From de49e994ab68c4416db9837aecd9d05703830795 Mon Sep 17 00:00:00 2001 From: "Brian S. Stephan" Date: Wed, 30 Nov 2022 23:57:14 -0600 Subject: [PATCH] resurrect Yacsra for Adventuring! --- pages/13th-age/index.md | 27 +++++++++++----------- pages/13th-age/yacsra/index.md | 41 +++++++++++++++++++++++++++++++--- 2 files changed, 52 insertions(+), 16 deletions(-) diff --git a/pages/13th-age/index.md b/pages/13th-age/index.md index 070ba30..053b10c 100644 --- a/pages/13th-age/index.md +++ b/pages/13th-age/index.md @@ -12,13 +12,15 @@ of interest to you as a random passerby, feel free to use it. [Adventuring!](adventuring/) is a quasi-campaign setting world thing built from nothing but a table of creative people and the 13th Age system. It does *not* use the Dragon Empire, or any other setting material, and not even the icons from -13th Age. It does instead borrow from a variety of tropes, cultural references, etc. +13th Age. It does instead borrow from a variety of tropes, cultural references, etc. It is, as such, the primary force +of creation behind [Yacsra](yacsra/). -## Characters +## Yacsra -Characters I've made for other campaigns: - -* [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings +The world of [Yacsra](yacsra/), bss's *yet another campaign setting, roughly assembled*, is a +general purpose campaign setting, with a design inspired by the Dragon Empire, 13th Age's deliberately open-ended +meta-setting. It takes cues (e.g. 13 icons, points of light, etc.) but is made up of unique icons, places, etc. +The material that I've written or that my tables have come up with off the cuff build upon the lore of Yacsra. ## House Rules @@ -30,16 +32,15 @@ event I reuse them or they are useful to someone else. * [Influence Points](influence-points) * [Items](items) +## Characters + +Characters I've made for other campaigns: + +* [Valon Amarathar](valon-amarathar) — for Alex's campaign, Seven Rings + ## Legacy Stuff -### Campaigns in the World of Yacsra - -The world of [Yacsra](yacsra/), bss's *yet another campaign setting, roughly assembled*, was meant to be a -personalization and expansion of the Dragon Empire, 13th Age's deliberately open-ended -meta-setting, but frankly, these campaigns died almost immediately after I started collecting notes on this site. -The intent was that the material that I've written or that my tables have come up with off the cuff -should generally slot into published Dragon Empire source material, with few explicit overrides or -replacements, and those things become part of Yacsra. +### Former Campaigns in the World of Yacsra The following campaigns are shelved at the moment, but may return in some form: diff --git a/pages/13th-age/yacsra/index.md b/pages/13th-age/yacsra/index.md index e3d96df..89210ca 100644 --- a/pages/13th-age/yacsra/index.md +++ b/pages/13th-age/yacsra/index.md @@ -13,10 +13,45 @@ other campaigns. ## The Icons -13th Age's thirteen icons are the current icons of Yacsra. The following details have been given to -certain icons; any omitted icons or details follow the base game. +### A Cat -* Elia, the Grey Witch (The Lich King) +### Erthu + +### Felt Fish + +### Kobu + +Kobu, the Faceless, is known to "steal faces". + +*Domains:* stealth, espionage, thievery + +### Maggot + +### Pulgasari + +### Savage + +Savage is known to be a massive, muscular human, adorned in the hides and skins of humanoids, some of which they consider +to be trophies. Savage's followers tend to be humanoid monsters, barbarians, and the like. The cliffs notes for Savage +read, simply, "evil Conan". + +*Domains:* war, domination + +#### Lore + +* Years ago, a tribe of barbarians following Savage waged war on one of the principal banks of Erthu, leading to a deep + enmity between the two icons and their followers. Many of the fallen barbarians were buried in various graves + throughout the region of Blackmond. + +### Tersgot + +### The Eye + +### The Ring + +### The Twins + +### Vice ## Other People