some minor documentation updates
Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
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							@ -35,16 +35,16 @@ about what the types of parts are and how to use them:
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* `frames/`
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    * `complete/` --- these are the four walls of the frame as one piece, in a couple variations for combining into
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      larger arcade sticks. They are simple to assemble, but you have fewer modularity/customization options, and they
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      are harder to print because the physics of the material cooling will probably pull the corners up. Use at your own
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      risk.
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      are harder to print because the physics of the material cooling will probably pull the corners up. They also need
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      supports, since the face and back of the frame both have trays for panels to go into. Use at your own risk.
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    * `pieces/`
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        * `box/` --- these are the same four walls (generally speaking) as in the complete frames above, broken out into
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          modular faces to print separately. Because they are separate pieces, you can mix and match colors, and you can
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          lay them all face down on the print surface for better adhesion and surface patterns. There are also variants
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          here, the "windowed" pieces, for doing two-tone variants and that kind of thing.
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        * `extended/` --- the frame walls are pulled out to create MCZ TE-style extended sides/bottom. Rather than
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          getting a box look, you get a longer slab. These look nice, but slightly fiddily to print (and of course need
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          more material) --- watch your surface adhesion.
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          getting a box look, you get a longer slab with nice bevels. These look nice, but slightly fiddily to print
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          (and of course need more material) --- watch your surface adhesion.
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        * `interconnect` --- complete frames are bolted to one another, but for frame pieces, there is an interconnect
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          that stands in for the joined inner wall. You need this if you are combining multiple sets of walls, e.g. for
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          a two-panel-long stick.
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@ -87,7 +87,7 @@ What you'll need beyond these objects:
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        * Inset plates should probably use 8-12mm bolts --- some standoffs aren't threaded the whole way, making 16mm
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          too long to go flush
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        * If making the 45mm standoffs from multiple smaller ones, make sure they have enough length to take your bolts!
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* Per frame connection point:
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* Per frame connection point (only necessary if you are using complete frames and not frame pieces):
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    * 8 16mm M4 bolts
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    * 8 M4 flange nuts
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* For a lever:
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							@ -4,4 +4,4 @@ Notes for "next time".
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## v4.x
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* Engraving some cosmetic stuff? Or maybe a place to mount other plates?
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* Engraving some cosmetic stuff? Or maybe a place to mount other plates on the face?
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@ -6,26 +6,40 @@ Files for 3D printing an arcade stick.
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The following notes document the objects in the Buildable Stick System and how you can use them:
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* `bottom-panel-inset`: a simple solid panel that fits into the bottom of a frame box.
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* `bottom-panel-overhang-*`: solid panels whose base fits into the bottom of a frame box, but have a longer sheet that
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  extends beyond the frame, creating a sandwich kind of look; the various forms hang over more or less of the frame,
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  expecting it will be connected to other frames.
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* `frame-{left,middle,right,solo}`: the core frame of the stick, these are complete boxes; since they are long and
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  narrow, and need supports to print the space for the insets, these may be difficult to print nicely.
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* `frame-piece-*`: the core frame broken up by individual faces, which are easier to print and essentially just as
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  sturdy.
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* `frame-piece-*-extended*`: frame pieces that have been stretched out beyond the normal frame dimensions in order to
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  make a nice bevel on the sides and/or bottom; this, interestingly, tends to make the stick look a bit thinner than if
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  it was just a simple box.
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* `misc-decorative-plate-*`: things you can print to snazz up face buttons mounting, auxillary button points, etc..
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* `misc-dustwasher-*`: simple dustwashers for levers.
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* `misc-lever-mount-*`: lever mounts of various shapes and depths to get the desired lever height when mounting a lever
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  to a panel (with the appropriate cutouts).
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* `misc-neutrik-*`: like the decorative plates, but these are a bit more necessary by their design.
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* `misc-rocker-*`: rocker SPDT switches don't have mounting holes, this allows you to attach them to the frame.
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* `top-panel-inset-*`: various lever and/or button layouts for using as the face(s) of a stick.
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* `top-panel-overhang-`: same idea as the inset top panels, but overhung over the frame to make the sandwich look; these
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  also leave a bit more space inside the frame, which might accommodate a taller lever.
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* `frames/`
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    * `complete/` --- these are the four walls of the frame as one piece, in a couple variations for combining into
 | 
			
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      larger arcade sticks. They are simple to assemble, but you have fewer modularity/customization options, and they
 | 
			
		||||
      are harder to print because the physics of the material cooling will probably pull the corners up. They also need
 | 
			
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      supports, since the face and back of the frame both have trays for panels to go into. Use at your own risk.
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    * `pieces/`
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        * `box/` --- these are the same four walls (generally speaking) as in the complete frames above, broken out into
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          modular faces to print separately. Because they are separate pieces, you can mix and match colors, and you can
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		||||
          lay them all face down on the print surface for better adhesion and surface patterns. There are also variants
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		||||
          here, the "windowed" pieces, for doing two-tone variants and that kind of thing.
 | 
			
		||||
        * `extended/` --- the frame walls are pulled out to create MCZ TE-style extended sides/bottom. Rather than
 | 
			
		||||
          getting a box look, you get a longer slab with nice bevels. These look nice, but slightly fiddily to print
 | 
			
		||||
          (and of course need more material) --- watch your surface adhesion.
 | 
			
		||||
        * `interconnect` --- complete frames are bolted to one another, but for frame pieces, there is an interconnect
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		||||
          that stands in for the joined inner wall. You need this if you are combining multiple sets of walls, e.g. for
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          a two-panel-long stick.
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* `panels/`
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    * `inset/` --- various panels, all of the same size, that fit into and flush with the frame, making the arcade stick
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      face or back. These work equally well with box or extended frames, and aside from using up a bit of the space
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      inside the frame, come with no downsides --- they print easily and are a pretty simple shape to tweak and remix.
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    * `overhang/` --- overhang panels have their face extending over the edge of the frame, creating a bit of a sandwich
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      look. This is mostly an aesthetic choice, but they sit higher in the frame as well, the main panel being
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      over/under the frame rather than within it. This extra space is useful for taller levers. The only downside to
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      these is that they aren't as reusable as the inset panels, since the inset panels can go anywhere, but the
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      overhang panels must be designed to not overlap with other overhang panels, so you might have to make more custom
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      variants depending on where you put things.
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* `misc/`
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    * Pieces that I haven't organized better (yet) --- there are decorative plates for face buttons or top buttons to
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      give more color variance and some layers to the arcade stick, some very simple dustwashers, plates that fit rocker
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      switches and the like in Neutrik D or 20mm holes, and a lever mount spacer for getting your lever shaft at the
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      desired height. You don't *need* any of these, but you'll probably use a few.
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* `extras/`
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    * Various experiments and things not directly related to making an arcade stick. At time of writing, there's a
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      couple pieces for a little stand for the stick, solely for vanity purposes.
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Feel free to request or contribute to more objects, see the links to Git repos below.
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