutout();
}
translate([0, -(panel_y/2 - 22), 0]) adafruit_pid_326_oled_ssd1306_mount();
}
lever_and_ergo_wasd_five_panel_with_oled();

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@@ -0,0 +1,18 @@
/*
* SPDX-FileCopyrightText: © 2025 Brian S. Stephan <bss@incorporeal.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <parameters.scad>
include <components.scad>
module lever_and_ergo_wasd_five_panel() {
difference() {
panel();
mirror([1, 0, 0]) ergo_wasd_five_30mm();
translate([(-panel_x/2)+55, (panel_y/2)-75, 0]) levermountholes();
translate([(-panel_x/2)+55, (panel_y/2)-75, 0]) levermountcountersinks();
}
}
lever_and_ergo_wasd_five_panel();

View File

@@ -10,7 +10,7 @@ use <sega-2p-eleven-panel.scad>
module sega_2p_eleven_panel_with_mount() { module sega_2p_eleven_panel_with_mount() {
sega_2p_eleven_panel(); sega_2p_eleven_panel();
translate([30, -50, -(panel_z/2) - 3]) pcb_mount(); translate([20, -50, -(panel_z/2) - 3]) pcb_mount();
} }
sega_2p_eleven_panel_with_mount(); sega_2p_eleven_panel_with_mount();

View File

@@ -9,7 +9,7 @@ use <sega-2p-nine-plus-aux-button.scad>
module sega_2p_nine_plus_aux_button_with_mount() { module sega_2p_nine_plus_aux_button_with_mount() {
sega_2p_nine_plus_aux_button(); sega_2p_nine_plus_aux_button();
translate([30, -50, -(panel_z/2) - 3]) pcb_mount(); translate([20, -50, -(panel_z/2) - 3]) pcb_mount();
} }
sega_2p_nine_plus_aux_button_with_mount(); sega_2p_nine_plus_aux_button_with_mount();

View File

@@ -9,7 +9,7 @@ use <right-sega-2p-nine-panel.scad>
module sega_2p_nine_with_mount_right_overhang_panel() { module sega_2p_nine_with_mount_right_overhang_panel() {
sega_2p_nine_right_overhang_panel(); sega_2p_nine_right_overhang_panel();
translate([30, -50, -(panel_z/2) - 3]) pcb_mount(); translate([20, -50, -(panel_z/2) - 3]) pcb_mount();
} }
sega_2p_nine_with_mount_right_overhang_panel(); sega_2p_nine_with_mount_right_overhang_panel();

View File

@@ -9,7 +9,7 @@ use <right-sega-2p-nine-plus-aux-button.scad>
module sega_2p_nine_plus_aux_button_right_overhang_panel_with_mount() { module sega_2p_nine_plus_aux_button_right_overhang_panel_with_mount() {
sega_2p_nine_plus_aux_button_right_overhang_panel(); sega_2p_nine_plus_aux_button_right_overhang_panel();
translate([30, -50, -(panel_z/2) - 3]) pcb_mount(); translate([20, -50, -(panel_z/2) - 3]) pcb_mount();
} }
sega_2p_nine_plus_aux_button_right_overhang_panel_with_mount(); sega_2p_nine_plus_aux_button_right_overhang_panel_with_mount();

View File

@@ -74,7 +74,7 @@ frame_extension_y = 25;
// this sinks the bottom and top of the frame inward a bit, and is used to math out two shapes // this sinks the bottom and top of the frame inward a bit, and is used to math out two shapes
// when creating the frame box / overhang panel // when creating the frame box / overhang panel
frame_bevel_height = 2; frame_bevel_height = 1.25;
overhang_panel_bevel_height = 1; overhang_panel_bevel_height = 1;
frame_center_to_neutrik = 70; frame_center_to_neutrik = 70;

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@@ -0,0 +1,24 @@
/* Decorative plate for ergo action buttons.
*
* SPDX-FileCopyrightText: © 2025 Brian S. Stephan <bss@incorporeal.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <parameters.scad>
decorative_radius_scale = 1.5;
include <components.scad>
module ergo_nine_30mm_plate_decorative_plate() {
difference() {
hull() difference() {
// get a 2mm slice of the decorative button cylinders
translate([0, 0, -50]) ergo_nine_30mm();
translate([0, 0, -100]) cube([500, 500, 198], center=true);
translate([0, 0, 100]) cube([500, 500, 198], center=true);
}
// cut out the normal holes
translate([0, 0, -1]) ergo_nine_30mm();
}
}
ergo_nine_30mm_plate_decorative_plate();

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@@ -0,0 +1,24 @@
/*
* SPDX-FileCopyrightText: © 2025 Brian S. Stephan <bss@incorporeal.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <parameters.scad>
include <components.scad>
module ergo_wasd_five_30mm_and_ergo_nine_30mm_decorative_plate() {
difference() {
// get a 2mm slice of the jumbo decorative button cylinders
union() {
translate([-panel_x/2, 0, -70]) mirror([1, 0, 0]) ergo_wasd_five_30mm();
translate([panel_x/2, 0, -70]) ergo_nine_30mm();
}
translate([0, 0, -100]) cube([500, 500, 198], center=true);
translate([0, 0, 100]) cube([500, 500, 198], center=true);
// cut out the normal holes
translate([-panel_x/2, 0, -1]) mirror([1, 0, 0]) ergo_wasd_five_30mm();
translate([panel_x/2, 0, -1]) ergo_nine_30mm();
}
}
ergo_wasd_five_30mm_and_ergo_nine_30mm_decorative_plate();

View File

@@ -0,0 +1,24 @@
/* Decorative plate for ergo WASD directional buttons.
*
* SPDX-FileCopyrightText: © 2025 Brian S. Stephan <bss@incorporeal.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
include <parameters.scad>
decorative_radius_scale = 1.5;
include <components.scad>
module ergo_wasd_five_30mm_plate_decorative_plate() {
difference() {
hull() difference() {
// get a 2mm slice of the decorative button cylinders
translate([0, 0, -50]) ergo_wasd_seven_30mm();
translate([0, 0, -100]) cube([500, 500, 198], center=true);
translate([0, 0, 100]) cube([500, 500, 198], center=true);
}
// cut out the normal holes
translate([0, 0, -1]) ergo_wasd_five_30mm();
}
}
ergo_wasd_five_30mm_plate_decorative_plate();