create panels that can bolt to a arcade frame base
still working out all the kinks of this, but this would be something that is part of a larger enclosure that is secured to a particular vendor's pedestal Signed-off-by: Brian S. Stephan <bss@incorporeal.org>
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@ -11,6 +11,10 @@ module m4_hole_countersink() {
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cylinder(r1=m4_bolt_radius, r2=m4_bolt_countersink_radius, h=3.2, $fn=50, center=true);
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}
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module m6_hole() {
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cylinder(r=m6_bolt_radius, h=100, $fn=50, center=true);
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}
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module panel_holes() {
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// holes for mount bolts
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translate([panel_to_frame_point_x, panel_to_frame_point_y, 0]) m4_hole();
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26
src/extras/q2009/panel-front-left-mount.scad
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26
src/extras/q2009/panel-front-left-mount.scad
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@ -0,0 +1,26 @@
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/*
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* SPDX-FileCopyrightText: © 2024 Brian S. Stephan <bss@incorporeal.org>
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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include <parameters.scad>
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include <components.scad>
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use <panels/inset/panel.scad>
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// X: inner post to post (inclusive) is approx. 428.625mm, so half that, minus half the post itself
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// (41.28mm) is how much in from a normal panel to put the M6 mounting hole
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// Y: eyeballed it to 2": 50.80mm
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mount_hole_x = (panel_x / 2) - (panel_x - ((428.625 / 2) - (41.28 / 2)));
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mount_hole_y = (panel_y / 2) - 50.80;
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module front_left_mount_panel() {
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difference() {
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union() {
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panel();
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translate([-mount_hole_x, -mount_hole_y, panel_z/2]) cylinder(r=15, h=4, $fn=50, center=true);
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}
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translate([-mount_hole_x, -mount_hole_y, 0]) m6_hole();
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}
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}
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front_left_mount_panel();
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14
src/extras/q2009/panel-front-right-mount.scad
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14
src/extras/q2009/panel-front-right-mount.scad
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@ -0,0 +1,14 @@
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/*
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* SPDX-FileCopyrightText: © 2024 Brian S. Stephan <bss@incorporeal.org>
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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include <parameters.scad>
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include <components.scad>
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use <panel-front-left-mount.scad>
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module front_right_mount_panel() {
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mirror([1, 0, 0]) front_left_mount_panel();
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}
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front_right_mount_panel();
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@ -17,6 +17,9 @@ m4_bolt_radius = 2 + hole_tolerance;
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m4_bolt_countersink_radius = 6.1 + hole_tolerance;
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m4_bolt_hex_exterior_radius = 3.6 + hole_tolerance;
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// M6
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m6_bolt_radius = 3 + hole_tolerance;
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// 24mm button
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small_button_radius = 12 + hole_tolerance;
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