scoot the button layouts down a bit

this gives a bit more space at the front, mostly so that the decorative
plate doesn't hang over the edge of an inset panel
This commit is contained in:
Brian S. Stephan 2023-11-08 18:37:02 -06:00
parent 6fa474b748
commit 56f2214339
Signed by: bss
GPG Key ID: 3DE06D3180895FCB

View File

@ -364,7 +364,7 @@ module dir_arc_plus_w_24mm_8_button() {
module dir_arc_30mm_thumb_button() {
// just my guesstimate on this one, but note that this is the same position as sega 2p (just mirrored)
translate([(top_plate_x/2)-28.06, (-top_plate_y/2)+67, 0]) button_30mm_hole();
translate([(top_plate_x/2)-28.06, (-top_plate_y/2)+62, 0]) button_30mm_hole();
}
module dir_arc_30mm() {
@ -387,7 +387,7 @@ module dir_arc_w_30mm_plus_one() {
// Namco Noir (right hand)
module noir_button_p1() {
translate([-top_plate_x/2, -top_plate_y/2, 0]) translate([35, 145, 0]) button_30mm_hole();
translate([-top_plate_x/2, -top_plate_y/2, 0]) translate([35, 140, 0]) button_30mm_hole();
}
module noir_plus_one() {
@ -408,7 +408,7 @@ module noir_plus_one() {
// Sega Astro City 2P (right hand)
module sega_2p_p1() {
translate([-top_plate_x/2, -top_plate_y/2, 0]) translate([28.06, 145, 0]) button_30mm_hole();
translate([-top_plate_x/2, -top_plate_y/2, 0]) translate([28.06, 140, 0]) button_30mm_hole();
}
module sega_2p_6_button() {