From d32d4642ace17894a6adb9947fd276a5f65f4660 Mon Sep 17 00:00:00 2001 From: "Brian S. Stephan" Date: Thu, 2 Oct 2025 18:02:21 -0500 Subject: [PATCH] move some old 13th Age 1e stuff aside --- pages/13th-age/bss's-toughness.md | 3 +++ pages/13th-age/index.md | 9 +++++++-- pages/13th-age/influence-points.md | 5 +++++ 3 files changed, 15 insertions(+), 2 deletions(-) diff --git a/pages/13th-age/bss's-toughness.md b/pages/13th-age/bss's-toughness.md index d88c20f..35e093b 100644 --- a/pages/13th-age/bss's-toughness.md +++ b/pages/13th-age/bss's-toughness.md @@ -3,6 +3,9 @@ Footer: This content is available under the OGL v1.0a # bss's Toughness +***WARNING! This was written for the first edition of 13th Age! At a quick glance, the Toughness feat in 13th Age Second +Edition is considerably better, and this feat obsolete. Only consider it if you're playing 1e. ~bss*** + The core Toughness feat seems to be a bit too weak, and I have yet to be at a table where anyone has taken it. I think this improves it. diff --git a/pages/13th-age/index.md b/pages/13th-age/index.md index 8ffd6cf..915d88d 100644 --- a/pages/13th-age/index.md +++ b/pages/13th-age/index.md @@ -14,8 +14,6 @@ I don't consider myself much of a game designer, but nonetheless I have added some house rules and items and so on to the game. I will try to catalog them here, just in the event I reuse them or they are useful to someone else. -* [bss's Toughness](bss's-toughness) -* [Influence Points](influence-points) * [Items](items) ## Legacy Stuff @@ -39,3 +37,10 @@ Currently-lost campaigns, before I started organizing things here, that neverthe * Sins of the Past, a time- and dimension-spanning Shadowrun-y 13th Age game that eventually became traditional fantasy anyway * Shards of Jade II, an especially off the rails adventurer mischief sandbox + +### House Rules + +These were fine... for 1e. + +* [bss's Toughness](bss's-toughness) +* [Influence Points](influence-points) diff --git a/pages/13th-age/influence-points.md b/pages/13th-age/influence-points.md index 0e792c5..c34b7c7 100644 --- a/pages/13th-age/influence-points.md +++ b/pages/13th-age/influence-points.md @@ -3,6 +3,11 @@ Footer: This content is available under the OGL v1.0a # Influence Points +***WARNING! This was written for the first edition of 13th Age! At a quick glance, the advice on using icon +relationships (Using a Narrative Icon Connection, Techniques for Narrative Connections, etc.) is far more thorough +presentation of icon relationship benefits and twists. There's even a combat connection section. If you're playing +Second Edition, I don't think you need this at all. ~bss*** + I am often faced with the problem of needing cues to improvise, and not always having the most creative uses of the core book's pre-session icon relationship rolls. Some players, to varying degrees, have the same dilemma,